GDI versus Nod

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Breakdown16
    FFR Veteran
    • Sep 2007
    • 1938

    #61
    Re: GDI versus Nod

    Hey, I have a suggestion. Archbishopjabber, maybe next time you could try this again, only with signups for ~20 people and a prize for each member of the winning team.

    GDI
    ---------------
    Command Center: 500/500
    Attack Power: 5
    Tiberium: 45
    Items: None


    Nod
    --------------
    Command Center: 495/500
    Attack Power: 0
    Tiberium: 10 + 5 = 15
    Items: Tiberium Miner (x2)

    Nod: Mine Tiberium (+5)


    Made by arrekusuof93 at Ye Olde Photoshop Shoppe
    Who remembers this thread? Brings back great memories XD

    Comment

    • archbishopjabber
      FFR Player
      • Dec 2005
      • 268

      #62
      Re: GDI versus Nod

      GDI
      ---------------
      Command Center: 500/500
      Attack Power: 5
      Tiberium: 48
      Items: None


      Nod
      --------------
      Command Center: 495/500
      Attack Power: 0
      Tiberium: 15
      Items: Tiberium Miner (x2)

      Mine Tiberium GDI

      I gave away all my credits in the rice feeding challenge so I wouldn't be able to do that.
      "Knowing information legitimately lessens genuine error. Ordinarily, research generates excellent benefit understanding social history."

      "Guide to Freedom." Vol. 9. Page 11




      Comment

      • Breakdown16
        FFR Veteran
        • Sep 2007
        • 1938

        #63
        Re: GDI versus Nod

        GDI
        ---------------
        Command Center: 500/500
        Attack Power: 5
        Tiberium: 48
        Items: None


        Nod
        --------------
        Command Center: 495/500
        Attack Power: 0
        Tiberium: 15 + 5 = 20
        Items: Tiberium Miner (x2)

        Nod: Mine Tiberium

        I'm sure there'd be people willing to donate. And by the way, if you make a sequel to this, either give the GDI side more advantages or decrease the advantages for the Nod side, for I feel the Nod abilities have an unfair advantage.


        Made by arrekusuof93 at Ye Olde Photoshop Shoppe
        Who remembers this thread? Brings back great memories XD

        Comment

        • CrashJet555
          FFR Player
          • Mar 2007
          • 298

          #64
          Re: GDI versus Nod

          GDI
          ---------------
          Command Center: 500/500
          Attack Power: 5
          Tiberium: 48
          Items: None



          Nod
          --------------
          Command Center: 495/500
          Attack Power: 0
          Tiberium: 25
          Items: Tiberium Harvester X2


          Mine Tiberium NOD (+5)

          I think if no one else joins, we could edit the rules a bit to give the GDI an advantage.
          It's the early bird that gets the worm, but it's the second mouse that gets the cheese.

          "Parents always told me
          That I could be
          Anyone I wanted to
          So I became me"

          Comment

          • archbishopjabber
            FFR Player
            • Dec 2005
            • 268

            #65
            Re: GDI versus Nod

            GDI
            ---------------
            Command Center: 500/500
            Attack Power: 5
            Tiberium: 51
            Items: None


            Nod
            --------------
            Command Center: 495/500
            Attack Power: 0
            Tiberium: 25
            Items: Tiberium Harvester X2
            "Knowing information legitimately lessens genuine error. Ordinarily, research generates excellent benefit understanding social history."

            "Guide to Freedom." Vol. 9. Page 11




            Comment

            • CrashJet555
              FFR Player
              • Mar 2007
              • 298

              #66
              Re: GDI versus Nod

              GDI
              ---------------
              Command Center: 500/500
              Attack Power: 5
              Tiberium: 51
              Items: None



              Nod
              --------------
              Command Center: 495/500
              Attack Power: 0
              Tiberium: 30
              Items: Tiberium Harvester X2


              Mine Tiberium NOD (+5)
              It's the early bird that gets the worm, but it's the second mouse that gets the cheese.

              "Parents always told me
              That I could be
              Anyone I wanted to
              So I became me"

              Comment

              • archbishopjabber
                FFR Player
                • Dec 2005
                • 268

                #67
                Re: GDI versus Nod

                GDI
                ---------------
                Command Center: 500/500
                Attack Power: 5
                Tiberium: 1
                Items: Tiberium Harvester


                Nod
                --------------
                Command Center: 495/500
                Attack Power: 0
                Tiberium: 30
                Items: Tiberium Harvester X2

                GDI have purchased a Tiberium Harvester
                "Knowing information legitimately lessens genuine error. Ordinarily, research generates excellent benefit understanding social history."

                "Guide to Freedom." Vol. 9. Page 11




                Comment

                • Breakdown16
                  FFR Veteran
                  • Sep 2007
                  • 1938

                  #68
                  Re: GDI versus Nod

                  If archbishopjabber is the only other person playing for the GDI side, maybe he could use two turns for every turn until someone else joins in? Just a suggestion.

                  GDI
                  ---------------
                  Command Center: 500/500
                  Attack Power: 5
                  Tiberium: 1
                  Items: Tiberium Miner


                  Nod
                  --------------
                  Command Center: 495/500
                  Attack Power: 0
                  Tiberium: 30 + 5 = 35
                  Items: Tiberium Miner x2

                  Nod mines tiberium once again.


