TWG 46 Host Sign-up/Vote Thread

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  • MilfeulleSakuraba
    Ryoko Shintani is #1!
    • Feb 2006
    • 403

    #1

    TWG 46 Host Sign-up/Vote Thread

    PM me ideas and I'll put them up maybe.

    ---

    DiscoBobbyPARANOiA



    16 players

    2 Wolves
    1 Brutal Wolf
    1 Seer
    1 Guardian
    1 Hunter
    8 Humans
    2 Thieves


    TEAM EVIL:

    2 Wolves
    1 Brutal Wolf


    WOLVES - Normal part of Team Evil. Determines kills with the others, tries to stay alive. Appears NOT HUMAN to the seer.

    BRUTAL WOLF - The night after he is lynched, he may PM the name of one living player , who voted for lynching them the previous day, to the host. That player will be killed during the night IN ADDITION to the regular wolf kill. The Guardian cannot block this kill. Appears NOT HUMAN to the seer.


    TEAM GOOD:

    1 Seer
    1 Guardian
    1 Hunter
    8 Humans


    SEER - Checks one person for ALIGNMENT each night. NOT ROLE. The Seer PMs the host with one player's name and IN THE MORNING, AS DAY STARTS gets a PM back with that person's alignment. Alignment is classified as either HUMAN or NOT HUMAN.

    HUNTER - The hunter is the same as a normal human, except for the advantage he has in ENDGAME. IF THE FINAL DAY ENDS UP - HUNTER+WOLF - The hunter will win instead of the wolf. Appears HUMAN to the seer.

    GUARDIAN - Each night the Guardian sends the host a PM with a person's name. This person is immune to ALL night actions (including being eaten by the wolves) for that night, EXCEPT FOR THE BRUTAL WOLF KILL. Appears HUMAN to the seer.

    HUMANS - Meat bags. Appears HUMAN to the seer.


    TEAM INITFORTHEMONEY:

    2 Thieves


    THIEVES - They DO NOT know each other's identities. Each night the thief can send me a PM with one of the following:

    STEAL FROM XXXXX (where XXXXX is a living OR DEAD player's name) - This will steal ONE item from the selected living player. The item will switch hands in the morning, as day starts, and the thieved will now know who stole from them. In the event that the thieved has more than one item, a die roll will determine which ONE of the items the thief will acquire.

    ROB THE LYNCHED - This will steal ALL items from whoever is lynched the following day. The items will be acquired AT THE END OF THE DAY, as night begins. Items that are usable at night WILL be usable the night they are acquired through this method.

    IF BOTH THIEVES ATTEMPT THE SAME ACTION ON THE SAME PERSON, BOTH WILL FAIL. LOL FAIL.


    In order for a thief to win the game, he has to FLEE TOWN with more items than the other thief. If only one thief flees town, he will be the winner. If neither thief flees town, they both lose. FLEEING TOWN takes place at night, by a PM to the host. A fleeing thief will appear as 'dead' the next morning, in addition to the normal kill. In the event that the number of items the thieves posses is equal, and they both FLEE TOWN, the tie-breaker will be the number of votes cast against them through the course of the game, with a lower number prevailing. The thieves will start the game with a little more knowledge about items than the rest of the players, and will start with one LUCKY CHARM.



    Night talking is allowed.

    Instalynch is on.

    Phantoms will be conducted as normal.


    ITEMS:

    At the start of the game, some players will be told they have items. They will be given a flavor-text description of any item they start with, and at least a rough idea of what it does. Some items must be used to be effective, others are effective merely by having them. If an item must be used, using the item can be accomplished by PMing me and saying so. Item distribution will be semi-random; it will not be purely random as role assignment is, but some random elements will be present.

    Players may PASS items at night. To do so, PM me and say "I pass the Grand Sceptre of Frobozz to (so-and-so)." A passed item may not be used that night. (And no, there is no Grand Sceptre of Frobozz. Or is there?) Players with a night action may still use their night action in addition to passing items.

    Disadvantage of passing an item: if the wolves successfully kill the person receiving the item, they will steal the item passed!

    Benefit of passing an item: the thieves cannot steal an item being passed UNLESS it is being passed from a wolf to another wolf. (If this happens, the thieves will steal the item if they steal from the recipient, not the passer. This prevents the wolves from thief-proofing their items, since they obviously don't have to worry about being eaten.)

    Here's a sample item. This item IS in the game, in multiple quantities. (Both thieves start with one. Others may be present ...?)

