Guitar Hero and "runningmen"

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  • DossarLX ODI
    Batch Manager
    Game Manager
    FFR Simfile Author
    • Mar 2008
    • 14999

    #1

    Guitar Hero and "runningmen"

    Could someone please explain how the hell this even works? This sounds so wrong but yet apparently it works in Guitar Hero

    0:12 seconds in


    3:49


    It sounds like he's playing an entirely different song in Lockene, the parts look dense and then his taps are at like 1/3 or 1/2 the speed of the actual thing ?_?
    Originally posted by hi19hi19
    oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file
  • 25thhour
    I like max
    • Feb 2007
    • 2922

    #2
    Re: Guitar Hero and "runningmen"

    Its actually just a really fast staircase of notes, Im not sure how to hit em but its just back and forth.
    EDIT:
    I think holds down the one closest to the green then just rocks back and fort on the two beside it. (If that makes sense)
    r bae adam bae max bae bridget bae claudia bae trevor bae adam2 bae mayo bae keith bae

    Comment

    • DossarLX ODI
      Batch Manager
      Game Manager
      FFR Simfile Author
      • Mar 2008
      • 14999

      #3
      Re: Guitar Hero and "runningmen"

      In lockene the taps from :07 to :12 sound really wrong and with no hands being shown, a good explanation is needed. He is certainly not physically "hitting" all of the notes in the runningman or that part.
      Originally posted by hi19hi19
      oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file

      Comment

      • 25thhour
        I like max
        • Feb 2007
        • 2922

        #4
        Re: Guitar Hero and "runningmen"

        Hmm, I believe he is holding green then holding red releasing red to press yellow then holding blue again? That sounds like the right amount of taps...
        r bae adam bae max bae bridget bae claudia bae trevor bae adam2 bae mayo bae keith bae

        Comment

        • CammyGoesRawr
          nocturnal girl (〜✘﹏✘)〜
          • Jul 2011
          • 2477

          #5
          Re: Guitar Hero and "runningmen"

          Also this is just a guess but the majority of taps are from strumming, and he is doing an insanely fast succesion of hammer-ons and pull-offs, Especially in Ressurection @ 3:49, where the "taps" (click of the strum bar) are only heard on the beat.

          Comment

          • Patashu
            FFR Simfile Author
            FFR Simfile Author
            • Apr 2006
            • 8609

            #6
            Re: Guitar Hero and "runningmen"

            if you see a pattern like this
            x
            .x
            ..x
            .x
            x
            .x
            ..x
            .x
            x
            .x
            ..x
            .x
            x
            then what you do is this:
            (green down)
            red down
            yellow down
            yellow up
            red up
            red down
            yellow down
            yellow up
            red up
            red down
            yellow down
            yellow up
            red up
            and since you can do all the motions of pressing and releasing whenever you want as long as you do the right number, the noises sound bunched up instead of contiguous like you'd expect from stepmania/ddr

            Hope That Answers Your Question
            Patashu makes Chiptunes in Famitracker:
            http://soundcloud.com/patashu/8bit-progressive-metal-fading-world
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            Comment

            • NekoGon
              щ(゚Д゚щ)
              • Jul 2008
              • 2709

              #7
              Re: Guitar Hero and "runningmen"

              wild patashu spotted !!



              Comment

              • Gamingfreak3
                FFR Player
                • Apr 2011
                • 1

                #8
                Re: Guitar Hero and "runningmen"

                Hello, this is gamingfreak3 (the person responsible for the content you are questioning) and I would just like to clarify that is a technique we here in the Guitar Hero community tend to refer to as "Zig zag alt tapping."

                Here are the method specifications:

                Parenthesis = right hand fretting Non-Parenthesis = left hand fretting

                321(121)12321(121)12321(121)12321(121)12321(121)12321

                At any rate, I appreciate the interest in the content I produce, even if is in skepticism towards its legitimacy xD

                I hope that this helps and such.

                Comment

                • who_cares973
                  FFR Player
                  • Aug 2006
                  • 15407

                  #9
                  Re: Guitar Hero and "runningmen"

                  video tutorial



                  i also dont see how it doesnt sound like he's playing the song it sounds fine to me.
                  Last edited by Velocity; 04-1-2012, 01:13 AM.

                  Comment

                  • DossarLX ODI
                    Batch Manager
                    Game Manager
                    FFR Simfile Author
                    • Mar 2008
                    • 14999

                    #10
                    Re: Guitar Hero and "runningmen"

                    Originally posted by who_cares973
                    i also dont see how it doesnt sound like he's playing the song it sounds fine to me.
                    It has to do with not being informed of these techniques

                    If it's explained, it makes more sense

                    Also, thanks for the tutorial vid, I have a better sense of what goes on behind these plays now (by the way, I *was* right that he wasn't physically hitting each note)
                    Last edited by DossarLX ODI; 04-2-2012, 08:40 PM.
                    Originally posted by hi19hi19
                    oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file

                    Comment

                    • rushyrulz
                      Digital Dancing!
                      FFR Simfile Author
                      FFR Music Producer
                      • Feb 2006
                      • 12985

                      #11
                      Re: Guitar Hero and "runningmen"

                      A magical wizard appears and helps you succeed.


                      Comment

                      • who_cares973
                        FFR Player
                        • Aug 2006
                        • 15407

                        #12
                        Re: Guitar Hero and "runningmen"

                        Originally posted by DossarLX ODI
                        It has to do with not being informed of these techniques

                        If it's explained, it makes more sense

                        Also, thanks for the tutorial vid, I have a better sense of what goes on behind these plays now (by the way, I *was* right that he wasn't physically hitting each note)
                        haha oops. totally assumed that everyone knew the different techniques used in GH.

                        Comment

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