Re: Turbo XIII: Pew Pew Role Game Thread
See though, it's instances like this that make me think turbo (and maybe TWG as a whole) isn't played enough on a case-by-case basis, rather than the reputation driven game that it is now. It's hard to say he (or anyone) is not going for a believable town mindset right now.
A good example as well of how I think towns naturally have it out for themselves is due to general shit disturbing behaviour that causes people to become mislabeled (see: most of haku's posts) which just inherently makes the game more favourable towards wolves. That said, it does make the game more enjoyable perhaps, and definitely makes it more lively, but it is this kind of thing that causes mislynching, and when paired with using reputation to protect people from wolfreads, it creates a situation where there are two factors actively working against town very strongly, which benefits nothing but wolves.
See though, it's instances like this that make me think turbo (and maybe TWG as a whole) isn't played enough on a case-by-case basis, rather than the reputation driven game that it is now. It's hard to say he (or anyone) is not going for a believable town mindset right now.
A good example as well of how I think towns naturally have it out for themselves is due to general shit disturbing behaviour that causes people to become mislabeled (see: most of haku's posts) which just inherently makes the game more favourable towards wolves. That said, it does make the game more enjoyable perhaps, and definitely makes it more lively, but it is this kind of thing that causes mislynching, and when paired with using reputation to protect people from wolfreads, it creates a situation where there are two factors actively working against town very strongly, which benefits nothing but wolves.


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