    LUCKY CHARM (?).

    Possessing this item will allow you to successfully avoid being killed once. Once used the LUCKY CHARM, becomes ineffective but is still passed as normal.

    NOTE - if a bodyguard is protecting you, and you hold a lucky charm, the charm's power will still fade if you are attacked, even though the attack would have failed anyway!
    Last edited by MilfeulleSakuraba; 04-30-2007, 07:51 PM.
  • DiscoBobbyPARANOiA
    FFR Player
    • Sep 2005
    • 1206

    #2
    Re: TWG 46 Host Sign-up/Vote Thread

    ADDENDUM:

    THIEVES appear HUMAN to the seer.

    A THIEF WIN IS A PERSONAL VICTORY. IT DOES NOT MEAN LOSS FOR THE REST OF THE PARTIES. As in, if a thief flees, and then the other flees, and the second wins, the game goes on and there is a wolf/human victory. Thus, the outcome is any combination of human/wolf and thief1/thief2 wins.

    I'll edit more here if I remember what else was brought up previously.

    One more thing, you'll see I added the hunter back in from the thread two games ago. Get over it, it's for minimal balance and an/some item(s) deal with role, hunter included, so taking him out would mess with item balancing. OH NO INSIDE INFO ROFL.


    Iggy911Mc (12:55:49 AM): Mudkip is a Koala Bear.

    Comment

    • DiscoBobbyPARANOiA
      FFR Player
      • Sep 2005
      • 1206

      #3
      Re: TWG 46 Host Sign-up/Vote Thread

      ps DBP for insta rofl.


      Iggy911Mc (12:55:49 AM): Mudkip is a Koala Bear.

      Comment

      • talisman
        Resident Penguin
        FFR Simfile Author
        • May 2003
        • 4598

        #4
        Re: TWG 46 Host Sign-up/Vote Thread

        problem is seer + guardian is an instant alliance, especially if seer works through a seered human from night one to avoid being hit by the brutal when they report a downed wolf.

        Comment

        • xObserveRx
          FFR Simfile Author
          FFR Simfile Author
          • Aug 2003
          • 1148

          #5
          Re: TWG 46 Host Sign-up/Vote Thread

          Might as well try it here too...

          13 player game

          3 wolves (1 master)
          1 Cupid
          1 Bomb
          4 pairs of lovers

          Wolves

          There are three wolves in this game. There is one master wolf and two regular wolves. Seerings against these players follow normal procedure. (MW = green, Wolf = red). The two regular wolves are linked together, like any other pair of players in this game. The master wolf however, is slightly different. His partner is “The Bomb”. This will be explained further in the Bomb’s role. Should any wolf be lynched, his partner will die of a broken heart in the next phase, just like any other role in the game.

          Seerings against wolves in this game are as follows:

          Regular wolf: Seen as RED, Partner Revealed is the fellow regular wolf in the game.

          Master wolf: Seen as GREEN, Partner revealed is the Bomb role.

          Cupid (Seer)

          There is a seer in this game who has a slightly different role than usual. The seer selects a player each night and then chooses whether to receive information regarding said player’s role, or the identity of said player’s partner.

          IE: Night 1, Cupid asks to see player X’s role.

          X is green.

          Night 2, Cupid asks to see X’s partner.

          X’s partner is Y.

          This confirms roles for the seer and gives an alliance an opportunity to arise.

          The Bomb (Special Role)

          This is a new role, specifically made for this game. The bomb is a normal human role who happens to be linked to the master wolf. Should the master wolf be seer’d, this person’s name will be revealed to the cupid. Should the master wolf be lynched, this character will die of a broken heart. The same as the latter works in reverse (This player dies or gets lynched, the Master wolf goes down.)

          It needs to be stated that this player does not know his/her role. It should also be made clear that the Master wolf does not know the role of this player either. This role could be useful to the humans as well as the wolves.

          Lovers (Humans)

          There are 4 pairs of lovers in this game. Each of the lovers is a normal human who is NOT informed of who their partner is. Their main job is to expose the wolves and get rid of them as soon as possible.


          Extra Information

          As made clear earlier, there are only 4 players out of 13 who know their roles. Every regular human in this game should treat everyone else as the enemy and act accordingly. Starting the moment someone is lynched on day one, a human will die EVERY phase until either the number of wolves = the number of humans, or until the humans eliminate the wolves and win.

