Head over to the FFR Batch Forum for all the details on how you can get your file into the game. The Artist Permissions forum section will help you find out if FFR has permission to use the song your file goes with.
Re: Dark Chancellor Pack 2 (ITS HAPPENING.GIF) Submissions Open
Originally posted by Kraezymann
Hey, alright. I have always had a problem getting the right offset for my files, so I'll fix it when I get home.
Out of curiosity, does it drift at all? I decided to cut the song down, and I actually moved the ending forward to make it shorter. The freeze before the climax, where the percussion and stuff come in, is where I cut it and I think I made it a touch early, so I had to adjust the bpm change accordingly. I just want to know if I hit it or not
On my end it is fine as it is heh.
Edit: Sending another fix of Divine Comedy Reverse.
@caliber: Let me know when you want that Kirlian Shores file so that you can tack on your chart.
Re: Dark Chancellor Pack 2 (ITS HAPPENING.GIF) Submissions Open
Doublepost because new files weee
IX (10Dollar) *Offset is off by 0.014 seconds, please fix the sync* Oni – Rejected (Fixes needed)
1.529 & 1.605: These two should be on [3]
5.317: Missing jump
5.771: Missing jump
6.226: This shouldn’t be a jump.
5.771 to 7.590: Why leave the 16ths out? More of consistency rather than technicality.
7.893 to 8.499: ^
8.802: Missing jump
8.953: Missing jump
12.438: Jump isn’t warranted. I can barely hear anything that requires it.
13.044: ^
13.499: ditto
13.953: Make this into a jump to match the current intensity of the song.
14.862: Ghost jump
15.165 to 15.468: Remove the 16ths and have the jumps there be single notes.
20.468: Remove the [2] on that hand. Makes the transition to the jumptrill slightly wonky.
21.226: Remove the [3] on the hand for transition sake.
22.741 to 23.196: 16ths can be heard for the violin
25.923 to 26.075: This part feels extremely wonky to hit…especially the hidden anchorjack that’s in this mini-burst…
27.135 to 27.287: ^
31.832: You have the other 4ths as hands but not this one…
35.165 to 35.771: I’m pretty sure the 8ths aren’t hands…
40.620: Decrease the length of the hold, makes the transition on 41.681 much cleaner to hit.
42.438: Same as 40.620.
Same goes on 43.650, 44.256, 45.468, 46.075 (though this one should be a mini-freeze imo…), and 46.681
90.317 to 91.327: Oh god remove those mines or move them further away. I don’t mind Staccatos but not that close.
110.620 to 110.923: Section feels wonky with all those jumps sandwiched in that burst that it creates hidden anchorjacks x:
Overall, this is a very dense file heh. But there’s need to be some refining done to this file before it can go in. Though a fun file to play, just a bit sloppy in the technical side.
Idola (Pompompulin) *File is early by 0.009, but no big deal* Oni – Pending
I’m leaning towards an accept here since the file does bare a few minor errors but I do have one nitpick. From 88.806 to 89.403, I am definitely sure that these aren’t anchored handjacks but moreso jumpjacks. Anyhow, The file plays well but look into parts like the one I just mentioned and the trill from 51.194 to 51.480 since I think they’re just 32nds and not 192nds…Anyhow, if you want a detailed review I’ll be happy to either PM it to you or post it here since I’m slightly iffy on whether to accept it. The transitions are smooth but just a matter of combing through this for any missing jumps or note placements, etc. etc.
Re: Dark Chancellor Pack 2 (ITS HAPPENING.GIF) Submissions Open
here are some more file reviews, feel free to ask for more info: collision point- of course you would submit a file to this anyway, lol. it's a nice enough song, and i guess it appeals to people who like playing stepmania as an extension to music rather than as a serious game. that said, i think it may be a bit too monotonous, even though the short length should counteract that cedar shed- this is another one that i think people will play a lot because of how the chart goes to the music (though it's a bit more challenging than collision point). when the main beat kicks in at first the freezes seem a bit long, but that's only because the beat covers up the sounds they go to. i'm ready to full out accept this because there are some definite challenges in this file funny shuffle- pretty fun overall. there are a couple of places where the rhythm feels off and some of the longer freezes feel a bit misplaced i'm your daddy- very standard but nothing blatantly wrong or jarring idola- this isn't all that bad actually. most of my complaints have to do with pattern choices (which is because i'm bad). that handjack comes outta nowhere though, and ending it with mines is kinda mean insane techniques- this is pretty neat, yo. not too much to say proof of the existence- the middle of the file (where polyrhythms start coming in) is very confusing rhythm-wise, and the whole thing's very inconsistent difficulty-wise for no clear reason. there's a lot of wasted potential and i don't expect anyone to play this more than once
Re: Dark Chancellor Pack 2 (ITS HAPPENING.GIF) Submissions Open
"i got 99 judges and they all bitches" - rebirth
I have yet to see any soul-crushing reviews, even stargroup's being a little bitch
seriously, with a pack that's supposed to be the successor to arguably what was the most elitist pack made, you guys are certainly trying not to hurt anyone's feelings rofl.
Re: Dark Chancellor Pack 2 (ITS HAPPENING.GIF) Submissions Open
no it's not, because all of the files that are "pending" due to song choice
in the first dcp we would have just said "this song sucks step something else"
Re: Dark Chancellor Pack 2 (ITS HAPPENING.GIF) Submissions Open
Originally posted by choof
"i got 99 judges and they all bitches" - rebirth
I have yet to see any soul-crushing reviews, even stargroup's being a little bitch
seriously, with a pack that's supposed to be the successor to arguably what was the most elitist pack made, you guys are certainly trying not to hurt anyone's feelings rofl.
of the 15 files i've played for this so far only 2 have blown ass
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