Performance may vary though. I get lag spikes on flash 8. Flash 9 runs a little bit better but not even close to as smooth as the regular engine on flash 8 does. I do hope to see AAA's from the offset feature though.
EDIT: Yeah you might wanna use GameBooster if you have it.
I've just tried it and you're right: Velo's engine on flash 8 lags fairly often (not crazy often, but enough that it affects your performance), while FFR's engine on flash 8 doesn't. At this point, I definitely will experiment more with Gamebooster.
Lol I need a download for a flash 9 standalone now. Will compare afterwards. Thanks again for helping me optimize my performance.
In the future, hopefully offset can be implemented into the main engine, since the main engine runs smoothly on standalone. I'll see if Gamebooster can help achieve relatively the same level of performance.
I've just tried it and you're right: Velo's engine on flash 8 lags fairly often (not crazy often, but enough that it affects your performance), while FFR's engine on flash 8 doesn't. At this point, I definitely will experiment more with Gamebooster.
Lol I need a download for a flash 9 standalone now. Will compare afterwards. Thanks again for helping me optimize my performance.
In the future, hopefully offset can be implemented into the main engine, since the main engine runs smoothly on standalone. I'll see if Gamebooster can help achieve relatively the same level of performance.
I really have to acknowledge how active the staff members are these days. It wasn't too long ago that the progress of FFR seemed to be moving at a turtle's pace. Sometimes you wondered when any aspect of the game would be improved. Now, changes are happening faster than you've ever expected. And I'm liking that.
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