Team Evil:
x3ro - Plague Progenitor
yesssss - First Infected
Team Good
Roundbox - Scientist 1 (vaccine)
Flaw - Scientist 2 (cure)
FoJar - Scientist 3 (DNA test)
Observer - Scientist 4 (DNA test)
DBP - SWAT Member
Sert - SWAT Member
Talisman - Human
Pnt - Human
Rioting - Human
Fiction - Human
Kilga - Human
Stella - Human
Manti - Human
Thunder - Human
Progenitor shows up "not-infected" to scientist 3 or 4. Comes back human on any death. Scientist 1 made a vaccine N2, which he could drink/give to anyone. Making them not turn from any attack. Scientist 2 made a cure N3, turning a zombie back to human. Scientist 3 & 4 perform DNA tests N2 and on. Results are mainly correct, minus progenitor. SWAT leave their own home to guard, making a night attack on them miss, and kill a zombie on night encounter. They turn zombie on 2nd encounter. Progeny was purely a mental balance that apparently didn't matter. Sorry again for the poor game. I didn't think lack of a night kill would hinder enthusiasm that much. I guess being a mostly mystery set-up prevented solid strat forming as well. If my next game is the TT TWG, it promises to be more fun. Have at it.
x3ro - Plague Progenitor
yesssss - First Infected
Team Good
Roundbox - Scientist 1 (vaccine)
Flaw - Scientist 2 (cure)
FoJar - Scientist 3 (DNA test)
Observer - Scientist 4 (DNA test)
DBP - SWAT Member
Sert - SWAT Member
Talisman - Human
Pnt - Human
Rioting - Human
Fiction - Human
Kilga - Human
Stella - Human
Manti - Human
Thunder - Human
Progenitor shows up "not-infected" to scientist 3 or 4. Comes back human on any death. Scientist 1 made a vaccine N2, which he could drink/give to anyone. Making them not turn from any attack. Scientist 2 made a cure N3, turning a zombie back to human. Scientist 3 & 4 perform DNA tests N2 and on. Results are mainly correct, minus progenitor. SWAT leave their own home to guard, making a night attack on them miss, and kill a zombie on night encounter. They turn zombie on 2nd encounter. Progeny was purely a mental balance that apparently didn't matter. Sorry again for the poor game. I didn't think lack of a night kill would hinder enthusiasm that much. I guess being a mostly mystery set-up prevented solid strat forming as well. If my next game is the TT TWG, it promises to be more fun. Have at it.





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