Saffron - The Ultimate Offline FFR Engine

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  • qqwref
    stepmania archaeologist
    FFR Simfile Author
    • Aug 2005
    • 4092

    #1

    Saffron - The Ultimate Offline FFR Engine

    For several months, I've been working on an updated offline engine - essentially, a version of the Velocity engine what with a ton of updates and new features. Some of these features have been brought over from R^2 or R^3, and some are all new and have never been seen in FFR before. I also fixed a lot of bugs and made some graphical improvements, and of course removed a lot of stuff that doesn't belong in an offline engine.

    The biggest new feature is the ability to load one of several song playlists. This works like packs for Stepmania - instead of having to have all your files in one huge list, you can load any one pack at a time, without having to reload the engine. This also allows you to download whatever packs you're interested in, or even make your own packs and share them.

    Other features include a NPS graph, support for Amazings, a better Super Shuffle, sorting by notecount and NPS, FailOff, etc. There is a readme that explains everything in more detail, or you can just go to the Info page in the engine's menu.

    Screenshots


    Downloads

    Here's the engine itself:

    Saffron Engine (1.2 MB)

    The following downloads are for individual packs. These mostly contain converted Stepmania files and files from various offline engines, some of which don't exist anymore. I've done my best to not include any current FFR charts.

    Anaru's Test Engine (18 charts, 69 MB)
    Community FFR Engine (234 charts, 561 MB)
    Difficult Pack Engine (90 charts, 342 MB)
    DragonsFury (576 charts, 1.21 GB)
    FFRMania (Volume 1) (2014 charts, 4.67 GB)
    FFRMania (Volume 2) (1043 charts, 2.36 GB)
    Hakulyte's Isolation Engine (306 charts, 168 MB)
    Indeed Engine (279 charts, 640 MB)
    Offline Batch 1 (23 charts, 55 MB)
    Offline Megapack (136 charts, 325 MB)
    Various Custom Files (471 charts, 1.26 GB)
    Rushy's Engine (43 charts, 146 MB)
    Team Blaze (183 charts, 419 MB)
    Team Fur (56 charts, 130 MB)

    Final Words

    I think having a good offline engine is very important to the future of the game, and being able to share packs will add a lot more variety for people who have gotten bored of (or too good for) normal charts, and people who don't want to set up an entire website and separate engine just to share their charts with the world.

    Feel free to contact me (over Skype or on the forums) if you want to set up the engine to work online, or if you are interested in making your own pack and want to know how to convert files and set up the XML. I have a bunch of tools that make the process a lot easier than it used to be, like a converter that can handle an entire pack at once.

    Have fun!
    Last edited by qqwref; 07-11-2015, 08:46 PM.
    Best AAA: Policy In The Sky [Oni] (81)
    Best SDG: PANTS (86)
    Best FC: Future Invasion (93)
  • ShadowDueler97
    scarhand pls
    • Mar 2012
    • 547

    #2
    Re: Saffron - The Ultimate Offline FFR Engine

    Dude this looks awesome


    Comment

    • dell2150
      FFR Veteran
      • Sep 2008
      • 397

      #3
      Re: Saffron - The Ultimate Offline FFR Engine

      WAow. This is pretty coolio.

      Comment

      • gold stinger
        Signature Extraordinare~~
        Event Staff
        Game Manager
        FFR Simfile Author
        FFR Music Producer
        • Jan 2007
        • 6428

        #4
        Re: Saffron - The Ultimate Offline FFR Engine

        someone make qqwref a dev right now
        Originally posted by YoshL
        butts.


