I'm curious to know what you people believe would be the best ratio (subjectively speaking) between those 3 variables.
Randomness: The amount of RNG-based elements in the game.
Grinding: The need to do repetitive tasks for a long time to gain something.
Skill: The required skill to complete certain tasks.
No need to provide actual numbers (like 3:4:2) as this is way too vague. Just a simple comparison of the three according to your preferences would suffice.
Randomness: The amount of RNG-based elements in the game.
Grinding: The need to do repetitive tasks for a long time to gain something.
Skill: The required skill to complete certain tasks.
No need to provide actual numbers (like 3:4:2) as this is way too vague. Just a simple comparison of the three according to your preferences would suffice.













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