Re: Sprite's Super Speedmodless Avmiss Showdown - Round 8
220 BPM is mathematically the lowest BPM you can do trills and turn them into jumps without getting goods...this also means 220 BPM 8th notes are theoretically the lowest BPM you can av-miss while being perfectly on beat.
Because of that, this song is actually AAA'able, if you're able to find where to deviate your frames.
I'm perfectly content with this score, not trying again.
Re: Sprite's Super Speedmodless Avmiss Showdown - Round 8
Nice score, if i wasn't losing control all the time on that mid-section with the alternating jump-jacks i would probably have tried to sup it but that section is basically what was preventing me from getting the AAA on other speedmods duh. Oh wait- i can re-simulate my 1-0-0-9 run by mashing that part and maintaining my speed. brb lol
Edit: 17-4-5-7 rofl duh.
Edit2: nvm, i can't do better than what i did already for now..
''I am matter... I am antimatter... I can see your past... I can see your future... I consume time... And I will consume you!'' 2nd Place D1 : The Slayerific Phantominaizer New Year Tourney! 1st place D2 : FFR Classics Short and Sweet Tourney
Re: Sprite's Super Speedmodless Avmiss Showdown - Round 8
because not everyone can jack so there for hitting jacks with av misses is hard as shiz for them. Just because you can jack doesnt mean it should be easy for everyone.
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