Melodies: Tips, Tricks, and Concepts

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  • Zageron
    Zageron E. Tazaterra
    FFR Administrator
    • Apr 2007
    • 6592

    #1
    Re: Melodies: Tips, Tricks, and Concepts

    This is sexy, and true.

    Comment

    • lord_carbo
      FFR Player
      • Dec 2004
      • 6222

      #2
      Re: Melodies: Tips, Tricks, and Concepts

      The theme to first movement of Rachmaninoff's Third Piano Concerto is not repetitive (or at least subtly so) and it is perhaps one of the greatest pieces of all time.

      Also, the Dies Irae isn't repetitive but it makes Berlioz's Symphonie Fantastique... well, fantastique.

      There are plenty more examples of melodies that aren't repetitive that have lasting power.

      Edit: sorry thought this was a general advice thread.

      My advice with melodies is... none. Just make whatever works. I've made a melody that's chock full of diminished triad arpeggios. In the span of two different measures, the melody uses 10 of 12 notes in the chromatic scale. And it works quite well for my purposes. And I don't repeat it; it's just a somewhat atonal buildup to a part where the strings section in unison* goes up the melodic minor scale a few times. And oh hey it's very memorable.

      If you try to apply strict rules to making melodies, you'll come off short. Usually when you're making a melody, it'll either be the result of a cool rhythm, a cool chord progression, somewhat of a musical meme you pulled from another piece, or just something you made completely off the top of your head. If it works, hey, it works, and you should know. Any musician worth his salt should know when a melody works, and doesn't need a checklist. And I doubt that you can really take a "bad idea" and transform it with the work of a checklist. Just... doesn't seem to work like that.

      The only advice I could ever give toward melodies pertains to general music theory. Just learn it, and you'll be able to manipulate melodies like crazy. I totally recommend Walter Piston's Harmony.

      *actually I'm not sure about the unison part; still playing around with the piece, but that's probably what I'm going to go with.
      Last edited by lord_carbo; 08-9-2008, 07:19 PM.
      last.fm

      Comment

      • Zageron
        Zageron E. Tazaterra
        FFR Administrator
        • Apr 2007
        • 6592

        #3
        Re: Melodies: Tips, Tricks, and Concepts

        The sad thing about Melodies is that so many people have so many of them, and so few of those people have a good way of recording them. :[

        I have SO many melodies, but no VSTi or VSTs to match what they sound like in my head.

        Comment

        • stargroup
          FFR Player
          • Jun 2007
          • 974

          #4
          Re: Melodies: Tips, Tricks, and Concepts

          kgz, your rules are good for pop music, but generally not very good advice. I mean, it's good advice, but everyone has their own rules when making their own melodies

          melodies can be more of sound effects, a line you can sing, something unusual to fit a certain mood, or a totally show-offy solo. there are no rules haha
          (´・ω・`)

          Comment

          • lord_carbo
            FFR Player
            • Dec 2004
            • 6222

            #5
            Re: Melodies: Tips, Tricks, and Concepts

            Originally posted by KgZ
            I noticed that alot of classical music breaks is far from repetitive or simplistic, but somehow it's memorable. I haven't figured out why, exactly.
            The main reason is that classical music is actually very repetitive, just not in the "trance" sense of looping a sample over and over for two minutes.

            Take Maurice Ravel's Pavane Pour Un Infante Defunte (.pdf). The main melody is very memorable, even considering that a person who listens to the whole piece will hear it 3 times... yet it's long: about 1 minute. One reason is because of the use of a handy dandy tool called the sequence. Bluntly put, the first measure repeats a lot, just in different modes. And in measures 4 and 5, it also kind of repeats.

            There are plenty more pieces that make wonderful use of the sequence. Rachmaninoff's Symphony No. 2, movement 3. The epic-as-hell opening melody is itself comprised of a sequence played 3 times. This is less subtle, but it's still fantastically done.

            The greatest example, without a doubt, is the first movement of Beethoven's Symphony No. 5. That is perhaps the best use of the sequence ever and you're a fool to disagree. (I've actually been meaning to do an analysis of this piece. I reaaaallly should.)

            Here's what my music theory text has to say about sequences:

            The harmonic sequence, the systematic transposition of a melodic, rhythmic, and harmonic pattern, is a resource of development in music. The change of pitch adds the element of variety to the unity of repetition. While the sequence may readily become a refuge for the composer of lesser talent, it has been used with great effectiveness by the best composers. It is often on close analysis discovered to be the basis for many passages which do not at first seem sequential, notably in the fugue and in symphonic developments and transitional sections.
            All very true.

