This idea has to have been brought up before... but I didn't see it on the first page so whatever.
Basically, more people will play ffr multi if there is more of a social aspect than a strictly competitive one. Adding multiple players (ie more than two) shouldn't increase lag that much if the second playfield is removed (which is a pointless lag generator and distracting to boot).
Basically smo on ffr. Except maybe without the live scoreboard, because that's annoying.
Or perhaps only do this in the non-matchmaking section of multi (for when there are two sections).
Basically, more people will play ffr multi if there is more of a social aspect than a strictly competitive one. Adding multiple players (ie more than two) shouldn't increase lag that much if the second playfield is removed (which is a pointless lag generator and distracting to boot).
Basically smo on ffr. Except maybe without the live scoreboard, because that's annoying.
Or perhaps only do this in the non-matchmaking section of multi (for when there are two sections).



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