                  Made by arrekusuof93 at Ye Olde Photoshop Shoppe
                  Who remembers this thread? Brings back great memories XD

                  Comment

                  • archbishopjabber
                    FFR Player
                    • Dec 2005
                    • 268

                    #69
                    Re: GDI versus Nod

                    That's an interesting idea. We will keep going as is right now but maybe later I'll have the GDI obtain reinforcements.

                    GDI
                    ---------------
                    Command Center: 500/500
                    Attack Power: 5
                    Tiberium: 5
                    Items: Tiberium Harvester


                    Nod
                    --------------
                    Command Center: 495/500
                    Attack Power: 0
                    Tiberium: 35
                    Items: Tiberium Harvester X2

                    Mine tiberium GDI

                    If you guys are up for it, I have another idea. We could move this game to the post a million forum that way there would be no moderators to get pissed when we post a lot.
                    Last edited by archbishopjabber; 09-11-2008, 10:52 AM.
                    "Knowing information legitimately lessens genuine error. Ordinarily, research generates excellent benefit understanding social history."

                    "Guide to Freedom." Vol. 9. Page 11




                    Comment

                    • CrashJet555
                      FFR Player
                      • Mar 2007
                      • 298

                      #70
                      Re: GDI versus Nod

                      GDI
                      ---------------
                      Command Center: 500/500
                      Attack Power: 5
                      Tiberium: 5
                      Items: Tiberium Harvester



                      Nod
                      --------------
                      Command Center: 495/500
                      Attack Power: 0
                      Tiberium: 40
                      Items: Tiberium Harvester X2


                      Mine Tiberium NOD (+5)

                      Would that work? I'd be all for it.
                      Last edited by CrashJet555; 09-16-2008, 07:35 PM.
                      It's the early bird that gets the worm, but it's the second mouse that gets the cheese.

                      "Parents always told me
                      That I could be
                      Anyone I wanted to
                      So I became me"

                      Comment

                      • archbishopjabber
                        FFR Player
                        • Dec 2005
                        • 268

                        #71
                        Re: GDI versus Nod

                        I think it should. I mean, at this rate the game is never going to be finished. Is anyone else up for it?

                        GDI
                        ---------------
                        Command Center: 500/500
                        Attack Power: 5
                        Tiberium: 9
                        Items:Tiberium Harvester


                        Nod
                        --------------
                        Command Center: 495/500
                        Attack Power: 0
                        Tiberium: 40
                        Items: Tiberium Harvester X2

                        Mine tiberium GDI
                        "Knowing information legitimately lessens genuine error. Ordinarily, research generates excellent benefit understanding social history."

                        "Guide to Freedom." Vol. 9. Page 11




                        Comment

                        • Breakdown16
                          FFR Veteran
                          • Sep 2007
                          • 1938

                          #72
                          Re: GDI versus Nod

                          Definitely. We all have PMS accounts, don't we?

                          GDI
                          ---------------
                          Command Center: 500/500
                          Attack Power: 5
                          Tiberium: 9
                          Items:Tiberium Harvester


                          Nod
                          --------------
                          Command Center: 495/500
                          Attack Power: 0
                          Tiberium: 40 + 5 = 45
                          Items: Tiberium Miner x2

                          Nod: Mine Tiberium (+5)


                          Made by arrekusuof93 at Ye Olde Photoshop Shoppe
                          Who remembers this thread? Brings back great memories XD

                          Comment

                          • CrashJet555
                            FFR Player
                            • Mar 2007
                            • 298

                            #73
                            Re: GDI versus Nod

                            GDI
                            ---------------
                            Command Center: 500/500
                            Attack Power: 5
                            Tiberium: 9
                            Items: Tiberium Harvester



                            Nod
                            --------------
                            Command Center: 495/500
                            Attack Power: 0
                            Tiberium: 50
                            Items: Tiberium Harvester X2


                            Mine Tiberium NOD (+5)

                            Yeah, that would work for me. What would the rules be though?
                            It's the early bird that gets the worm, but it's the second mouse that gets the cheese.

                            "Parents always told me
                            That I could be
                            Anyone I wanted to
                            So I became me"

                            Comment

                            • archbishopjabber
                              FFR Player
                              • Dec 2005
                              • 268

                              #74
                              Re: GDI versus Nod

                              Alright, I'm moving this game to the PMS thread. I'm resetting things, but since everyone seems to favor NOD and I will not be able to be terribly active, I'm starting GDI off at a severe advantage. Other than that, take as many turns as you would like. Have fun. If GDI is about to die, be nice and give them an engineer to keep the game going.
                              "Knowing information legitimately lessens genuine error. Ordinarily, research generates excellent benefit understanding social history."

                              "Guide to Freedom." Vol. 9. Page 11




                              Comment

                              • PMS-Archbishopjabber
                                FFR Player
                                • Sep 2008
                                • 0

                                #75
                                Re: GDI versus Nod

                                It starts at post 2765 in the thread 765,001-770,000

                                Comment

                                Working...