Cities: Skylines

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  • Reach
    FFR Simfile Author
    FFR Simfile Author
    • Jun 2003
    • 7471

    #1

    Cities: Skylines

    Anyone playing it?

    Post your cities here

    Cities: Skylines is a modern take on the classic city simulation. The game introduces new game play elements to realize the thrill and hardships of creating and maintaining a real city whilst expanding on some well-established tropes of the city building experience.


    For anyone wondering, this is what Simcity 5 should have been. I have about 5 hours into it so far and it's fantastic.
  • andy-o24
    Married Man
    • May 2006
    • 1525

    #2
    Re: Cities: Skylines

    If I had 12 more dollars in my Steam wallet, I'd drop it all on this game. Watched a stream of it for five hours last night and loved every moment of it.
    I haven't played it, but I would definitely recommend it from what I've seen.

    -o24
    Originally posted by hi19hi19
    Best strat: enjoy the game, play what you feel like when you feel like it. Don't think about what you are doing or why, enjoy the gameplay, the artistry behind the stepfile, and enjoy the music.

    When the game isn't fun for you anymore, take a break. It's not a job, nobody here is professional and getting paid to play and force themselves to constantly improve... it's a game.

    Originally posted by Shashakiro
    Yeah, FFR is addicting...I don't think I'll get bored with this game unless I somehow become the best at it, which won't happen.

    Comment

    • noname219
      FFR Wiki Admin
      • May 2007
      • 1694

      #3
      Re: Cities: Skylines

      Originally posted by andy-o24
      If I had 12 more dollars in my Steam wallet, I'd drop it all on this game. Watched a stream of it for five hours last night and loved every moment of it.
      I haven't played it, but I would definitely recommend it from what I've seen.

      -o24
      Lol, was it Gassy ? My OCD meter was going crazy during that stream.

      Anyway, this is the kind of game I end up planning/thinking too much and so, the more complex it is, the less enjoyment I get from it. Bought CitiesXL a while back and didn't had the time to play a lot. It's not bad at all but it bored me completely from building games. :/

      Comment

      • 25thhour
        I like max
        • Feb 2007
        • 2922

        #4
        Re: Cities: Skylines

        I really want to get this game, but I promised myself no more video games… Ughh
        r bae adam bae max bae bridget bae claudia bae trevor bae adam2 bae mayo bae keith bae

        Comment

        • andy-o24
          Married Man
          • May 2006
          • 1525

          #5
          Re: Cities: Skylines

          Originally posted by noname219
          Lol, was it Gassy ? My OCD meter was going crazy during that stream.
          MonotoneTim. He's great. And he interacts with the chat a lot which is nice. If you're looking for some Cities: Skylines (He said he would stream it more) and RCT plus other random games, he's the guy to go to.

          -o24
          Originally posted by hi19hi19
          Best strat: enjoy the game, play what you feel like when you feel like it. Don't think about what you are doing or why, enjoy the gameplay, the artistry behind the stepfile, and enjoy the music.

          When the game isn't fun for you anymore, take a break. It's not a job, nobody here is professional and getting paid to play and force themselves to constantly improve... it's a game.

          Originally posted by Shashakiro
          Yeah, FFR is addicting...I don't think I'll get bored with this game unless I somehow become the best at it, which won't happen.

          Comment

          • Izzy
            Snek
            FFR Simfile Author
            • Jan 2003
            • 9195

            #6
            Re: Cities: Skylines

            I might get this game. My only concern is that I would get really obsessive compulsive about every single building, tree, street, house and everything being in the perfect place. The game might drive me crazy.

            Comment

            • Reach
              FFR Simfile Author
              FFR Simfile Author
              • Jun 2003
              • 7471

              #7
              Re: Cities: Skylines

              Currently trying to build NYC.

              Running into severe traffic problems @ 30k pop lmao, I have a few roads completely bogged down and not sure what to do about them.

              TBH the problem is I need 6 lane roads running down some of my main streets in my first land block but, since I didn't have the $ for them initially they're two lane roads and now they're completely jammed (the beginnings of manhattan are fine for traffic though since I've invested in proper road structure)

              Thinking I'll just save up some $, demolish 2/3 large strips of my original block and then get some 6 lane running through to fix the problems.