            Sequences are just part of the reason. Melodies that extend a full 16 measures may be: repeated numerous times in a piece (but spread out), tossed around voices, orchestrated differently upon repetitions, sped up, slowed down, replayed in different keys, and even harmonized completely differently. Symphony Fantastique's fifth movement makes wonderful use of a lot of that with the Dies Irae. Rhapsody in Blue is also a good example of this.

            A piece may progress from melody to melody while revolving around a main theme, and there may be a similarity in all of the melodies. Dvorak's Symphony No. 9 is clearly the best example of a piece loaded to the brim with all sorts of melodies.

            Lastly, the melodies themselves are just memorable as is. Some reasons are: rhythmic repetitions in the various parts, "call and response," and some just plain 'ol work.

            --------------------

            Originally posted by Zageron
            The sad thing about Melodies is that so many people have so many of them, and so few of those people have a good way of recording them. :[

            I have SO many melodies, but no VSTi or VSTs to match what they sound like in my head.
            Advice:

            1) Get a mic for the computer, learn how to sing, record, and then match pitches later.

            2) Learn music theory. Or if you've already learned music theory, start applying it. It's actually a lot harder than it sounds IMO... it took my theory teacher forever to drill in our heads how some very common progressions sound. Still, it's really important, especially if you're not at home and you just thought of a melody and you need to write it down. It's happened to me plenty of times in the airport.
            Last edited by lord_carbo; 08-9-2008, 08:41 PM.
            last.fm

            Comment

            • SpookG
              (For Great Justice!)
              FFR Music Producer
              • Dec 2002
              • 829

              #6
              Re: Melodies: Tips, Tricks, and Concepts

              I beg to differ. Tension, the release and build of is what defines a song and makes it memorable--not the notes included within.

              If you don't really understand the concept, I'd be more than happy to explain it to you. Perhaps it is something that is easier for me to understand, having played rhythm instruments for the last 15 years, but that is how I was taught to hear music, not so much the notes.

              Royal For Great Justice! Electronic Music est. 1999
              .
              kerBLAM



              Comment

              • tha Guardians
                MCDC 2011
                • Nov 2006
                • 1680

                #7
                Re: Melodies: Tips, Tricks, and Concepts

                Originally posted by KgZ
                I noticed that alot of classical music breaks is far from repetitive or simplistic, but somehow it's memorable. I haven't figured out why, exactly.
                It goes hand-in-hand with people remembering treble parts better than bass parts on a piano.

                Originally posted by sonic-fast-fingers
                can someone clarrify what QFT means my friend told me its quit ****ing talking, but im not 100 percent sure

                Originally posted by Synthlight
                I need a car that drives itself completely automated and I want it for free and it needs infinite gas mileage.

                Cheers,

                Synthlight

                Comment

                • SpookG
                  (For Great Justice!)
                  FFR Music Producer
                  • Dec 2002
                  • 829

                  #8
                  Re: Melodies: Tips, Tricks, and Concepts

                  Originally posted by KgZ
                  I will agree that tension will make a song more expressful, and these are all important factors to what make a great song. However if two songs have both powerful tension and expression, the one with the better melody will always surpass the other.

                  In a better sense, the tension supports the melody and makes it bolder and more expressful so that it becomes memorable, because of the emotion it brings out.

                  You back peddle on yourself here and go from countering my argument to essentially agreeing with it. So which is it going to be?

                  You can play the same melody, once mechanical, and the other involving rhythmic release and build of tension into it, and it will be better. There's really no way around it.

                  The whole point I am trying to get across is what notes you hit are really less important than how you arrange it.

                  Royal For Great Justice! Electronic Music est. 1999
                  .
                  kerBLAM



                  Comment

                  • SpookG
                    (For Great Justice!)
                    FFR Music Producer
                    • Dec 2002
                    • 829

                    #9
                    Re: Melodies: Tips, Tricks, and Concepts

                    Rise and fall, right? You have a root note..the next, up or down. A rise, or a fall. Your scales, knowledge, etc, all build on this idea that they are connected. Even hitting the same note over creates some kind of tension. It's inescapable.

                    What you are doing and is influencing that decision is what is being developed or resolved. It is part of how you hear it whether you are actively pursuing it or not. Building up, building down. Play a scale and don't hit the last note. The feeling inside, an incompleteness. The pause between, it's all feeding. It is, quite literally, everywhere. It is part of an individual melody of a song, the drums, it is part of the overall song dynamics.

