TWG XLVII: 28 Half-dozen Hours Later

Collapse
This topic is closed.
X
X
 
  • Time
  • Show
Clear All
new posts
  • roundbox
    fhqwhgads
    • Feb 2005
    • 2085

    #16
    Re: TWG XLVII: 28 Half-dozen Hours Later

    Originally posted by DiscoBobbyPARANOiA
    DONT Tizzy ANYONE Yo ROLE . Real *****s recognize the realness.. I DONT CARE IF YOU Wizzy TO BE TURNED INTO A VAMPIRE, I DONT CARE IF YOU HAVE A CRAPPY Rizzle so you betta run and grab yo glock. I DONT CARE IF YOU THINK Yo ROLE IS USELESS.
    DBP TWG (11:42:43 AM): OKAY GOOL

    So, question, does each zombie has their own night kill?

    If so, f*** exponential growth.
    Originally posted by the sun fan
    I'd be too tiny to be a bouncer



    Comment

    • edubardus
      RAAAAAAAAAAAAAAGGGEEEEEEE
      • Sep 2003
      • 797

      #17
      Re: TWG XLVII: 28 Half-dozen Hours Later

      sounds overpowered, so I'll asusme not.

      Last edited by bluguerrilla : Today at 08:51 PM. Reason: edubardus/

      Comment

      • talisman
        Resident Penguin
        FFR Simfile Author
        • May 2003
        • 4598

        #18
        Re: TWG XLVII: 28 Half-dozen Hours Later

        only latest zombie can do the killing, I think.

        Comment

        • roundbox
          fhqwhgads
          • Feb 2005
          • 2085

          #19
          Re: TWG XLVII: 28 Half-dozen Hours Later

          Originally posted by talisman
          only latest zombie can do the killing, I think.
          I think this is what I'm looking for:

          Originally posted by Stoic
          a specific zombie will be making each nightly attack, as opposed to an arbitrary zombie PM that magically kills someone
          Originally posted by the sun fan
          I'd be too tiny to be a bouncer



          Comment

          • X3R0H0UR
            FFR Player
            • Jan 2007
            • 540

            #20
            Re: TWG XLVII: 28 Half-dozen Hours Later

            First Infected:
            This is a typical zombie. They just happen to be special in the fact that they are the first bite victim (and consequently the first sign of an outbreak). The Night 1 attack will be carried out by this zombie (see below).

            I'm pretty sure this implies and confirms what talisman has said. If I understand the mechanics right there are two team red players. The progenitor role doesn't say anything about carrying out attacks, but I assume since its team based, they'd work together.
            Gynecologist, Saturday nights only.

            Comment

            • X3R0H0UR
              FFR Player
              • Jan 2007
              • 540

              #21
              Re: TWG XLVII: 28 Half-dozen Hours Later

              Originally posted by StoicRoivaS
              Plague Progenitor:
              The original carrier of the plague. This person is classified as a zombie, although they have never actually been bitten. Tests on their DNA may return false and any fatal injuries they suffer may cause them to counter-mutate back into a conscious human being, essentially freeing them from the collective mind the zombie's seem to possess.
              Also, I'm going to assume Stoic had more sense than to allow for the progenitor to come out and have himself turned human by receiving a fatal wound, and then just telling the humans who the first infected was. There is a delay for turning zombies to humans again perhaps?

              note: coming out with any information about the converting process reveals you as a scientist and is a less-than-good idea.
              Gynecologist, Saturday nights only.

              Comment

              • talisman
                Resident Penguin
                FFR Simfile Author
                • May 2003
                • 4598

                #22
                Re: TWG XLVII: 28 Half-dozen Hours Later

                This is actually what I was basing it on:

                Originally posted by stoic
                Each night when the zombies attack, the most newly turned zombie will be in charge of risking their life in the attack, call it the zombie pecking order.

