The smexiness that is Blazblue

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  • MrDespair
    FFR Player
    • Jun 2009
    • 37

    #16
    Re: The smexiness that is Blazblue

    Good luck thinking this will ever be out in europe. It just looked so amazing that i had to import it.

    This is my first proper fighting game so it's pretty hard for me. I quite like BANG BANG BANG BANGGGGG~ cuz eh a pretty cool guy and fights for justice and he has his own super power theme song and I quite like taokaka since she is quite fast and agile. Both are fun to play to me.

    I been spending a lot of time in training mode just getting all the specials down and such but hopefully soon I will be ready for online! I mean really i spent like a few hours just trying to beat v-13 in arcade mode orz **** her sword spamming and running away shiz. and ICECAR Jins are annoying as **** too.

    The game has got some of the best netcode i seen though totally lagless play.
    I'm in despair! This forum has left me in despair!
    OH YEAH!

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    • Adamaja456
      Absurd
      • Dec 2006
      • 6433

      #17
      Re: The smexiness that is Blazblue

      looks and sounds extremely lame


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      • SethSquall
        FFR Player
        • Mar 2004
        • 5477

        #18
        Re: The smexiness that is Blazblue

        Originally posted by MrDespair
        Good luck thinking this will ever be out in europe. It just looked so amazing that i had to import it.
        You can pre order it. It's out on the 30th of October.

        Good luck thinking? That doesn't make any sense.
        Originally posted by Tibs
        I love you, you Welsh ****

        Comment

        • Coolboyrulez0
          VICES
          FFR Simfile Author
          FFR Music Producer
          • Aug 2006
          • 10042

          #19
          Re: The smexiness that is Blazblue

          Why not ****ing release it on PC... So the majority of people can actually play it?

          Seriously... not everyone has or wants a PS3/360.
          https://soundcloud.com/cbrbreakcore
          https://cbrrecords.bandcamp.com/

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          • dood gone krazee
            RATOOOOOOOOO
            FFR Simfile Author
            • May 2007
            • 1939

            #20
            Re: The smexiness that is Blazblue

            Originally posted by Coolboyrulez0
            Why not ****ing release it on PC... So the majority of people can actually play it?

            Seriously... not everyone has or wants a PS3/360.
            Amen!
            -4th Official Tournament Expert Divison Champion-

            Originally posted by Sir_Thomas
            Dood... you done gone got yourself krazee.
            Originally posted by robertsona
            I hear back in 12 AD Jesus Himself sent an FGO to Tass and it got a 9 by JX

            "[++] 9/10
            Very good file but not japanese enough ps hi jesus"

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            • stavie33
              FFR Player
              • Aug 2006
              • 1925

              #21
              Re: The smexiness that is Blazblue

              Originally posted by WTFBrandon
              I don't see why you threw V-13 in top tier.
              All her moves are just spamming bullets, she's like that stupid knife girl from IaMP, Xiao knows who the **** im talking about. I hate her.
              Also, i'm buying a copy probably Wednesday, might have xboxlive or not, have to wait and see first.
              All i know is Noel has some pretty amazing combos as well as every other character. I would say she is slightly better than Ragna. I use both and from what i've done so far is Noel is kinda like the metaknight of SSBB, doesn't hit to hard, but can combo well and dish out more in the long run anyways.
              lol, you've obviously never played a good V-13, she is without a doubt the absolute best character in the game if used properly. Arcsystems said that, and the entire blazblue community realizes that, I'll wait till you get the game. Ragna is much more capable than Noel, Noel isn't that great, she's easily counterable, and her attacks don't have a strong punch. Ragna has amazing range, insanely strong attacks, and regains health with each hit. The tiers are pretty solid. I haven't learned to counter Noel, but most good Ragna players can beat her without getting hurt. You can talk to Xiaunlimited about the characters too, as I played with him today and he really knows what he's doing. And yes, V-13 is without a doubt the best character possible.
              It's getting better all the time
              I used to get mad at my school (No, I can't complain)
              The teachers who taught me weren't cool (No, I can't complain)
              You're holding me down (Oh Oh)
              Turning me round (Oh Oh)
              Filling me up with your rules (Oooh)

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              • devonin
                Very Grave Indeed
                Event Staff
                FFR Simfile Author
                • Apr 2004
                • 10120

                #22
                Re: The smexiness that is Blazblue

                Characters being objectively better than other characters is a sign of poor game design.

                Edit: let me clarify: In a game based around choosing only one character and directly competing against another character, having characters which are objectively better than others is poor game design. Because it means that for people who take the competitive aspect seriously, they will simply ignore all the inferior characters, essentially making the game only meaningfully have a few characters.
                Last edited by devonin; 07-13-2009, 03:17 PM.

                Comment

                • SethSquall
                  FFR Player
                  • Mar 2004
                  • 5477

                  #23
                  Re: The smexiness that is Blazblue

                  This game looks ****ing sick.

