Head over to the Artist Permissions forum section for all the details on how you can get your music into the game.
You'll be able to ask for help, and hopefully find out if anyone is interested in immediately stepping your tunes.
Very solid transition, i've put no effort in trying to figure out techniques on how to precisely automate bpm in FL because I always just figured it sucked ass, but damb son
It's exactly how you automate everything else O.o
Highlight automation clip location > set automation clip > go to designation tempo > right click and hit "copy value" then paste that value into the point at the end of your automation clip.
Oh, and your xxyyxx thing? I don't know if you're getting better or if your music just continues to grow on me but damn, it's so nice and chill.
Last edited by midnghtraver; 08-20-2013, 09:37 PM.
damb I'm gonna cry. No one here knows how to use FM8.
It's def. superior, but I learned Massive and can't stop making greasy ass chugging wobbles that sound so Skrillex I wanna kill myself.
edit: I need help with a remix. PM me for the .zip, cause no way am I postin' dat shiet out here.
Info tho: I used Nexus2 for everything so far. It's Japanese (sue me). .zip obviously includes the drum samples I used. Not sure what else, but I doubt I used anything not native as far as the effects go.
damb I'm gonna cry. No one here knows how to use FM8.
It's def. superior, but I learned Massive and can't stop making greasy ass chugging wobbles that sound so Skrillex I wanna kill myself.
Eh, massive has no matrix, unlike FM8 which is entirely focused around the matrix and ratios, Massive has very little tweaking for frequency modulation, however it's more user-friendly and probably a bit quicker to use
Just depends on what you're going for, i'd study up on what frequency modulation is first because that's a high majority of what skrillex uses for growls, which sounds like what you're trying to avoid
Massive and razor are my go-to for everything not FM
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