FFR Token Suggestions: Why are these not being used?

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Xenorosth
    FFR Player
    • Sep 2009
    • 224

    #1

    FFR Token Suggestions: Why are these not being used?

    So, I've learned something. Even the most basic engine has modifiers. Speed, scroll, effects, ect, and one thing sort of struck me funny. Why are these features in there when they're largely ignored?

    In short, we have modifications. And a lot. Especially engine specific ones. Why are these not used as skill tokens? You want more than simple AAAs? Here we go.

    Simply to prove a point, I've layed a few challenges where I'd like to see replays.

    FC Bomb the base with Plus scroll.
    FC Autumn Insomnia Session with Dizzy on.
    Lastly, Pass ABCDEath with the letters note skin.

    Thoughts?
  • XelNya
    [Kaho]
    FFR Simfile Author
    • Sep 2012
    • 3368

    #2
    Re: FFR Token Suggestions: Why are these not being used?

    Originally posted by Xenorosth
    So, I've learned something. Even the most basic engine has modifiers. Speed, scroll, effects, ect, and one thing sort of struck me funny. Why are these features in there when they're largely ignored?

    In short, we have modifications. And a lot. Especially engine specific ones. Why are these not used as skill tokens? You want more than simple AAAs? Here we go.

    Simply to prove a point, I've layed a few challenges where I'd like to see replays.

    FC Bomb the base with Plus scroll.
    FC Autumn Insomnia Session with Dizzy on.
    Lastly, Pass ABCDEath with the letters note skin.

    Thoughts?
    The question is, why focus on tokens so much?

    Comment

    • RenegadeLucien
      FFR Veteran
      • Jan 2016
      • 283

      #3
      Re: FFR Token Suggestions: Why are these not being used?

      The reason we don't have them is probably because the mods themselves didn't exist until R^3, and there haven't been many tokens since. It's also possible that the engine itself doesn't support it yet, but a simple flag could fix that (as far as I know...if I'm wrong here let me know.)

      Also some people DON'T want more than simple AAA's.


      Comment

      • Xenorosth
        FFR Player
        • Sep 2009
        • 224

        #4
        Re: FFR Token Suggestions: Why are these not being used?

        Originally posted by XelNya
        The question is, why focus on tokens so much?
        Because they hold more individual value than a simple AAA. Lets be real, one AAA these days is less than a pixel on the song list. It's more fun to pursue a badge. The effort is at least visible with some sort of reward. It's why I fell in love with FFR for the most part, and it's how I got my highest scores.

        Just going through the list of FCs and AAAs is flat out dull, and it takes like, 20 of them to become noticeably different.

        Someone said in my other thread that there need to be more ideas for tokens to just have them be valid, and not simply "AAA X song." It's my suggestion is all.

        As for Renegade Lucien, no, they've existed up to the most basic one. Dizzy is common between all engines. And this also doesn't stop speed modifications, which are also across all of them.
        Last edited by Xenorosth; 06-20-2016, 03:37 AM.

        Comment

        • RenegadeLucien
          FFR Veteran
          • Jan 2016
          • 283

          #5
          Re: FFR Token Suggestions: Why are these not being used?

          Not all of them have. Some, but not all. There are many that are exclusive to R^3.

          And almost no one would go for a token that forces you to play on a certain speedmod.


          Comment

          • _Zenith_
            Accuracy Player
            • Mar 2011
            • 4629

            #6
            Re: FFR Token Suggestions: Why are these not being used?

            Originally posted by Xenorosth
            Because they hold more individual value than a simple AAA. Lets be real, one AAA these days is less than a pixel on the song list. It's more fun to pursue a badge. The effort is at least visible with some sort of reward. It's why I fell in love with FFR for the most part, and it's how I got my highest scores.
            AAAs have much more value over Tokens.

            Tokens allows you to demonstrate you have the capability of fulfilling the requirement to unlock the chart given from the Token, while AAA displays you have the skill and mastery to not get any other accuracy besides Amazing/Perfect.

            You are right though, it is more fun to pursue a token (not badge), but that is because their requirement might be far easier than an AAA you are trying to get. It offers you going out of your comfort zone rather than building that zone up and achieving mastery (which in the end is a long time goal of most player; getting skill).

            If Tokens were to contain using mods as requirements, ultimately there would have to be one engine that runs across all platforms and computer builds because it's a hassle, and out of experience I know on an older mac that the Velocity Engine completely does not work. The Tokens are receiving a overhaul, and it actually does looks a lot better than the current ones and using mods for requirements imo.





            Comment

            • rushyrulz
              Digital Dancing!
              FFR Simfile Author
              FFR Music Producer
              • Feb 2006
              • 12985

              #7
              Re: FFR Token Suggestions: Why are these not being used?

              Originally posted by _Zenith_
              The Tokens are receiving a overhaul, and it actually does looks a lot better than the current ones and using mods for requirements imo.
              The new token requirement proposals don't have any mod requirements. We haven't looked at skill tokens yet, though.

              Incoporating mods as skill token requirements might be a good idea, but the others bring up a good point about platform and engine difference issues.

              I think you'll be interested in our overhaul to normal tokens going live later this month (or perhaps earlier next month), Xeno.

              There're also quite a bit of skill tokens you haven't earned yet, how about it?
              Last edited by rushyrulz; 06-20-2016, 08:19 AM.


              Comment

              • lofty rhino
                D7 Elite Keymasher
                • Dec 2014
                • 705

                #8
                Re: FFR Token Suggestions: Why are these not being used?

                Originally posted by rushyrulz
                There're also quite a bit of skill tokens you haven't earned yet, how about it?
                @Xeno you gonna take that?
                Last edited by lofty rhino; 06-20-2016, 08:39 AM.

                Comment

                • Xenorosth
                  FFR Player
                  • Sep 2009
                  • 224

                  #9
                  Re: FFR Token Suggestions: Why are these not being used?

                  Originally posted by rushyrulz
                  The new token requirement proposals don't have any mod requirements. We haven't looked at skill tokens yet, though.

                  Incoporating mods as skill token requirements might be a good idea, but the others bring up a good point about platform and engine difference issues.

                  I think you'll be interested in our overhaul to normal tokens going live later this month (or perhaps earlier next month), Xeno.

                  There're also quite a bit of skill tokens you haven't earned yet, how about it?
                  Yeaaaah, I can't AAA anything above 10s these days, and I have no anti PA. Excite bike is hard for me to AAA. I understand that AAAs have more value overall, but they're not... "interesting" without some sort of motivation. I personally like the aspect of earning something cool looking on my profile for doing a strange requirement.

                  Comment

                  • yo man im awesome
                    soleil ardent
                    FFR Simfile Author
                    • May 2007
                    • 6514

                    #10
                    Re: FFR Token Suggestions: Why are these not being used?

                    not to mention including mods would mean scores would have to record, yes?

                    Originally posted by choof
                    you double dad loving dipshit
                    Originally posted by t-rogdor
                    dammit now i have to smoke a picture of choof out of a bong
                    Originally posted by smartdude1212
                    I can't be the only guy who has wondered what it'd be like to menstruate all over the shower.

                    Comment

                    Working...