C H R O M A V A L O N:
Werewolves in Avalon
A bit of a departure from standard setups, but there's a lot to consider with the mechanics of claims vs counterclaims here and I thought it'd be fun. With that said, here's the
Setup:
11 Players
* 5 Vanilla Towns
* Red Merlin
* Blue Merlin
* Green Merlin
* Red Werewolf
* Blue Werewolf
* Green Werewolf
Game Rules:
* Werewolves are given a set of 5 town including the 3 Merlins and 2 random VTs, but they don't know who's who. Wolves cannot NK any of these players on the first night.
* Each colored Merlin knows their color, and the identity of their correspondingly colored werewolf.
******* If wolves fail to achieve parity, they can win by identifying the colors of all Merlins correctly. This occurs after all werewolves have been lynched and before the game result is announced. If wolves are able to match the colors and identities of all merlins, the wolfteam wins.
* Only alignments reveal on flip.
* Wolfchat is always present, and dead wolves can continue to chat in the scum discord after death.
* Merlins know the other Merlin identities, but not their colors.
EDIT TWO RULES ADDED:* There is a post count minimum: each player will be required to make 5 game-related posts due 90 minutes before each EoD each day phase.
Game related posts are defined as, "posts containing player comments/feedback/thoughts relating to any game actions, events, or other game-related interactions between players".
Failure to meet the minimum will result in a modkill. Note that I will only be using the above definition to disqualify posts as "game related" above the posting minimum if a player is severely absent for the majority of the phase and tries to squeeze by with bare minimum posts. Warning will not be given. Please play the game you sign up for.
Game related posts are defined as, "posts containing player comments/feedback/thoughts relating to any game actions, events, or other game-related interactions between players".
Failure to meet the minimum will result in a modkill. Note that I will only be using the above definition to disqualify posts as "game related" above the posting minimum if a player is severely absent for the majority of the phase and tries to squeeze by with bare minimum posts. Warning will not be given. Please play the game you sign up for.
* The post game werewolf merlin-guessing phase will last 24 hours. Werewolves will be given ONE faction guess to be confirmed by a consensus vote among werewolves.
REMINDER: since werewolves will be able to continue communication with their faction post-death, they will not have access to the graveyard discord (deadchat).
REMINDER: since werewolves will be able to continue communication with their faction post-death, they will not have access to the graveyard discord (deadchat).
Modkill Rule Clarification:
The post deadline is 90 minutes before EoD. There is a 30 minute host-verification period to check post count and game-related posts in the event of a severely inactive player. Any modkills will be announced at approximately 1 hour before EoD, but the flip for any modkilled player will be withheld until after EoD. No votes will count from or against the player who is modkilled. Voting for said player will be equivalent to a "No-lynch" vote. The modkilled player will be required to stop posting.
General Info:
* Phases are 48/24 revolving around 11:00PM Server time (can be changed to 10pm if enough players need it
* KitB: On
* OoTC: Off (Except for wolfchat).
* Roleflips: Partial. Only alignments reveal on flip.
* Nighttalk: Off (except for wolfchat).
* NoLynch/Nokill: On
* Insta: On
Role PMs
Player List:
1: FreezinIce Town, Died n2
2: flashflash account Town, Died d0
3: mellonxcollie (Raeko)
4: bugkid666
5: roundbox
6: Wayward Vagabond
7: Jub3r7
8: MixMasterLar
9: Shadow_God_10 (Lewdy) Town, Died n1
10: Charu (big bird)
11: DarkManticoreX2 Wolf, Died d1
Replacements:
1: star-crossed
2: XelNya






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