Head over to the FFR Batch Forum for all the details on how you can get your file into the game. The Artist Permissions forum section will help you find out if FFR has permission to use the song your file goes with.
Re: FFR Community Pack Winter 2011 (Submissions Open)
Phalanx (Keywii)
You're good to go. Yes
Yellow Head Joe (Lynn) Standard
Acceptable. Yes
Heavy
No real commentary. File's great. Yes
Heaven's Race Guitar Style (Sargon) Easier Difficulties
You know what you're doing. Yes
Challenge
- The 12th grace note gimmick is unique. Personally though, I'd used a 64th instead because that slight delay/difference in note interval really makes a difference when you're trying to MA the file. 12th gallops are generally harder to MA and do when used sparsely like this and especially when the song itself isn't swing.
- M75+ the guitar rift accents that are 3-notes long is a little overemphasized. Personally I'd cut it down to no more than 2 for this kind of grace note usage for guitar rifts. Your call though, just commenting.
- File's good and climactic. Yes
Pair of Aces (Midigami) Standard
Likewise, trim the holds shorter in length especially if you're going to be placing holdstreaming elements in an easier chart.
Heavy
- M3-4 I don't get why you stopped layering the 4th jumps that go to bass and then layer it back in after M4.
- All the holds going to the main melody would be better if trimmed much shorter in length. Keeping what you have results in awkward holdstreaming patterns such as M17+. You don't need to layer the hold as long as the sound that it goes to is. As long as it's there, players can distinguish right away on a playthrough what exactly the holds go to. Personally, I'd trim holds down to as short as 8th note holds or around there.
- Also to add onto the hold comment above, your layering choices are broadened when you don't have long holds taking up an entire column. You can much thoroughly layer bass hits and other sounds with jumps if you trim the holds down as well as have pattern variation.
- The hold concept on its own is neat. I like the hold emphasis when you occasionally add jumps/hands with holds that are all varying in length. Probably keep those but try to at least trim them a bit shorter so they don't interfere -too- much with layering and pattern transitions.
- Fix up hold lengths and thoroughly layer the chart and this'll be good to go. Maybe
27 files in queue. Another file added to the files in need of GFX section. Thanks for the GFX sets CBR and wwplpmpn
Re: FFR Community Pack Winter 2011 (Submissions Open)
Man, I wish I could poop out a file. Instead I step maybe 20s a week.
Originally posted by Jewpinthethird
"Hey Keywii" Said Foil in a raspy voice.
"Hey Foil. What's that you got there?" inquired Keywii.
"Oh, just my cock." Replied Foil.
"That just will not do." was keywii's response as she lunged for the scissors, pulled the blades apart, and clamped them down on the base of foil's shaft. Blood start gushing out of the wound where his penis used to be.
"NOOOOOOOOOOOO!" Yelled Foil in horror.
"Don't worry. I'm a wizard" uttered Keywii. And with that, Foil's penis grew back.
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