Re: What do you prefer in a file
Of the following, which do you prefer most in regards to the difficulty curve:
- Completely consistent difficulty throughout
- Patches of areas that are roughly the same difficulty, with breaks in between
- One or two very clear "hard parts" that define the difficulty of the file
In general, I prefer either a gradual difficulty increase from the beginning to the end of the file OR one or two very clear "hard parts" that define the difficulty of the file.
In files with clear hard parts do you prefer:
- Difficult parts near the start of the file
- Difficult parts near the end of the file
Wherever it is needed in the music.
Of the following, which do you prefer most in regards to song length:
- Short files (sub-1:30 long)
- DDR/ITG-length files (1:30 to 2:30 min)
- Long play files (2:30-5 minutes)
- Marathons (5 min+)
DDR/ITG-length or long play.
How much does the genre of the music influence how much you like the file?
(i.e. how much do you "hear" the song vs just treating the song as a rhythmic basis for hitting the arrows)
A file can only be 10/10 if the music is good. Otherwise, I can't get into it as much.
What makes a file fun for you? (intentionally a very open-ended question)
I like files without intentional difficulty spikes put in just for the sake of difficulty spiking that go well with the music and flow well. See: Red Fraction Atmos Break.
Of the following, which do you prefer most in regards to the difficulty curve:
- Completely consistent difficulty throughout
- Patches of areas that are roughly the same difficulty, with breaks in between
- One or two very clear "hard parts" that define the difficulty of the file
In general, I prefer either a gradual difficulty increase from the beginning to the end of the file OR one or two very clear "hard parts" that define the difficulty of the file.
In files with clear hard parts do you prefer:
- Difficult parts near the start of the file
- Difficult parts near the end of the file
Wherever it is needed in the music.
Of the following, which do you prefer most in regards to song length:
- Short files (sub-1:30 long)
- DDR/ITG-length files (1:30 to 2:30 min)
- Long play files (2:30-5 minutes)
- Marathons (5 min+)
DDR/ITG-length or long play.
How much does the genre of the music influence how much you like the file?
(i.e. how much do you "hear" the song vs just treating the song as a rhythmic basis for hitting the arrows)
A file can only be 10/10 if the music is good. Otherwise, I can't get into it as much.
What makes a file fun for you? (intentionally a very open-ended question)
I like files without intentional difficulty spikes put in just for the sake of difficulty spiking that go well with the music and flow well. See: Red Fraction Atmos Break.





















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