                  I can't wait for it's release here.
                  Originally posted by Tibs
                  I love you, you Welsh ****

                  Comment

                  • Xiaounlimited
                    Eaguru
                    • Jul 2005
                    • 2832

                    #24
                    Re: The smexiness that is Blazblue

                    Originally posted by devonin
                    Characters being objectively better than other characters is a sign of poor game design.

                    Edit: let me clarify: In a game based around choosing only one character and directly competing against another character, having characters which are objectively better than others is poor game design. Because it means that for people who take the competitive aspect seriously, they will simply ignore all the inferior characters, essentially making the game only meaningfully have a few characters.
                    I can't disprove you, but in BlazBlue's defense hearing "tier list" talk wihout actually trying the game makes it seem much more exaggerated than it really is. While Nu is universally S-tier material the game's tier's are not so stretched apart like most fighting games that favouring one character over another will make or break your game. Aside from one character that is universally accepted as garbage outside of one nasty trick that is near impossible to pull off, every character is perfectly fair game and no player - not even the best of the best - is without error.

                    Having objective tiers plagues other fighting games much more significantly than it does in BlazBlue. With fighting games, there are always tier lists. There will never be perfection as has been proven in over a decade of development. I would not say the game design is poor, because else every other fighting game (no exceptions - not even something as seemingly polished as SFIV) would then be branded with that label. Objective superiority will always exist but the ability of the developers to minimize this as much as possible appears in BlazBlue and I think that makes it a rather well crafted game.

                    With that said the game is obviously not perfect. Is it the best game I've ever played? Probably not. But I can really feel the work that went into it. There is no "cheaping out". You either know how to counter it/defend it/work around it or you don't*, and that's not something that can be said about every fighting game.

                    Also do note that this is just my opinion and I may have an inherent bias towards the game. I don't intend to sound like I'm completely sure of myself and if I do sound like I am, please try to overlook that.

                    * Carl's infinite clap loop is the only real "cheaping out", but even top tier players cannot do it consistently. Against an evenly-skilled player the execution chance becomes near negligible. Nonetheless, this the only point I won't disagree about being poorly designed (because infinites should obviously not exist). [edit] Actually no, his character in its entirety is poorly designed. Low hit points, low hit priority, low damage? I honestly don't know what to think of that. [/edit]

                    Originally posted by Coolboyrulez0
                    Why not ****ing release it on PC... So the majority of people can actually play it?

                    Seriously... not everyone has or wants a PS3/360.
                    Because believe it or not your and your friends are not the "majority of people". Talk to any fighting game veteran and more likely than not he has a console than a PC that can smoothly run a game. Plug and play mentality, my friend. Console is cheaper for gaming. Arcade sticks for PC are also neigh impossible to find.

                    They don't market certain ways without reason. If "the majority of people" really did play on PC, do you think marketing specialists with skills beyond your own wouldn't have already released it as such?

                    To spit your own words back at you: Seriously... not everyone has or wants to spend ludicrous amounts of money on PC.

                    [edit]

                    Also GGs Stavie, we were pretty even. That 20 something hit combo was sheer luck and button smashing though.
                    Last edited by Xiaounlimited; 07-13-2009, 09:51 PM.
                    Why would you put that in your signature? You've lost your signature rights for a month. (You'll get them back on March 10th, 2012.)

                    Comment

                    • stavie33
                      FFR Player
                      • Aug 2006
                      • 1925

                      #25
                      Re: The smexiness that is Blazblue

                      Originally posted by Xiaounlimited

                      Also GGs Stavie, we were pretty even. That 20 something hit combo was sheer luck and button smashing though.
                      I had quite a lot of fun, I thought you were quite the good Rachel player

                      and @Devonin, this is the most well balanced fighting game in a decade, if not ever, I dare you to name one better
                      It's getting better all the time
                      I used to get mad at my school (No, I can't complain)
                      The teachers who taught me weren't cool (No, I can't complain)
                      You're holding me down (Oh Oh)
                      Turning me round (Oh Oh)
                      Filling me up with your rules (Oooh)

                      Comment

                      • MixMasterLar
                        Beach Bum Extraordinaire
                        FFR Simfile Author
                        • Aug 2006
                        • 5401

                        #26
                        Re: The smexiness that is Blazblue

                        This game kicks the ever living crap out of SFIV, VF5, or any other Fighter on the 360 right now-- and it'll probably be better then King of Fighters XII and Tekken 6. This game is about as balanced as 2D fighters get. I've said for a long time that the only "balanced" fighter was Virtual Fighter 4 (and it's brothers 1, 2, and 4EVO)...but this game is so close that I was shocked as hell. It's a wonder there can even be a teir list out this soon.

