TWG CLXIII: Allies and Adversaries 2 - GAME THREAD

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  • Tokzic
    FFR Player
    • May 2005
    • 6878

    #1

    TWG CLXIII: Allies and Adversaries 2 - GAME THREAD

    It is currently Night 5. Night 5 will end at 6pm EST (5pm server). Please send actions and allegiances.

    Player List:

    1. j-rodd
    2. inDheart
    3. thesunfan
    4. Raeko
    5. Meno
    6. ShadoWolfe
    7. Vendetta21
    8. AragakiAyase
    9. XelNya
    10. Hakulyte
    11. R.E. Aryxi (replacement for Xiz)

    The format:

    - 12h Night / 36h Day
    - Night start
    - Colour cardflips. Roles are not revealed on death. Humans flip green and wolves flip red unless otherwise specified.
    - Out of Thread Discussion: Off
    - Insta: On
    - Phantoms: Off
    - Night talking: Off

    In this game, most power roles do not pick targets directly. Instead, every player (including vanillas and wolves) submits an allegiance PM at the start of the game and every night after, choosing a player as their closest Ally, and another player as their loathsome Adversary. Whoever a PR targets will use their target's allegiances to determine who their power gets used on. If a PM is not sent, the previous Ally/Adversary pair will be used.

    This format is semi-closed. You will know what roles may exist in the game, but not precisely which ones.

    Potential Roles:

    Human PRs:
    1x Wise Seer - On first night, starts with a random vanilla human check. Each following night, checks the flip colour of their target's Adversary. If they skip a night of using their power, their next check will check alignment instead of colour. Cardflips grey.
    1x Adept Guardian - Protects the Ally of the player they target. If they skip a night of using their power, their next power usage will protect both target's Ally and target's Ally's Ally. Bulletproof to Vigi. Cardflips grey.
    1x Vigi - Kills the Adversary of the player they target, but must rest for one night after making a kill. Cardflips red.
    1x Jailkeeper - May jail either the Ally or the Adversary of their target, negating their allegiance PM, preventing death, and roleblocking them. Bulletproof to Vigi.
    1x Pink Ranger - Marks the target's Adversary with a pink paintball at night. That player will cardflip pink instead of their usual cardflip colour, and the Pinkmaster will be informed if one of their marks stops flipping pink. After successfully using three shots, is notified by the host how many players who flip pink are wolves, and may no longer tag. Cardflips pink.
    1x Greenmaster - Has 3 shots. Each night, may target a player. If that player's Ally flips green, this Ally is informed of the Greenmaster's identity. If one of the greens visited by the Greenmaster stops flipping green, the Greenmaster is notified by the host and loses all remaining shots.


    Wolf PRs:
    1x Doublecross Wolf - Guesses the current allegiances of the target. If both are correct, the target dies in addition to the nightkill. Cannot Doublecross a Sabotaged target.
    1x Freeze Wolf - Negates the target's allegiance PM that night, and roleblocks the target's Ally. Bulletproof to Vigi. Cardflips grey.
    1x Chaos Wolf - Paints a target's Adversary a colour of their choice. Until next power usage, that player will cardflip that colour. Cardflips a colour of their choice, except green.
    1x Sabotage Wolf - Replaces the Ally/Adversary of their target to players of their choosing and negates the target's next allegiance PM.
    1x Master Wolf - Bulletproof to Vigi. Appears human-aligned to Seer. Cardflips green.
    1x Janitor Wolf - Masks the wolves' nightkill, causing the dead player to flip pink instead of their true colour. Cardflips pink.

    Format-Specific Wolf Rules:
    1a. Wolf kills are not on their target, but on their target's Ally.
    1b. Wolf kill power increases as the game plays out. If one wolf dies, wolf kills may target allies or adversaries. If two wolves die, wolf kills target directly.
    2. Wolves may only use one PR per night, with the exception of Doublecross. A wolf using a PR may not also make a kill, unless they are the last wolf standing.
    3. Most wolf PRs have a one night cooldown. Doublecross can use power every night. Sabotage has a two night cooldown.
    4. Wolves must target humans.

    Resolution Order:

    Jailkeeper / Freeze
    Doublecross
    Allegiance PMs
    Sabotage
    Guardian / Greenmaster
    Janitor / Pink Ranger / Chaos
    Seer
    Vigi / Wolf Kill

    Vanilla Human PM:

    {Player}, you are a Vanilla Human. You cardflip green. Use your vote, your allegiances, and your wits to crush the wolf threat.

    Please reply with your initial Ally and Adversary.
    Last edited by Tokzic; 02-7-2017, 12:30 AM.

    Last edited by Tokzic: Today at 11:59 PM. Reason: wait what
  • Tokzic
    FFR Player
    • May 2005
    • 6878

    #2
    Re: TWG CLXIII: Allies and Adversaries 2 - GAME THREAD

    Only one more allegiance PM until Day phase begins.

    Last edited by Tokzic: Today at 11:59 PM. Reason: wait what

    Comment

    • Tokzic
      FFR Player
      • May 2005
      • 6878

      #3
      Re: TWG CLXIII: Allies and Adversaries 2 - GAME THREAD

      Code:
                                       I
      
                                      ---
      
      In the mortal coils branching from the stem of this plane, there exists,
      by very definition, an eternal war - a conflict on which reality's 
      continuity feeds on. This universe, as long as the agents exist to
      perceive it, exists until either perfect order or perfect chaos is
      all-permeating...  reigning ubiquitously. At which point, time becomes
      irrelevant - as there are only two possible end-results. 
      