              Comment

              • Wayward Vagabond
                Confirmed Heartbreaker
                FFR Simfile Author
                • Jul 2012
                • 5866

                #8
                Re: Cities: Skylines

                build inderground roads

                Comment

                • Xiz
                  TWG Chaos
                  FFR Simfile Author
                  • Feb 2012
                  • 3399

                  #9
                  Re: Cities: Skylines

                  I'm gonna build a 1-1 ratio of thesunfan's ego

                  Comment

                  • Reach
                    FFR Simfile Author
                    FFR Simfile Author
                    • Jun 2003
                    • 7471

                    #10
                    Re: Cities: Skylines

                    Originally posted by Wayward Vagabond
                    build inderground roads
                    Is that possible?

                    Bulldozed some sections, added freeways which helped a lot, and added a subway. Over 40k now with a lot less traffic problems so hopefully smoother sailing from here.

                    Love the customization in this though. You can make insane road structures and walking structures. Wish there was more building style customization but I'm assuming there will be tons of mods out for that soon.

                    Comment

                    • Poison-
                      Nope
                      FFR Simfile Author
                      • Nov 2010
                      • 3772

                      #11
                      Re: Cities: Skylines

                      It's a pretty fun game. Haven't gotten far at all yet though. I'm sure it'll get better as more stuff is unlocked

                      Comment

                      • Wayward Vagabond
                        Confirmed Heartbreaker
                        FFR Simfile Author
                        • Jul 2012
                        • 5866

                        #12
                        Re: Cities: Skylines

                        Originally posted by Reach
                        Is that possible?

                        Bulldozed some sections, added freeways which helped a lot, and added a subway. Over 40k now with a lot less traffic problems so hopefully smoother sailing from here.

                        Love the customization in this though. You can make insane road structures and walking structures. Wish there was more building style customization but I'm assuming there will be tons of mods out for that soon.
                        I don't know, I've never played the game. But judging by all the things you can do I figured it'd be an option

                        Comment

                        • Poison-
                          Nope
                          FFR Simfile Author
                          • Nov 2010
                          • 3772

                          #13
                          Re: Cities: Skylines

                          The garbage is the most annoying thing in the game. How the hell can people have so much garbage? One of my landfill sites also isn't sending any garbage trucks out so that's cool too

                          Comment

                          • Reach
                            FFR Simfile Author
                            FFR Simfile Author
                            • Jun 2003
                            • 7471

                            #14
                            Re: Cities: Skylines

                            Garbage isn't too bad. Build more incinerators and make sure you empty your landfills or build more of them. Had some garbage problems before 50k but not much since then.

                            Dead people seem to be more of a nuisance later on. Not sure if anyone has managed to get their city over 600k yet due to mass deaths.

                            Up to 80k population, things getting more difficult to manage.



                            I have to say, they don't scale the population counter, so the 80k in my city is literally the simulated # of sims, but it looks way off. Some of the gigantic apartments only house 20 people, lol. Probably at least 5x the number of people listed if it were realistic.

                            edit: @ 110k, still no real problems. Traffic stabilized thanks to better layouts, mostly just slow smooth growth. Trying to unlock most of the buildings at this point so I can try monuments :O

                            Very addicting game.
                            Last edited by Reach; 03-12-2015, 08:51 PM.

                            Comment

                            • Tps222
                              FFR Player
                              • Nov 2004
                              • 6168

                              #15
                              Re: Cities: Skylines

                              You can upgrade existing roads without demolishing them, but you'll end up bulldozing anything the width of the new road touches.

                              Love this game, wanted to give it a shot last night and 4 hours passed by in the blink of an eye. I started getting anxiety around 20k people and I had to quit, it started to feel like an actual job and I was falling way behind with abandoned buildings. I think they were bitching about taxes and I built too many high density residential areas from the get go.

                              It'd be nice if they included a better tutorial too; I ended up starting from scratch 4 or 5 times before I really had a handle on the processes in play. Starting off really small and being smart with your zoning initially is key. Also make sure you pay close attention to the flow of rivers/streams when you first establish your water pumps/drains because you'll end up screwing yourself in expansion efforts until you can afford a treatment plant.

                              Not really sure what to make of all the different city policies you can issue; I've done more of a trial and error approach with them.

                              Overall this might be the best Simcity game ever made. The mod support is fantastic and the community is really delivering on that front. EA should look at this effort and take notes.

                              Comment

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