Should the old FMO's have been downgraded to VC's?

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • kjwkjw
    >w<
    FFR Simfile Author
    • Sep 2007
    • 2585

    #16
    Re: Should the old FMO's have been downgraded to VC's?

    Originally posted by Niala
    the difficulty of a file is fixed
    Originally posted by leonid
    It isn't like some arrows disappear from the chart as the time goes by..
    Also consider whether or not songs that were originally labeled as high VC's fit in with these FMO's that have been downgraded to high VC's. I definitely don't think so, but if you do, those original high VC's would need to be downgraded to mid-VC's, and those mid-VC's to low-VC's, and so on, since people don't only get better at low-FMO's. They get better at multiple songs simultaneously as they accumulate skill.

    @leonid: That relative difficulty idea is interesting. Could you go into a bit more detail about that?


    Goodbye and good riddance, military service (February 23, 2015 ~ February 22, 2017)
    Project Sekai 535

    Comment

    • leonid
      I am leonid
      FFR Simfile Author
      FFR Music Producer
      • Oct 2008
      • 8080

      #17
      Re: Should the old FMO's have been downgraded to VC's?

      @kjwkjw we are already using relative difficulty system. Check the "actual difficulty" thread.



      Proud member of Team No

      Comment

      • Gigispackles
        FFR Veteran
        • Jul 2008
        • 175

        #18
        Re: Should the old FMO's have been downgraded to VC's?

        Originally posted by awein999
        what started to happen was that files were being released and people were complaining that it shouldn't be FMO because the general community is improving. And then we looked up other FMO's of similar difficulties and realized those should now be high VC too. I personally think the levels change corresponding to the number of people able to achieve or the levels have no meaning. It just makes sense to me. Silence is not fmo that's for sure and I have like 7 goods on it don't get me wrong

        it's cool if you disagree with me I'm just putting out my opinion
        Sorry, but I couldn't care less how you could do. It's called you improved since then and you will obviously be better. EVERYONE has improved since then. But consider that the arrows have NEVER left their position. And how come only recently you guys change the difficulty? Does it take that long to review a song? Answer that.

        As for the files being released, they tend to have messed up audio or steps. And they tend to be on the difficult side. For how I see it, you guys compare the newer songs with the older ones. It's called raise the difficulty for the newer songs instead of making people feel less good at the other songs. Also, why do you guys only change the FMO/VC songs and not the songs say, level 7 and under? And the FGO's are untouched, except Death Piano.

        Edit: I kinda sound rude, but I've been keeping this to myself ever since people started changing difficulty levels. And as my sig says "I'm bad at wording things". I tend to make myself look mean/angry when I'm not.
        Last edited by Gigispackles; 11-10-2009, 10:31 PM.
        I'm bad at wording things

        Comment

        • Niala
          (╯°□°)╯︵ ┻━┻
          FFR Simfile Author
          • Jul 2007
          • 1697

          #19
          Re: Should the old FMO's have been downgraded to VC's?



          Originally posted by leonid
          @kjwkjw we are already using relative difficulty system. Check the "actual difficulty" thread.
          This being the post T-Force was talking about. Although, personally, I'm not 100% sure if this would work. If you take an apple and cut it in to 99 pieces, you still have 99 pieces of an apple, if you get what I'm saying... =x

          Comment

          • T-Force
            Your world ends with you
            FFR Simfile Author
            • Jan 2007
            • 4753

            #20
            Re: Should the old FMO's have been downgraded to VC's?

            Originally posted by leonid
            @kjwkjw we are already using relative difficulty system. Check the "actual difficulty" thread.
            I had an idea with this.
            Because the Actual Difficulties thread uses a 99-point scale, why not divvy it up into chunks of 5 and create 20 difficulties? Sure names may be a pain to figure out, but this way it creates a solid way to place songs into difficulties.



            And I also agree with the people saying that the songs aren't losing arrows, so they shouldn't drop difficulties. You wanna drop a song, take out some of the patterns that made it that difficulty in the first place. Don't drop it because people are getting better. That's just a stupid reason to lower a difficulty.


            EDIT: Wow, idea ninja'd by Niala XD
            Last edited by T-Force; 11-10-2009, 10:38 PM.
            Life is simply unfair... Don't you think?

            Comment

            • awein999
              (ಠ⌣ಠ)
              • Oct 2007
              • 4647

              #21
              Re: Should the old FMO's have been downgraded to VC's?

              songs that were lowered....lawn wake IV, southern cross, silence, none would escape. Any others?

              anyway I think the only songs out of these that were still possibly fmo were southern cross, and lawn wake IV. But I still think those were rightly lowered. First of all look at the AAA counts. second evidence is that there are vc's that have been released even years ago that were as hard as southern cross and lawn wake IV if not harder. examples: szerencsetlen, blue army, the lunatic princess, X-tinction, M.A.M.A (or maybe I'm just bad at that one)

              Are we all in agreement none would escape and silence are very challenging? I definitely think so.
              Originally posted by Staiain
              i am super purple hippo

              Comment

              • T-Force
                Your world ends with you
                FFR Simfile Author
                • Jan 2007
                • 4753

                #22
                Re: Should the old FMO's have been downgraded to VC's?

                Originally posted by awein999
                songs that were lowered....lawn wake IV, southern cross, silence, none would escape. Any others?
                You forgot K8107.

                THAT'S FMO material still (in my opinion).
                Life is simply unfair... Don't you think?

