Will be 9 players.
Insta is on. (Instalynch is the term used when a majority of the remaining alive players are all simultaneously voting for the same person. That person is then lynched irregardless of the remaining time in the day.)
Cardflips are on. (When a player in the game dies, their role is publicly announced by myself, not just alignment but the exact role itself. If the Tracker dies, I will say "X was the tracker.)
Phantoms are off. (Phantoms are typically awarded to a player that does not vote during a day phase in which an instalynch does not occur. They're dumb.)
OOT off. (No communication with other players about the game outside the thread. At all. Whatsoever. WOLVES MAY COMMUNICATE IN WOLFCHAT DURING THE NIGHT PHASE ONLY.)
KitB on. (If X has 3 votes and Y also has 3 votes at the end of a phase, and they both are tied for the player with the most number of votes, I will use random.org to determine which player dies.)
Daytalk for wolves off. (Wolves may only communicate with one another outside the thread during the night, not during the day.)
Nighttalk on. (Players do not have to stop talking in the thread during the night. I guess towns talk in their sleep or something.)
I will allow at most 2 veteran players to signup. These spots should be occupied by players who are willing to help the people who are less experienced, and typically are occupied by players that don't make other players hate themselves and their decision to join TWG.
You are considered a veteran if the # of TWG games you have played in + the # of jTWG games you have played in = >10.
Vanilla Town: The most common role (usually) in a TWG game. They have no special powers, and constitute the uninformed majority of a TWG game. Their goal is to kill all of the wolves before they get eaten.
Jailkeeper: This is a town role that is both a medic and a roleblocker. For those who do not know what this means, the Jailkeeper targets a player in the night and the person it targeted by the wolves, that person is not killed. If this is used on the tracker, the tracker will receive "No result" as their tracking result. If used on the wolf that performs the nightkill, no kill will occur. (There is no visible difference between this and jailing the town that was nightkilled.) If used on the wolf that does not perform the nightkill, the nightkill will still go through.
Tracker: Targets a player in the night and learns what player the "tracked" player targeted, if anyone. When used on a wolf that performed the nightkill, they learn who the wolf targeted. When used on the jailkeeper, they learn who the jailkeeper targeted. When used on the wolf that did not perform the nightkill, they learn that they did not target anyone. When used on a vanilla town, will always learn that they did not target anyone. When used on a wolf that sent a nightkill but was also jailed by the jailkeeper, learns that the player did not target anyone.
Wolves: The scum of the game. Not town aligned, their win condition is to make the # of town players equal to the # of wolves, or make it so that nothing can prevent this from occuring. Try not to get lynched and try to get town lynched. Try to kill the roles at night.
I think that covers (most) of everything. If you are unfamiliar with the basic rules of TWG, either ask me in a PM or on Skype, or read the stickied rules thread. It should easily be located in the TWG forum.
Player List:
1) Lurker (Lynched D3, Wolf)
2) Cold Kitten (Killed N3, Vanilla Town)
3) Zenith (Won at Endgame, Vanilla Town)
4) Riotpolice (Killed N1, Jailkeeper)
5) Tiloco (Killed N2, Tracker)
6) gold stinger (Lynched D1, Wolf)
7) Charu (Won at Endgame, Vanilla Town)
8) Gradiant (Lynched D0, Vanilla Town)
9) Choof (Lynched D2, Vanilla Town)
D0: Lynched Gradiant (Vanilla Town)
N1: Riot Jails Tiloco (Roleblocks Tiloco)
lurker Kills Riot
Tiloco tracks Charu (Roleblocked)
D1: Lynched gold stinger (Wolf)
N2: lurker Kills Tiloco
Tiloco tracks Choof (Visited no one)
D2: Lynched Choof (Vanilla Town)
N3: lurker Kills Cold Kitten
D3: Lynched lurker (Wolf)
Notes: Lynch on Gradiant was a bit awkward, he had bad logic for suspecting claims based on how roles flip, but he was pushing his reads. Not the worst lynch town could've made but I think it started out on the wrong foot. Riot claiming after a small amount of pressure was pretty bad because town was basically down a role just from that alone. gold stinger did a pretty good job of getting townread based on natural posting and tone in my opinion, definitely has potential although you should've known tiloco was lying because lurker made the kill. Choof claiming tracker on the first night was a play that basically never works as well, and really shouldn't be attempted in a jTWG as it might've outed the real tracker. I'm surprised at how many people believed him.
When tiloco got roleblocked he died he was gonna try and make a play, and it did pay off. However, lurker sent in the kill that night so GS should've known tiloco was lying. When GS counterclaimed tiloco with a red on lurker, then you should lynch goldstinger right away because if he is real then the game is over. However, the fact that he red-checked his partner basically blows my mind, which is only topped by the fact that town still managed to lynch lurker. A lot of fighting between Charu and Tiloco probably put people off, and that saddens me a little. This is a game of logic and lies, so there will always be a little bit of emotional investment which led to that fighting, but remember that there's a lot of fun to be had. I had a lot of fun just modding the game reading people's posts, and I do hope people had fun this game.
Anyways, once gs flips wolf, the game is almost always just over from there because lurker is almost always town. Choof selfhammers like an idiot and you go into f3. Lurker targets a person that said she would almost always vote him then tried to bank on Charu hammering himself, which obviously didn't work. Even in that scenario, you don't need to be the first vote, just wait until Charu actually votes for himself then hammer him. You get to see if he's lying that way so its safer. Game was basically over when you took the bait, and yes, Charu had been planning that for a while.
If there's anything people should take from this game, its that town can lie just like the wolves, and can do it strategically. I don't really think I'm going to assign an MVP this game though, I don't really think I can choose between Charu and tiloco as they both needed each other and I don't see anyone standing out outside of those two. I will commend GS on a very impressive first wolf game though. With a little sharpening, I think you have a lot of potential as a player. Do try to take a stance on a few more things as a wolf, though. Its what gave you away.
When I have more time tomorrow afternoon I will offer a synopsis on all 9 players.
Wolfchat: http://www.quicktopic.com/51/H/GHDV4rEvM2qEm








- Tosh 2014













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