Current state of MP, and thoughts to revive it.

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  • prefx
    FFR Player
    • Mar 2007
    • 805

    #1

    Current state of MP, and thoughts to revive it.

    Now for the last while MP has been rather dead and Legacy MP still seems to reighn as the top MP experience (In my books). We all grew up and loved Legacy for the longest time before Velo and his engine (And other beautiful magnificent work, respect) came along, since then of course velocity MP coming out. I've never been able to adjust nor cared to adjust to Velo MP and I feel a lot of people have been the same, thus making Lagacy MP still #1 in the MP experience for me.

    Now a few points I wanted to bring up regarding MP that many old players who used to play MP are now currently unaware of and I feel that is not good. One of these points is the fact thatMULTIPLAYER IS NOW BASED ON RAW SCORE AND NOT COMBO GTS SCORE. This is kinda a big ****ing deal as back in the day MP wasn't so popular with skilled players due to mashers coming in and roflstomping everyone in a sense. Since the change over to Raw based scoring in multiplayer all of the "MULTIPLAYER LEVEL IS A TRUE BASIS OF SKILL" talk is kind of becoming more and more true as each day passes, but due to the lack of MP players it's not being well utilized at all and is not being used as a competitive quick resolution to all of these rivalries.

    I'd like to note this muchly un-noticed page that is actually very neat! http://www.flashflashrevolution.com/...yer_scores.php

    This page has your personal win ratios, your total wins, your total losses and rank based on level. As you may notice a lot of the much more skilled players are naturally at the top, BECAUSE ITS ****ING RAW BASED NOW. (Subin >.>)

    In light of all of this vastly unknown info a lot of people really should have known I would like to hash up an idea regarding tournaments, I feel 1V1 Multiplayer tournaments with a round robbin elimination style would be ****ING BALLER. One of my supporting arguments here would be that I feel skill is really annoying to portray when you have to play a song 500+ times in a row to AAA it. It's boring, repetative, and frustrating as ****. I for one live by a policy to never restart a song more than twice, and I much prefer the random run high scores I get, which is also I feel a more accurate way to portray skill levels of players. In my experience having a week to fret and be frantic over 1 score in a tournament is too much of a hassle.

    Anyway these are some of my arguments regarding MP at this time and why more of you should play.

    Also some tips for maximising PA and reducing lag on MP include

    1. Turn off windows aero, this is mandatory for vista Win 7, and I assume Win 8. Do this in MP, in singleplayer, wherever. JUST DONT USE WINDOWS AERO FLASH DISAGREES WITH IT.

    2. Play in a standalone, in my previous experience with legacy Standalone 8 works great, and FFRs source for SA8 is pure trash and I cant get it to work etc. Since getting my new laptop I've used Standalone flash player 9 with not a single issue whatsoever, except my PA is still shaky since getting my new laptop.

    3. Play the game in lowest quality to once again reduce some lag and boost that PA. Yes the font may be harder to read but its all still there and reasonably legible. The trade in PA -> difficult reading is DEFINITELY worth it.

    4. In multiplayer there are 2 different kinds of player maskings, one being note masking (The one I prefer) where if the other players song starts at the exact same time as yours (Theres occasionally a 1 second or so delay) you can see where their PA messes up, where they dump goods, or just in general you can guess approximately how well they're doing out of the corner of your eye, instead of moving your vision completely down to the score box to see their progress and risk losing your own PA as a result. There is also full Opponent masking whicbh places a big ugly black square over the other players half of the screen and that I find attrocious, and especially lolsy when you opponent breaks 1000 combo, cause the "1" from 1000 leaks over to your side anyway.

    Now DISCUSS.
    Someone make me a cool siggy?

    Originally posted by MrRubix
    Like, grind2 feels like what would happen if Dead and Direct had sex with Frictional Nevada and had a sick, warped lovechild on crack, and then that child took an epic dump on your lawn. That dump = grind2
    Second Place in D4 of Popsicle_3000's Christmas Spectacular GG Megamon
  • Mau5
    FFR Player
    • Nov 2011
    • 790

    #2
    Re: Current state of MP, and thoughts to revive it.