          Broken hearted lovers will have a death message saying “<name> has died of a broken heart.” This message will help clarify who was wolfed and who was lynched (in case someone is dumb and misses the lynching.)

          Should the seer die, his/her death message will read like any other wolfing/lynching message. (“<name> has died.” Or “<name> has been lynched.”) Players should keep an eye out for death messages, as they can reveal much information in this game.

          This game requires a high amount of activity, especially on the human side. Basically being a countdown to a loss, the humans need to pool all their resources as quickly as possible and that can never be done with inactivity.
          Last edited by xObserveRx; 05-1-2007, 01:32 PM.
          Come Play The Werewolf Game!

          Comment

          • StoicRoivaS
            FFR Player
            • May 2006
            • 548

            #6
            Re: TWG 46 Host Sign-up/Vote Thread

            I'm thinking I'll wait until next game to put my game up. I'm going to finally get to be home and relax for once and I don't want to be tied up with epic TWG right away.

            Also, DBP for now.
            Like the moon over
            the day, my genius and brawn are
            wasted on these fools. ~Haiku
            -Bowser

            Comment

            • DiscoBobbyPARANOiA
              FFR Player
              • Sep 2005
              • 1206

              #7
              Re: TWG 46 Host Sign-up/Vote Thread

              Originally posted by talisman
              problem is seer + guardian is an instant alliance, especially if seer works through a seered human from night one to avoid being hit by the brutal when they report a downed wolf.
              You say this like we've never played a seer+guardian game here before >_>


              Iggy911Mc (12:55:49 AM): Mudkip is a Koala Bear.

              Comment

              • X3R0H0UR
                FFR Player
                • Jan 2007
                • 540

                #8
                Re: TWG 46 Host Sign-up/Vote Thread

                Originally posted by DiscoBobbyPARANOiA
                BOTH WILL FAIL. LOL FAIL.
                YOU FAIL.

                Originally posted by DiscoBobbyPARANOiA
                flavor-text
                mmmmmmmm tastey

                Originally posted by DiscoBobbyPARANOiA
                "I pass the Grand Sceptre of Frobozz to (so-and-so)."
                i dropped that on a baal run once


                Originally posted by DiscoBobbyPARANOiA
                one LUCKY CHARM.
                OOOhh they're magically delicious
                Gynecologist, Saturday nights only.

                Comment

                • FoJaR
                  The Worst
                  • Nov 2005
                  • 2816

                  #9
                  Re: TWG 46 Host Sign-up/Vote Thread

                  DBP

                  Comment

                  • X3R0H0UR
                    FFR Player
                    • Jan 2007
                    • 540

                    #10
                    Re: TWG 46 Host Sign-up/Vote Thread

                    oh and fiktion because i hold a grudge a long time.
                    Gynecologist, Saturday nights only.

                    Comment

                    • Yesssss
                      FFR Player
                      • Jul 2005
                      • 2522

                      #11
                      Re: TWG 46 Host Sign-up/Vote Thread

                      DBP if I can get out of jTWG
                      YOU JUST WON THE GAME! CONGRATULATIONS!

                      Comment

                      • FictionJunction
                        FFR Player
                        • Nov 2006
                        • 3843

                        #12
                        Re: TWG 46 Host Sign-up/Vote Thread

                        Originally posted by X3R0H0UR
                        oh and fiktion because i hold a grudge a long time.
                        wait, what? I haven't suggested a game.
                        Originally posted by j-rodd123
                        wow

                        Comment

                        • MilfeulleSakuraba
                          Ryoko Shintani is #1!
                          • Feb 2006
                          • 403

                          #13
                          Re: TWG 46 Host Sign-up/Vote Thread

                          DBP due to previously agreed-to obligations.

                          Comment

                          • talisman
                            Resident Penguin
                            FFR Simfile Author
                            • May 2003
                            • 4598

                            #14
                            Re: TWG 46 Host Sign-up/Vote Thread

                            You say this like we've never played a seer+guardian game here before >_>
                            no **** and they're incredibly easy to win from the human side, especially without a master.

                            Comment

                            • roundbox
                              fhqwhgads
                              • Feb 2005
                              • 2031

                              #15
                              Re: TWG 46 Host Sign-up/Vote Thread

                              i remember playing with DBP it was grand i enjoyed doing it i hope this sentence goes on forever it was cool
                              Originally posted by the sun fan
                              I'd be too tiny to be a bouncer



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