Inspired by the Command and Conquer series, I have decided to make a game dedicated to the ongoing conflict in the Tiberian Universe between the Global Defense Initiative and the Brotherhood of Nod. You make take part in this conflict simply by copying the most recent post, making a modification that is within the rules for a turn and then reposting.
The Rules:
Each side has a Command Center with 500 life. If this command center is destroyed, that side loses and the other one wins. Each turn, you may take an action equivalent to 1 turn worth to further the cause of either side. Each side has unique abilities as well as abilities in common. Each ability takes a turn to execute, and for abilities that require Tiberium, the side must have mined a sufficient amount of Tiberium to execute the ability, and the Tiberium is subtracted from the total.
Abilities of Both Sides
Mine Tiberium: Add 3 to tiberium accumulated
Fortify Command Center (5 tiberium): Add 10 to the maximum life of the Command Center
Train Infantry (3 tiberium): Add 2 to the attack power of the respective side
Train Engineer (15 tiberium): Fully repair Command Center
Built Tiberium Miner (50 tiberium): +1 to tiberium accumulated each time it is mined
Build Tank (30 tiberium): Add 10 to the attack power of the respective side
Attack: Deal attack power of respective side in damage to command center of the other side.
GDI Abilities
Train Commando (9 tiberium): Add 5 to attack power
Train Mammoth Tank (100 tiberium): Add 50 to attack power
Orbital Cannon (500 tiberium): Destroys Nod Command Center
Nod Abilities
Cyborg Training (80 tiberium): All infantry now add 5 attack power instead of 2
Obelisk (100 tiberium): -50 to GDI attack power
Kane the Prophet (300 tiberium): The next time the Nod Command Center would be destroyed, it is instead returned to full health
I simplified the rules a lot from what I originally intended so people wouldn't get confused and the game would move smoothly and quickly. I hope everyone enjoys it. No double posting, and no posting back and forth with only one other person or any other cheap tactics. Happy gaming. Each team starts out with just a command center, no army or tiberium.
I'll take the first turn.
GDI
Command Center: 500/500
Attack Power: 0
Tiberium: 0 + 3 = 3
Nod
Command Center: 500/500
Attack Power: 0
Tiberium: 0
Mine Tiberium GDI
NEW RULE: 1 post per day per player
The Rules:
Each side has a Command Center with 500 life. If this command center is destroyed, that side loses and the other one wins. Each turn, you may take an action equivalent to 1 turn worth to further the cause of either side. Each side has unique abilities as well as abilities in common. Each ability takes a turn to execute, and for abilities that require Tiberium, the side must have mined a sufficient amount of Tiberium to execute the ability, and the Tiberium is subtracted from the total.
Abilities of Both Sides
Mine Tiberium: Add 3 to tiberium accumulated
Fortify Command Center (5 tiberium): Add 10 to the maximum life of the Command Center
Train Infantry (3 tiberium): Add 2 to the attack power of the respective side
Train Engineer (15 tiberium): Fully repair Command Center
Built Tiberium Miner (50 tiberium): +1 to tiberium accumulated each time it is mined
Build Tank (30 tiberium): Add 10 to the attack power of the respective side
Attack: Deal attack power of respective side in damage to command center of the other side.
GDI Abilities
Train Commando (9 tiberium): Add 5 to attack power
Train Mammoth Tank (100 tiberium): Add 50 to attack power
Orbital Cannon (500 tiberium): Destroys Nod Command Center
Nod Abilities
Cyborg Training (80 tiberium): All infantry now add 5 attack power instead of 2
Obelisk (100 tiberium): -50 to GDI attack power
Kane the Prophet (300 tiberium): The next time the Nod Command Center would be destroyed, it is instead returned to full health
I simplified the rules a lot from what I originally intended so people wouldn't get confused and the game would move smoothly and quickly. I hope everyone enjoys it. No double posting, and no posting back and forth with only one other person or any other cheap tactics. Happy gaming. Each team starts out with just a command center, no army or tiberium.
I'll take the first turn.
GDI
Command Center: 500/500
Attack Power: 0
Tiberium: 0 + 3 = 3
Nod
Command Center: 500/500
Attack Power: 0
Tiberium: 0
Mine Tiberium GDI
NEW RULE: 1 post per day per player




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