    ++++++++1 I miss MP so much regardless
    How to start an argument online:
    Step 1) Express an opinion
    Step 2) Wait....

    Originally posted by Arntonach
    It's great to see how the internet works, it's mask of anonymity bringing out the worst in people.

    Comment

    • JJTrixX
      Green & Gold ReflexKage
      • Nov 2010
      • 295

      #3
      Re: Current state of MP, and thoughts to revive it.

      Originally posted by prefx

      In light of all of this vastly unknown info a lot of people really should have known I would like to hash up an idea regarding tournaments, I feel 1V1 Multiplayer tournaments with a round robbin elimination style would be ****ING BALLER. One of my supporting arguments here would be that I feel skill is really annoying to portray when you have to play a song 500+ times in a row to AAA it. It's boring, repetative, and frustrating as ****. I for one live by a policy to never restart a song more than twice, and I much prefer the random run high scores I get, which is also I feel a more accurate way to portray skill levels of players. In my experience having a week to fret and be frantic over 1 score in a tournament is too much of a hassle.
      ^^^This would be ****ing baller

      Comment

      • who_cares973
        FFR Player
        • Aug 2006
        • 15407

        #4
        Re: Current state of MP, and thoughts to revive it.

        i want mp to be popular again ;_______;

        Comment

        • prefx
          FFR Player
          • Mar 2007
          • 805

          #5
          Re: Current state of MP, and thoughts to revive it.

          I've been playing MP at 12 midnight every night for the last 2 weeks. I'm liking MP over singpleplayer atm.
          Someone make me a cool siggy?

          Originally posted by MrRubix
          Like, grind2 feels like what would happen if Dead and Direct had sex with Frictional Nevada and had a sick, warped lovechild on crack, and then that child took an epic dump on your lawn. That dump = grind2
          Second Place in D4 of Popsicle_3000's Christmas Spectacular GG Megamon

          Comment

          • i love you
            Live a wonderful life~
            FFR Simfile Author
            • Oct 2006
            • 7313

            #6
            Re: Current state of MP, and thoughts to revive it.

            I think MP should have an option to either play with combo or raw score. That way people can choose which option they want to play in. Also, it would be pretty nice if they added more game features that people can choose from. Some examples I can think of are:

            - An option called "Multi-Play" or something where as more then 2 people can play against each other in a room. (Max should probably be 4 players and 6 spectators in a room). I should also mention that I think that the new room limit for this specific game type should be changed to "10" people instead of "7" (2 players and 5 spectators).

            - An option called "Team-Play" or something where 2 vs 2 teams could go against each other and max spectators would be 4 or 6 people depending how much lag it could cause.

            - Some other random silly features such as where the host of the room gets to choose which mods everyone else in the room has to play and whoever wins get to be the next host or something cool like that.

            - Whatever else anyone else could think of that could make MP a lot more enjoyable and interesting!

            Oh and fixing some of the MP bugs would be nice as well.
            ===============================
            The idea that RDCP 3 may come out in the future is a fun thought to have~
            ===============================

            Comment

            • prefx
              FFR Player
              • Mar 2007
              • 805

              #7
              Re: Current state of MP, and thoughts to revive it.

              The only MP bug I know of is the undefined BS, as well as clicking someone and accidentally clicking cancel then putting you in a ghost room, then you leave that ghost room and everyones undefined. Fun stuff.

              As well spectators at this time CAN play along, they just needa load fast, and the downside is they cannot see their own scores
              Someone make me a cool siggy?

              Originally posted by MrRubix
              Like, grind2 feels like what would happen if Dead and Direct had sex with Frictional Nevada and had a sick, warped lovechild on crack, and then that child took an epic dump on your lawn. That dump = grind2
              Second Place in D4 of Popsicle_3000's Christmas Spectacular GG Megamon

              Comment

              • i love you
                Live a wonderful life~
                FFR Simfile Author
                • Oct 2006
                • 7313

                #8
                Re: Current state of MP, and thoughts to revive it.