      Either order has won, and all things are one thing, all-encompassing and
      omnipotent; or else entropy reins - all stars fade, all lives are
      extinguished, and nothing is ever perceived again.
      
      Deep in the mesh of order and chaos interwoven, there is a battlefield
      masked as a city. At a glance, it is a simple business hub, but under the
      buzz of commerce, there is a subtle undertone of zealots thirsting for 
      the blood of their enemies. In the shadows, in the most unknown corners,
      hide agents of chaos, slicing through the lives of those who would serve
      order before they can achieve unity and root out the insidious threat that 
      would claim the city for its own.
      
                                      ---


      The city wakes with all of its denizens. Business as usual.

      It is now Day 1. You have until 6pm EST (5pm server) on Wednesday February 1 to choose a player for lynch.
      Last edited by Tokzic; 01-31-2017, 08:54 PM.

      Last edited by Tokzic: Today at 11:59 PM. Reason: wait what

      Comment

      • XelNya
        [Kaho]
        FFR Simfile Author
        • Sep 2012
        • 3368

        #4
        Re: TWG CLXIII: Allies and Adversaries 2 - GAME THREAD

        Im off work early today, hype.

        Comment

        • mellonxcollie
          Sectional Moderator
          Sectional Moderator
          • Dec 2006
          • 1298

          #5
          Re: TWG CLXIII: Allies and Adversaries 2 - GAME THREAD

          omg game is finally here

          so i guess the new wolves are smarter than we were
          Follow my dog on Twitter: https://twitter.com/Riles_puppy

          Comment

          • XelNya
            [Kaho]
            FFR Simfile Author
            • Sep 2012
            • 3368

            #6
            Re: TWG CLXIII: Allies and Adversaries 2 - GAME THREAD

            That said

            xiz

            Comment

            • XelNya
              [Kaho]
              FFR Simfile Author
              • Sep 2012
              • 3368

              #7
              Re: TWG CLXIII: Allies and Adversaries 2 - GAME THREAD

              Xel sits alone, in a wendys, eating his food, and type into this game.

              He wonders, "what am I doing with my life?" As he slowly consumes his food.

              Comment

              • XelNya
                [Kaho]
                FFR Simfile Author
                • Sep 2012
                • 3368

                #8
                Re: TWG CLXIII: Allies and Adversaries 2 - GAME THREAD

                Xel slowly sips his cherry dr. pepper.

                He ponders a monent, and posts.

                Comment

                • XelNya
                  [Kaho]
                  FFR Simfile Author
                  • Sep 2012
                  • 3368

                  #9
                  Re: TWG CLXIII: Allies and Adversaries 2 - GAME THREAD

                  Xel finishes off his cherry dr. pepper, he sees those wonderful, fresh, french fries, and opts to eat them. Lathering each one in ketchup, before consumption.

                  Comment

                  • XelNya
                    [Kaho]
                    FFR Simfile Author
                    • Sep 2012
                    • 3368

                    #10
                    Re: TWG CLXIII: Allies and Adversaries 2 - GAME THREAD

                    Xel decides to take a picture, so he can remember the good times.

                    Comment

                    • XelNya
                      [Kaho]
                      FFR Simfile Author
                      • Sep 2012
                      • 3368

                      #11
                      Re: TWG CLXIII: Allies and Adversaries 2 - GAME THREAD

                      Xel finishes the fries. He gets up, refills his deink, he enjoys a sip out of it, he fills it full again, and leaves.

                      This has been dinner with Xel.

                      Comment

                      • thesunfan
                        Role Tide
                        Sectional Moderator
                        • May 2011
                        • 10859

                        #12
                        Re: TWG CLXIII: Allies and Adversaries 2 - GAME THREAD

                        I ate at subway
                        they got the order wrong
                        xel
                        Originally posted by Vendetta21
                        Did you get a chance to kill that deadbeat sonuvabitch boyfriend of danceguys', "sunfan"? i hate that fucker. he's a stupid head. i'm way smarter and funnier and prettier and richer and more sensitive than him, and like i can get drunk and still hold complex logical conversations n shit and i bet that fucker cant.
                        Originally posted by XelNya
                        I'd suck a dick in a dark, dark alley.
                        Originally posted by star-crossed
                        (Someone helpfully lectured us in postgame that we voted out the wrong inactive player with COVID on Day 1.)

                        Comment

                        • j-rodd123
                          End of the road
                          • Oct 2006
                          • 3692

                          #13
                          Re: TWG CLXIII: Allies and Adversaries 2 - GAME THREAD

                          LOCK CLEAR villager reporting in

                          Originally posted by FictionJunction
                          wow

                          Comment

                          • j-rodd123
                            End of the road
                            • Oct 2006
                            • 3692

                            #14
                            Re: TWG CLXIII: Allies and Adversaries 2 - GAME THREAD

                            Originally posted by mellonxcollie
                            omg game is finally here

                            so i guess the new wolves are smarter than we were
                            that's unpossible!!

                            Originally posted by FictionJunction
                            wow

                            Comment

                            • j-rodd123
                              End of the road
                              • Oct 2006
                              • 3692

                              #15
                              Re: TWG CLXIII: Allies and Adversaries 2 - GAME THREAD

                              Originally posted by thesunfan
                              I ate at subway
                              they got the order wrong
                              xel
                              sunfan

                              this post has a wolfy shape to it

                              Originally posted by FictionJunction
                              wow

                              Comment

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