Reluctantly Accepting Temporary Overexhaustion

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  • GETTING300ZX
    FFR Player
    • Dec 2005
    • 55

    #1

    Reluctantly Accepting Temporary Overexhaustion


    #1 record on this song is a mere 10,950pts away from a AAA. That's rediculous to me... I mean I've gotten better from the first song I ever played to the 7000th song I ever played but I can't ever see even FC'ing this song. At least I can finish it!!! Props to all the FFR Jedi Masters out there... keep up the good work while I sit back and try to AAA 'Trip to the Moon'. (Would love to see a 2 million pts+ replay if anyone cares to link me)
  • Patashu
    FFR Simfile Author
    FFR Simfile Author
    • Apr 2006
    • 8609

    #2
    Re: Reluctantly Accepting Temporary Overexhaustion

    Because there's no 'oops you're too early now you broke combo' window in FFR akin to stepmania's goods and boos you can vibrate your way to an fc at rato. You don't have to mash exactly as fast as the song, just as fast or faster at all times.

    No skill.
    Patashu makes Chiptunes in Famitracker:
    http://soundcloud.com/patashu/8bit-progressive-metal-fading-world
    http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png
    Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1)
    http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png

    Comment

    • who_cares973
      FFR Player
      • Aug 2006
      • 15407

      #3
      Re: Reluctantly Accepting Temporary Overexhaustion

      Originally posted by 0
      death piano is harder than this

      lol since when

      Comment

      • Bolth mannn
        FFR Veteran
        • Aug 2008
        • 2228

        #4
        Re: Reluctantly Accepting Temporary Overexhaustion

        for starters, try a higher speedmod.


        for enders, yeah RATO is hard, but it doesnt take too much skill to FC it, it takes a hell of a lot of skill to PA it while FCing though.

        Comment

        • lxDestinyxl
          FFR Player
          • Mar 2006
          • 3247

          #5
          Re: Reluctantly Accepting Temporary Overexhaustion



          The apostrophe shouldn't be there.

          Originally posted by GETTING300ZX
          Would love to see a 2 million pts+ replay if anyone cares to link me
          You would be disappointed in that replays are not accurate to the score and statistics shown at the conclusion of a song. Although the concept of framers, av-miss and the rest aren't difficult to comprehend, it would take time for someone of no knowledge to fully grasp the conclusion of this replay issue. Therefore, the important thing to note is that a replay for songs which have two of the same arrows within a certain time frame are prone to display a 'miss' within the replay, although you may have hit the note during the game. As you see in the case of RATO, there are many notes in the song which overlap, or are played within a short time frame. For this reason, the av-miss bug kicks in and displays the av-miss score in the replay.

          The av-miss bug has been fixed for the game itself, however is not the case for the replays. You will be guaranteed not to find a replay of a 2 million point score in a replay for RATO.

          Comment

          • mnnicol
            U mirin'?
            • Jun 2007
            • 4262

            #6
            Re: Reluctantly Accepting Temporary Overexhaustion

            Originally posted by lxDestinyxl


            The apostrophe shouldn't be there.
            hi5
            - Retired Stepman
            - I lift things up and put them down

            Comment

            • Patashu
              FFR Simfile Author
              FFR Simfile Author
              • Apr 2006
              • 8609

              #7
              Re: Reluctantly Accepting Temporary Overexhaustion

              Originally posted by who_cares973
              lol since when
              I think death piano requires you to vibrate for longer
              Patashu makes Chiptunes in Famitracker:
              http://soundcloud.com/patashu/8bit-progressive-metal-fading-world
              http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png
              Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1)
              http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png

              Comment

              • who_cares973
                FFR Player
                • Aug 2006
                • 15407

                #8
                Re: Reluctantly Accepting Temporary Overexhaustion

                everyone can vibrate now adays

                rato is harder because you have to go from regular to vibrate and back often which is hard to do

                Comment

                • Patashu
                  FFR Simfile Author
                  FFR Simfile Author
                  • Apr 2006
                  • 8609

                  #9
                  Re: Reluctantly Accepting Temporary Overexhaustion

                  I can't vibrate

                  also as far as ffr cares vibrating too long is a -lot- better than vibrating too little
                  Patashu makes Chiptunes in Famitracker:
                  http://soundcloud.com/patashu/8bit-progressive-metal-fading-world
                  http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png
                  Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1)
                  http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png

                  Comment

                  • Bioluminescence
                    FFR Player
                    • Mar 2009
                    • 187

                    #10
                    Re: Reluctantly Accepting Temporary Overexhaustion

                    how about a speed mod? you can hit some of the notes that way.

                    Comment

                    • qqwref
                      stepmania archaeologist
                      FFR Simfile Author
                      • Aug 2005
                      • 4092

                      #11
                      Re: Reluctantly Accepting Temporary Overexhaustion

                      Wait, when did this happen?

                      Code:
                      1  Wartime          2,469,050  1566-27-7-0-3      1600
                      2  Ferret Frenzyyy  2,454,410  1564-30-4-2-32     1587
                      3  kvSChO           2,443,360  1484-97-19-0-28    1600
                      4  DossarLX ODI     2,407,550  1394-146-60-0-130  1600
                      Best AAA: Policy In The Sky [Oni] (81)
                      Best SDG: PANTS (86)
                      Best FC: Future Invasion (93)

                      Comment

                      • who_cares973
                        FFR Player
                        • Aug 2006
                        • 15407

                        #12
                        Re: Reluctantly Accepting Temporary Overexhaustion

                        lol hacks

                        Comment

                        • L0NEvvolf
                          FFR Veteran
                          • Nov 2006
                          • 2068

                          #13
                          Re: Reluctantly Accepting Temporary Overexhaustion

                          Hacks defiantly.

                          Comment

                          • jimerax
                            FFR Simfile Author
                            FFR Music Producer
                            • Nov 2003
                            • 8185

                            #14
                            Re: Reluctantly Accepting Temporary Overexhaustion

                            FJO is kinda new to me

                            btw AAA minus 10,950 pts = under 40 goods FC

                            Comment

                            • Patashu
                              FFR Simfile Author
                              FFR Simfile Author
                              • Apr 2006
                              • 8609

                              #15
                              Re: Reluctantly Accepting Temporary Overexhaustion

                              2 Ferret Frenzyyy 2,454,410 1564-30-4-2-32 1587

                              most obviously hacked score ever
                              Patashu makes Chiptunes in Famitracker:
                              http://soundcloud.com/patashu/8bit-progressive-metal-fading-world
                              http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png
                              Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1)
                              http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png

                              Comment

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