                Those are pretty much the things I am talking about when I was referring to "bugs". I was not quite clear with that statement I made so I apologize for the confusion.
                ===============================
                The idea that RDCP 3 may come out in the future is a fun thought to have~
                ===============================

                Comment

                • Winrar
                  Quasi-porn
                  • Jan 2008
                  • 1843

                  #9
                  Re: Current state of MP, and thoughts to revive it.

                  I honestly didn't know about the raw scoring. I used to hang out in MP a couple years back, I wish it were as crowded now as it was then.

                  Originally posted by Staiain
                  I'm sorry but... *flicks hair* I don't DO 0.x rates 8)

                  Comment

                  • Netjet!
                    Sic itur ad astra
                    FFR Simfile Author
                    • Jan 2008
                    • 4701

                    #10
                    Re: Current state of MP, and thoughts to revive it.

                    Yeah, I really like MP and it would be cool to have it popular again. I wonder if anything's going to happen with it soon... We should have a tournament or something because it would be surely popular.

                    Also, rebound's ideas are cool and I'd definitely play them; although I could have sworn Velocity told me you cant have more than two people in one room, but don't quote me on that.
                    RIP Steve Van Ness <3

                    Comment

                    • prefx
                      FFR Player
                      • Mar 2007
                      • 805

                      #11
                      Re: Current state of MP, and thoughts to revive it.

                      With the old engines restraints 2 PLAYERS in a room max makes sense, though spectators work fine and can play along with the competitors as I stated previously. Keep in mind the original code that is the Legacy engine is not Velos work.
                      Someone make me a cool siggy?

                      Originally posted by MrRubix
                      Like, grind2 feels like what would happen if Dead and Direct had sex with Frictional Nevada and had a sick, warped lovechild on crack, and then that child took an epic dump on your lawn. That dump = grind2
                      Second Place in D4 of Popsicle_3000's Christmas Spectacular GG Megamon

                      Comment

                      • ohsosilly
                        Gets all the birds
                        • Jul 2006
                        • 669

                        #12
                        Re: Current state of MP, and thoughts to revive it.

                        So glad to see this thread. I'm in MP all of the time and I'd love to see more people come back. Cammy and I had a nice battle royale the other day and it was sweet. I don't believe I'm involved or knowledgeable enough to start a tournament, but if someone were awesome enough to plan that, I'd join up in a heartbeat. Also, wasn't there a rumor about a MP event happening soon? I feel like I read that somewhere.

                        Comment

                        • Sky Kitten
                          meowmix
                          Community Manager
                          Profile Moderator
                          Global Moderator
                          • Aug 2007
                          • 1089

                          #13
                          Re: Current state of MP, and thoughts to revive it.

                          I'm with everything that has been said in this thread.

                          In the state of where MP is, I would honestly like to see everyone suggest some things (as it has already been done) that can be done to get MP back up there for everyone to enjoy.

                          Keep it going, guys!


                          FMO AAAs (22): Heavenly Spores, .357 Magnum, Pure Ruby, VS Boss Battle, Black, You Goddamn Fish, Faint Breath, Epilogue, Crimson Flood, Zombie Killing Blood Spilling, Saffron City (offline), Fast Asleep, R2, Her Majesty, Defection, Happy Meal, Bit Blue, Stupor of Peace, Tightwad, Progressive jikuu shoujo! Urashima Taroko-chan!, Annihilator Method, Skyfire Ace

                          Comment

                          • who_cares973
                            FFR Player
                            • Aug 2006
                            • 15407

                            #14
                            Re: Current state of MP, and thoughts to revive it.

                            mp party right now join the fun1!!!!!!!!!!!

                            Comment

                            • TheSaxRunner05
                              The Doctor
                              • Apr 2006
                              • 6144

                              #15
                              Re: Current state of MP, and thoughts to revive it.

                              I would play right now but I got called into work =(

                              The raw scoring thing was a newsflash to me, that's cool.

                              I think Two other modes that could be used would take the best or worst judgement from EVERY arrow and apply it to a combined score. Obviously, these would not count towards level ranks (It's much easier to AAA if you're only counting the best judgement of the two players, much harder if it's the worst).

                              Just a thought.

                              But yea, MP is where it's at


                              Comment

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