                Comment

                • X3R0H0UR
                  FFR Player
                  • Jan 2007
                  • 540

                  #23
                  Re: TWG XLVII: 28 Half-dozen Hours Later

                  Originally posted by talisman
                  This is actually what I was basing it on:
                  unfortunately that section follows his "highly suggested" strategy he developed...I think that the way its worded, and this might just be the way it reads to me, that he just proposes that chain of command or pecking order for the purpose of hiding everyone who is a zombie....purdy confursing
                  Gynecologist, Saturday nights only.

                  Comment

                  • flawofhumanity
                    MMM WATCHA SAY
                    • Apr 2004
                    • 628

                    #24
                    Re: TWG XLVII: 28 Half-dozen Hours Later

                    Originally posted by Stoic
                    Also do note that to anyone I mentioned the game to before hand, roles, number of each role and powers of roles are both changed and somewhat secret, so I wouldn't base too much of your planning around what you think you've heard this game contains, just a fair warning.
                    I'm not suggesting a lot was changed, but to base assumptions around the previous set up is pretty dangerous, especially concerning the zombie's powers.
                    Originally posted by pntballa18
                    flaw cause he's well hung


                    Comment

                    • DiscoBobbyPARANOiA
                      FFR Player
                      • Sep 2005
                      • 1206

                      #25
                      Re: TWG XLVII: 28 Half-dozen Hours Later

                      Not sure whats going on, but if 1/multiple kills is tha question, i thizzay its very safe ta assume 1. tha games setup makes it go way fast ta begin wit. consider'n humans -1 n wolves +1 each night, if thats even doubled this gizzle will be fuck'n retarded.

                      and based on thizzay im nearly positive stoic wouldnt do sum-m sum-m like that.
                      anyone whos a vampire, feel free ta let us know which way it is, though im weed-smokin' its one per night.

                      as far as tha setup, tha setup is what he said in tha hizzy signups, possibly altered a bit. tha mother****a was more addressed ta thugz like me, who he had discussed tha setup wit before tha games suggestion on tha forum, W-H-to-tha-izzich was all like.. gangsta long ago when i visited him at school fo' sho'. ta be honest, i dont even rememba much of it, n afta read'n tha signups thread it looks ta be tha same as (what i remembizzle) it was.


                      Iggy911Mc (12:55:49 AM): Mudkip is a Koala Bear.

                      Comment

                      • talisman
                        Resident Penguin
                        FFR Simfile Author
                        • May 2003
                        • 4598

                        #26
                        Re: TWG XLVII: 28 Half-dozen Hours Later

                        dbp I will vote for you day one if you don't stop posting like that.

                        Comment

                        • flawofhumanity
                          MMM WATCHA SAY
                          • Apr 2004
                          • 628

                          #27
                          Re: TWG XLVII: 28 Half-dozen Hours Later

                          Originally posted by talisman
                          dbp I will vote for you day one if you don't stop posting like that.
                          No sense of humor, it's not like DBP ever says anything worth reading anyways.
                          Originally posted by pntballa18
                          flaw cause he's well hung


                          Comment

                          • DiscoBobbyPARANOiA
                            FFR Player
                            • Sep 2005
                            • 1206

                            #28
                            Re: TWG XLVII: 28 Half-dozen Hours Later

                            Okay I'll stop. The only reason I made that post like that is because you didn't complain in your first post in the thread, I was literally shocked.

                            Anyways. Here's a summary:

                            1 kill per night or I quit

                            DONT ****ING TELL ANYONE YOUR ROLE YOU RETARDS


                            Iggy911Mc (12:55:49 AM): Mudkip is a Koala Bear.

                            Comment

                            • Stella!
                              FFR Player
                              • Jan 2007
                              • 88

                              #29
                              Re: TWG XLVII: 28 Half-dozen Hours Later

                              god, i loved when you posted like that, dbp. that's wierd, i thought it was hilarious.

                              Comment

                              • edubardus
                                RAAAAAAAAAAAAAAGGGEEEEEEE
                                • Sep 2003
                                • 797

                                #30
                                Re: TWG XLVII: 28 Half-dozen Hours Later

                                It was annoying >>" and hard to read.

                                Last edited by bluguerrilla : Today at 08:51 PM. Reason: edubardus/

                                Comment

                                Working...