                        That said, Heku-Men is such the badass if used right. V-13 who? if you can find someone who can use Heku then you're in for a real test. I will give credit to V-13 for being awesome, but she reminds me of the Ryu or Jacky of this game: easier to use and great reward per effort used. Right now I'm using Bang, Ragna, and Litchi the most part but since I dont have a working xbox my time spend isnt as much as you guys. When I'm online tho I'll try to seek some of you out so we can play

                        EDIT: Well on 2nd thought.....Last Blade is pretty damn balanced (excluding Kagami. freakin' SNK boss) but that's the only other 2D fighter that has come out in two decades that's this good with it's tier list (hell, IS there even a teir list for Last Blade?)
                        Last edited by MixMasterLar; 07-13-2009, 09:47 PM.

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                        • Xiaounlimited
                          Eaguru
                          • Jul 2005
                          • 2832

                          #27
                          Re: The smexiness that is Blazblue

                          Good Hakumen vs. good Nu/Rachel/Arakune/Jin, my bet is def. not on Hakumen

                          Smaller casts are easier to strike a chord of balance with. SFIV, VF, KoF, Tekken all have massive casts over multiple iterations of the games. A little hard to compare, to be fair. Also

                          Carl is garbage Carl is garbage Carl is garbage Carl is garbage Carl is garbage Carl is garbage Carl is garbage Carl is garbage Carl is garbage Carl is garbage Carl is garbage Carl is garbage Carl is garbage Carl is garbage Carl is garbage Carl is garbage Carl is garbage Carl is garbage Carl is garbage Carl is garbage Carl is garbage Carl is garbage Carl is garbage Carl is garbage
                          Why would you put that in your signature? You've lost your signature rights for a month. (You'll get them back on March 10th, 2012.)

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                          • MixMasterLar
                            Beach Bum Extraordinaire
                            FFR Simfile Author
                            • Aug 2006
                            • 5401

                            #28
                            Re: The smexiness that is Blazblue

                            I think once people get the hang of Heku-men then it'll be a close match indeed. Jin is extremely easy to use at the hightest level tho.

                            Carl is a little piece of crap, on that we agree.

                            Even if we pick, oh say, the default character selections of these games iterations (example: King of Fighters 94, Tekken 1, Tekken 4, Street Fighter 2, Street Fighter 4. By default the games have around 12-20ish characters) BlazBlue still kicks the crap out of them. Their fault for making too many characters just so they could boast about it.

                            EDIT: wtf you mean VF has a huge cast and isnt balanced? VF4 has 14 fighters and I think VF5 only had 16. I consider VF to be the most balanced line of fighters ever
                            Last edited by MixMasterLar; 07-13-2009, 10:00 PM.

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                            • stavie33
                              FFR Player
                              • Aug 2006
                              • 1925

                              #29
                              Re: The smexiness that is Blazblue

                              blazblue is win, I feel like making an FFR club for players, where we can meet and play online, and hopefully talk outside of FFR. Also,

                              Carl sucks, they got rid of his infinite and he is constantly fighting against Tager for worst character in the game, it's balanced, but I don't see anything good about him. Also, Hakumen's only + is that he's strong and some of his moves are counters. If you're good with anyone of the above listed by Xiao, he should be an easy take down, he's easily comboable and has little to get out of it
                              It's getting better all the time
                              I used to get mad at my school (No, I can't complain)
                              The teachers who taught me weren't cool (No, I can't complain)
                              You're holding me down (Oh Oh)
                              Turning me round (Oh Oh)
                              Filling me up with your rules (Oooh)

                              Comment

                              • Xiaounlimited
                                Eaguru
                                • Jul 2005
                                • 2832

                                #30
                                Re: The smexiness that is Blazblue

                                Originally posted by MixMasterLar
                                EDIT: wtf you mean VF has a huge cast and isnt balanced? VF4 has 14 fighters and I think VF5 only had 16. I consider VF to be the most balanced line of fighters ever
                                I didn't mention anything about the games being imba.

                                Also, Hakumen's only + is that he's strong and some of his moves are counters. If you're good with anyone of the above listed by Xiao, he should be an easy take down, he's easily comboable and has little to get out of it
                                Hakumen can take off over 2~3k in less than 5 hits. Patience with Hakumen and punishing whenver possible is mandatory when playing someone like Rachel or Nu who will be playing keepaway for most of the match. He can actually plow through projectiles with his Drive though; not as well as Bang (who can counter->teleport) but it does work.

                                He's second only to Tager in terms of life points and when I say his attacks have high priority, I mean it. His attacks have so many ****ing active hit frames it's ridiculous to the point where Bang's Drive will not counter some of his C slashes and moves with superarmour (such as Rachel's 2C) will be severely punished.

                                He also handles pressure much better thanks to the fact he has counterattack inputs unlike the "S-tier" characters who are forced to be plowed in the corner while doing nothing but blocking and taking chip damage.
                                Last edited by Xiaounlimited; 07-13-2009, 11:13 PM.
                                Why would you put that in your signature? You've lost your signature rights for a month. (You'll get them back on March 10th, 2012.)

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