                    When I DJ, the songs I mix, are selected for a very specific reason. Can you guess why? The rise and fall, once again. Release and build. This idea, can encompass entire sets, symphonies, play lists on an mp3 player.

                    Once you get out of the mode of thinking you are currently in, and break away, I think you will come back and hear new things in songs that you haven't heard before and better be able to apply the knowledge you already have.

                    Royal For Great Justice! Electronic Music est. 1999
                    .
                    kerBLAM



                    Comment

                    • stargroup
                      FFR Player
                      • Jun 2007
                      • 974

                      #10
                      Re: Melodies: Tips, Tricks, and Concepts

                      rofl you guys

                      tension is relative. you gotta define it first haha. it can mean the exciting feel of hanging on your seat or the manipulation of the expression in order to make people want to continue listening so that they can feel complete

                      yes melody is meat. sauce is more important than meat. even if your meat is amazing, lack of sauce TOTALLY kills it. I don't know about you, but I'd rather drink a bottle of pasta sauce than eat rotten meat lol

                      purpose of song varies. in kgz's case, it's to make the music memorable. some people might want to convey something such as an idea, concept, or tangible object; others may choose to impress by making the song ridiculous; yet others might just want to make it artistic and stuff

                      you guys are arguing over very general topics haha. this isn't going to go anywhere
                      (´・ω・`)

                      Comment

                      • hi19hi19
                        lol happy
                        FFR Simfile Author
                        • Oct 2005
                        • 12194

                        #11
                        Re: Melodies: Tips, Tricks, and Concepts

                        PROTIP:


                        As long as you follow the chord progression of Pachabel's Canon, you win at songwriting. This is clearly true because of all the gazzillionaire emo rock bands that all just play pachabel a bunch of times then start whining about how they hate their ex girlfriends or something


                        Comment

                        • sleeplessdragn
                          ~Bang that beat Harder~
                          FFR Simfile Author
                          FFR Music Producer
                          • Jan 2004
                          • 2321

                          #12
                          Re: Melodies: Tips, Tricks, and Concepts

                          Originally posted by stargroup
                          purpose of song varies. in kgz's case, it's to make the music memorable. some people might want to convey something such as an idea, concept, or tangible object; others may choose to impress by making the song ridiculous; yet others might just want to make it artistic and stuff

                          you guys are arguing over very general topics haha. this isn't going to go anywhere
                          Yeah, I was about to post something similar. It's also why kgz can't figure out why classical songs don't have simple melodies.

                          Comment

                          • tha Guardians
                            MCDC 2011
                            • Nov 2006
                            • 1680

                            #13
                            Re: Melodies: Tips, Tricks, and Concepts

                            Originally posted by KgZ
                            If the notes you hit aren't interesting enough, the tension will be irrelavent to the listener. The melody is the "meat" of the song. The tension is the "sauce" that makes the meat better.
                            QFT

                            I don't want to hear a song with no set key, random notes, or just one note. I want to hear a beautiful melody.

                            You can either leave it simple and let the listener enjoy just the melody, or you can give it tension, making it dramatic.

                            You can't have a good song with just a melody.
                            You can't have a good song with just tension.

                            You both make amazing music, but they're very different styles.
                            FGJ!, nobody can really expect you to agree, since D&B is less melody-oriented than most music. Don't get me wrong though, I love D&B.

                            Originally posted by sonic-fast-fingers
                            can someone clarrify what QFT means my friend told me its quit ****ing talking, but im not 100 percent sure

                            Originally posted by Synthlight
                            I need a car that drives itself completely automated and I want it for free and it needs infinite gas mileage.

                            Cheers,

                            Synthlight

                            Comment

                            • SpookG
                              (For Great Justice!)
                              FFR Music Producer
                              • Dec 2002
                              • 829

                              #14
                              Re: Melodies: Tips, Tricks, and Concepts

                              Theme from Jaws. That's like the definition of tension and it's all rhythm. And everyone remembers it even though it has two notes. It's not different styles that makes me not agree with him. It's just I believe he is fundamentally deficient.

                              Royal For Great Justice! Electronic Music est. 1999
                              .
                              kerBLAM



                              Comment

                              • stargroup
                                FFR Player
                                • Jun 2007
                                • 974

                                #15
                                Re: Melodies: Tips, Tricks, and Concepts

                                tension doesn't have to come from the special effects and volume and stuff. tension can be created simply by placing the melody in the right spot and using the right chord progressions.

                                see battle of exdeath
                                (´・ω・`)

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