                Comment

                • kjwkjw
                  >w<
                  FFR Simfile Author
                  • Sep 2007
                  • 2585

                  #23
                  Re: Should the old FMO's have been downgraded to VC's?

                  Originally posted by T-Force
                  I had an idea with this.
                  Because the Actual Difficulties thread uses a 99-point scale, why not divvy it up into chunks of 5 and create 20 difficulties? Sure names may be a pain to figure out, but this way it creates a solid way to place songs into difficulties.
                  Of course, this will pretty much be the same thing as having only 12 difficulty groups in the long run. After all, people's skills will still improve, and some people might see the need to downgrade difficulty as that happens, whether it be a 5 point drop in a 99-point scale or a 1 point drop in a 12-point scale...


                  Goodbye and good riddance, military service (February 23, 2015 ~ February 22, 2017)
                  Project Sekai 535

                  Comment

                  • leonid
                    I am leonid
                    FFR Simfile Author
                    FFR Music Producer
                    • Oct 2008
                    • 8080

                    #24
                    Re: Should the old FMO's have been downgraded to VC's?

                    There's not a set threshold for AAA counts to make a song to become easier.

                    What if we had 10 times the number of active members than now and about half of the FMOs had more than 300 AAAs?



                    Proud member of Team No

                    Comment

                    • MrRubix
                      FFR Player
                      • Jul 2026
                      • 8340

                      #25
                      Re: Should the old FMO's have been downgraded to VC's?

                      I believe in market forces. We should allow users to vote on a difficulty distribution given that they are capable of doing well on the highest level of skill (otherwise you have noobs rating FMO's as 100/100 because they can't even hope to pass it, let alone play harder stuff).
                      https://www.youtube.com/watch?v=0es0Mip1jWY

                      Comment

                      • STD_Sappy
                        FFR Veteran
                        • Mar 2008
                        • 728

                        #26
                        Re: Should the old FMO's have been downgraded to VC's?

                        Not Southern Cross.....Or Lawn Wake IV.
                        Number of AAA's: 649?
                        Number of FC's: 700 something
                        Best AAA: Epidermis, Heavenly Spores
                        Join Date: March 12th, 2008.


                        Sappy.


                        Originally posted by Superfreak04
                        He's Sappy.... He deserves his own thread.
                        Originally posted by DarknessXoXLight
                        Amen.
                        Because he's so well known. ;]
                        Lol, I love these people. <3

                        Comment

                        • Niala
                          (╯°□°)╯︵ ┻━┻
                          FFR Simfile Author
                          • Jul 2007
                          • 1697

                          #27
                          Re: Should the old FMO's have been downgraded to VC's?

                          Originally posted by leonid
                          There's not a set threshold for AAA counts to make a song to become easier.

                          What if we had 10 times the number of active members than now and about half of the FMOs had more than 300 AAAs?
                          Mhm, and more players could be good at songs like Anti-Ares instead of being good at songs like NWE, does that make it right to say that Anti-Ares is easier than NWE?

                          Also, speaking to Rubix, I agree to a certain extent. It depends on how well you consider "doing well." To somebody who has trouble AAAing difficulty 4's, they probably can't tell the difference between an FMO and an FGO, because it just looks like a giant blur of arrows.

                          Comment

                          • MrRubix
                            FFR Player
                            • Jul 2026
                            • 8340

                            #28
                            Re: Should the old FMO's have been downgraded to VC's?

                            The only reason certain files were lowered in difficulty was because their initial difficulties were overinflated as a result of avmiss. When avmisses were nerfed, a few FMO's became no harder than other VC's. Hence the difficulty change.
                            https://www.youtube.com/watch?v=0es0Mip1jWY

                            Comment

                            • bmah
                              shots FIRED
                              Profile Moderator
                              FFR Simfile Author
                              Global Moderator
                              • Oct 2003
                              • 8448

                              #29
                              Re: Should the old FMO's have been downgraded to VC's?

                              I voted "no" before even looking at the contents on this thread. It doesn't make sense to base difficulties on a dynamic variable, which is in this case the community's overall skill level.

                              Comment

                              • Gigispackles
                                FFR Veteran
                                • Jul 2008
                                • 175

                                #30
                                Re: Should the old FMO's have been downgraded to VC's?

                                Originally posted by awein999
                                Are we all in agreement none would escape and silence are very challenging? I definitely think so.
                                .......no...just...no. You aren't everyone. I'm sorry, but you just really aren't everyone. If what you sa is correct, then Niala wouldn't have made this thread...possibly. But again, EVERYONE GOT BETTER! That does NOT make the song magically become easier than it was a week ago. It is easier in terms of YOUR skill but not EVERYONE. You are forgetting about EVERYONE ELSE. Say some beginner comes in and plays the song. It won't be easier for that person to FC/AAA because you lowered the difficulty. It's just as difficult was it was before. But that person will get better at the song eventually and they will consider it easier. Soooo...by using that logic, since I've AAA'd Emerald Hill Zone, I should have the right to say it's a level 5 or something because I'm good at it?

                                AAA counts also mean that more people can do it. Like I said before, it doesn't make it any easier for a beginner to FC/AAA it. If we keep playing, A TON of people will be able to AAA almost all FGO/FMO's. So when that happens, are we going to lower the difficulty? Why not just add songs of higher difficulty? Is it THAT hard? You may have to tweak the names, but it'll make the song difficulty fair.
                                I'm bad at wording things

                                Comment

                                Working...