        - Tosh 2014






        Comment

        • ShadowDueler97
          scarhand pls
          • Mar 2012
          • 547

          #5
          Re: Saffron - The Ultimate Offline FFR Engine

          How do I launch this thing lol


          Comment

          • TC_Halogen
            Rhythm game specialist.
            FFR Simfile Author
            FFR Music Producer
            • Feb 2008
            • 19376

            #6
            Re: Saffron - The Ultimate Offline FFR Engine

            Originally posted by gold stinger
            someone make qqwref a dev right now
            seconding

            what in the fuck Michael

            Comment

            • qqwref
              stepmania archaeologist
              FFR Simfile Author
              • Aug 2005
              • 4092

              #7
              Re: Saffron - The Ultimate Offline FFR Engine

              I don't wanna be on staff though But thanks everyone!
              Best AAA: Policy In The Sky [Oni] (81)
              Best SDG: PANTS (86)
              Best FC: Future Invasion (93)

              Comment

              • gold stinger
                Signature Extraordinare~~
                Event Staff
                Game Manager
                FFR Simfile Author
                FFR Music Producer
                • Jan 2007
                • 6428

                #8
                Re: Saffron - The Ultimate Offline FFR Engine

                Anyone who can 1-up Velocity with what was given and the situation of the dev team right now for engine development

                I don't think anyone could deny it

                make it in R^3 the world begs of you
                Last edited by gold stinger; 07-11-2015, 04:06 PM.
                Originally posted by YoshL
                butts.


                - Tosh 2014






                Comment

                • ShadowDueler97
                  scarhand pls
                  • Mar 2012
                  • 547

                  #9
                  Re: Saffron - The Ultimate Offline FFR Engine

                  OH DUDE I figured it out nevermind


                  Dude totally deserves dev position though if he wanted it.
                  Last edited by ShadowDueler97; 07-11-2015, 04:06 PM.


                  Comment

                  • gold stinger
                    Signature Extraordinare~~
                    Event Staff
                    Game Manager
                    FFR Simfile Author
                    FFR Music Producer
                    • Jan 2007
                    • 6428

                    #10
                    Re: Saffron - The Ultimate Offline FFR Engine

                    brb downloading everything
                    Originally posted by YoshL
                    butts.


                    - Tosh 2014






                    Comment

                    • DossarLX ODI
                      Batch Manager
                      Game Manager
                      FFR Simfile Author
                      • Mar 2008
                      • 14999

                      #11
                      Re: Saffron - The Ultimate Offline FFR Engine

                      Originally posted by qqwref
                      I don't wanna be on staff though But thanks everyone!
                      I remember asking you a while ago about this as well, and I can respect the decision. Thanks for an amazing engine!
                      Originally posted by hi19hi19
                      oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file

                      Comment

                      • Wayward Vagabond
                        Confirmed Heartbreaker
                        FFR Simfile Author
                        • Jul 2012
                        • 5866

                        #12
                        Re: Saffron - The Ultimate Offline FFR Engine

                        Damn this is really really sweet.

                        Comment

                        • _Zenith_
                          Accuracy Player
                          • Mar 2011
                          • 4629

                          #13
                          Re: Saffron - The Ultimate Offline FFR Engine

                          Originally posted by qqwref
                          I don't wanna be on staff though But thanks everyone!
                          Can't blame you, but this is still an immense and impressive amount of work for a side project that now you have brought to life within this thread.

                          I'm sure I can speak for the community with a huge thanks for going through what you did to make this real. Keep doing what you are doing!





                          Comment

                          • gold stinger
                            Signature Extraordinare~~
                            Event Staff
                            Game Manager
                            FFR Simfile Author
                            FFR Music Producer
                            • Jan 2007
                            • 6428

                            #14
                            Re: Saffron - The Ultimate Offline FFR Engine

                            This is the future of alternate FFR engine's

                            everyone's gonna switch from R^3 back to Velocity engine now
                            Last edited by gold stinger; 07-11-2015, 04:21 PM.
                            Originally posted by YoshL
                            butts.


                            - Tosh 2014






                            Comment

                            • gold stinger
                              Signature Extraordinare~~
                              Event Staff
                              Game Manager
                              FFR Simfile Author
                              FFR Music Producer
                              • Jan 2007
                              • 6428

                              #15
                              Re: Saffron - The Ultimate Offline FFR Engine

                              Would it be possible to maybe get a couple of mirrors for the bigger files? Because MEGA likes to interrupt downloads for files that are bigger than 1GB & refuse to let you download it for some browsers.
                              Originally posted by YoshL
                              butts.


                              - Tosh 2014






                              Comment

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