Re: Community Keyboard Megapack 1.5 (Submissions OPEN)
air: now the song doesn't offer a whole lot, but there is more to do to keep it interesting rather than a constant dumpstream. Some parts can be accentuated more on the melody rather than the background synth stream. also the parts where you keep the jumpstream you can accentuate jumps on the high notes of the synth (this is merely a suggestion but I feel it would embelish it rather than just straight 4th jumps for 3 minutes). also the jump jacks before hands kinda kill the flow. idk man
skorpion fire: I think you accidentally deleted a 4th note at the start because the whole song is off by that (ez fix but could've been an error on my part idk). regardless sync needs some work I think. the steps themselves are great, not sure about the forced jump/hand 16th jacks in the middle of jumpstream though. gives an inconsistent difficulty spike compared to the rest of the file and kills the flow. literally only like a few things to fix
lataia: file's pretty great~ only complaints is during the 16th jumpstream parts maybe some mini-jacks could've accentuated some background synths to switch it up (this is merely a suggestion and not necessary at all). The mines can be a nice touch but whether or not they actually follow anything is debatable. also the colored notes added near the end to the occasional synth is completely unnecessary and aggravating. nearly perfect
I imagine choof and I are going to have contrasting ideals but ultimately I'll leave the final judgment to him.
air: now the song doesn't offer a whole lot, but there is more to do to keep it interesting rather than a constant dumpstream. Some parts can be accentuated more on the melody rather than the background synth stream. also the parts where you keep the jumpstream you can accentuate jumps on the high notes of the synth (this is merely a suggestion but I feel it would embelish it rather than just straight 4th jumps for 3 minutes). also the jump jacks before hands kinda kill the flow. idk man
skorpion fire: I think you accidentally deleted a 4th note at the start because the whole song is off by that (ez fix but could've been an error on my part idk). regardless sync needs some work I think. the steps themselves are great, not sure about the forced jump/hand 16th jacks in the middle of jumpstream though. gives an inconsistent difficulty spike compared to the rest of the file and kills the flow. literally only like a few things to fix
lataia: file's pretty great~ only complaints is during the 16th jumpstream parts maybe some mini-jacks could've accentuated some background synths to switch it up (this is merely a suggestion and not necessary at all). The mines can be a nice touch but whether or not they actually follow anything is debatable. also the colored notes added near the end to the occasional synth is completely unnecessary and aggravating. nearly perfect
I imagine choof and I are going to have contrasting ideals but ultimately I'll leave the final judgment to him.






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