The VideoGame MegaPack 4 (SUBMISSIONS CLOSED)!

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  • Arntonach
    Owlbears Rock!
    • Mar 2012
    • 2494

    #271
    Re: The VideoGame MegaPack 4!

    Yeah, nps is more beginner friendly, and removes any self bias one would have in rating a simfile. Plus new guys won't be as intimidated when the entire list of songs are all in red.
    pack of hard stuffs

    pack of my stuffs

    Comment

    • Gundam-Dude
      `~`
      FFR Simfile Author
      • Oct 2005
      • 7327

      #272
      Re: The VideoGame MegaPack 4!

      Originally posted by choof
      if someone sends me the formula for this I could write a script/program for it
      he had one for kEyBeAt that bLasT programmed for him. the formula basically took the raw nps values in various sections of a chart where the note density was the highest and averaged them out. there was still some minor fudging involved, but this is extremely counter productive and a waste of time towards a stepmania pack, rofl.

      the nps standard I stuck with for the ffr season packs is full of errors and bad for reference because I had too many files to sift through on my own and was working on tight deadlines while juggling a billion other things.

      the only semi-accurate way to utilize nps+fudgefactor is by having multiple people play the files and contributing their opinions on how much to fudge the raw nps, kinda similar to how ffr currently assigns difficulties.


      (Download My Magnum Opus, Solo Kpop Pack!)

      My Simfiles (4key & 6key)

      Comment

      • DigitalS3r4ph
        FFR Simfile Author
        FFR Simfile Author
        • Mar 2007
        • 984

        #273
        Re: The VideoGame MegaPack 4!


        PM me if you find the secret.

        Comment

        • Arntonach
          Owlbears Rock!
          • Mar 2012
          • 2494

          #274
          Re: The VideoGame MegaPack 4!

          So either we go hardcore math on this shit and create some quadratic equation to measure out the difficulty, or say "fuck it" and label everything a 12.

          Also, I sent something.
          Last edited by Arntonach; 04-1-2014, 05:08 PM.
          pack of hard stuffs

          pack of my stuffs

          Comment

          • Dynam0
            The Dominator
            • Sep 2005
            • 8987

            #275
            Re: The VideoGame MegaPack 4!

            Originally posted by DigitalS3r4ph
            I'm pretty sure we are just going to go through and classify the difficulties of the file using our own Stepmania Illuminati methodologies, and not some algorithm, during the post production process of the pack once we have all the accepted files and graphics together.
            Probably rank between 10 and 16, and use 9s only for peasi mode files like mimiga town.
            Makes the most sense to me.

            Originally posted by Gundam-Dude
            he had one for kEyBeAt that bLasT programmed for him. the formula basically took the raw nps values in various sections of a chart where the note density was the highest and averaged them out. there was still some minor fudging involved, but this is extremely counter productive and a waste of time towards a stepmania pack, rofl.

            the nps standard I stuck with for the ffr season packs is full of errors and bad for reference because I had too many files to sift through on my own and was working on tight deadlines while juggling a billion other things.

            the only semi-accurate way to utilize nps+fudgefactor is by having multiple people play the files and contributing their opinions on how much to fudge the raw nps, kinda similar to how ffr currently assigns difficulties.
            I don't understand why the nps calculation is even necessary when you're adding a subjective component anyways. It's an interesting trend to measure spikes in the file and the like but nps is only loosely correlated to actual difficulty in the scheme of things. Having people attach a number to a Stepmania file is as accurate as you're going to get imho and the larger the sample size, the more accurate the result.
            Last edited by Dynam0; 04-1-2014, 06:21 PM.

            Comment

            • ScylaX
              urararararararara
              FFR Music Producer
              • Dec 2007
              • 1044

              #276
              Re: The VideoGame MegaPack 4!

              Honestly this pack is awaking me from a huge inactivity phase. I think I spent around 6 hours today working on my simfiles. I'm so damn eager to submit supercool charts I just can't help myself!!!!

              ps I'm dumbfounded you guys are taking difficulty rating that studiously. It's a totally minor aspect of the chart and I don't think it's worth the effort when each number will be viewed for a very very little time. It's absolutely not important because what matters is the "global value" of the rating, expatiating over which EXACT NUMBER is best suited seems totally fruitless to me. It's like trying to resolve the sorites paradox by estimating exactly what number of grains can make a certain type of heap.
              (at least on a 0 - >10 scale. Rating stepfiles on a 10 ~ 15 (16?) scale is way easier and I seriously don't think it's necessary to involve calculus and shit to estimate what number to put. Really. The number is meant to be a blurry indicator, let's just let it as it is.

              tl;dr There will be easy 13 and tough 13, everybody dealt with it in the past, everybody deals with it in Konami games, so I don't really think it's a problem

              I think there's a way to accurately determine that tho if you take into account a variety of factors concerning what makes a file arithmetically difficult (nps 'n' stuff) and what skills are necessary (jacking efficiently! being good at jumpstreams! having a good stamina! being at ease with awkward patterns! avoiding mines with little difficulties! whatever!) to handle it, then methodically granting to each of them a number of "levels", ranging from "easiest" to "impossible". So then people could precisely know if they're good enough to pass X difficulty, and tell themselves "oh I can pass a 7 now!! I'm working my way up to 8!" Seriously if you want to be accurate, don't just take the datas of the chart as a basis to calculate stuff and focus on which skills are required to pass it/score on it.
              I just think that's the only way
              Last edited by ScylaX; 04-1-2014, 07:15 PM.
              Suimega is my present username!!! (b-but feel free to call me scylaax anyway) | https://suimega.bandcamp.com/

              Comment

              • DigitalS3r4ph
                FFR Simfile Author
                FFR Simfile Author
                • Mar 2007
                • 984

                #277
                Re: The VideoGame MegaPack 4!

                Yeah, I know what you mean. This pack has lulled me out of my Stepman hibernation and I totally forgot how fun it was to play and step charts. The only thing is that I had a chart completed for this, but it was somehow overwritten over the course of post production and setting up graphics for it, so I lost all of my work. Just like that.

                I have a few other files in the oven for this.

                PM me if you find the secret.

                Comment

                • lurker
                  ur worst nitemare
                  FFR Simfile Author
                  • Jan 2003
                  • 1628

                  #278
                  Re: The VideoGame MegaPack 4!

                  ((actual nps)+(highest nps during a 10 second interval)+(lowest nps during a 30 second interval))/3
                  some feathery f**k

                  Comment

                  • Wafles
                    FFR Player
                    • Feb 2013
                    • 1988

                    #279
                    Re: The VideoGame MegaPack 4!

                    Originally posted by Dynam0
                    I don't understand why the nps calculation is even necessary when you're adding a subjective component anyways.
                    this is exactly why i started doing difficulties for my packs on an entirely subjective scale. if you're gonna spend the time to calculate the nps for the files only to judge their difficulty subjectively off of that then its just a waste of time. just take a guess and no one will care.

                    http://smleaderboards.net/profile/view/Wafles

                    Comment

                    • Rebirth0
                      FFR Originalbro
                      FFR Simfile Author
                      • Jun 2003
                      • 8751

                      #280
                      Re: The VideoGame MegaPack 4!

                      I want to submit for this. I just have to start caring about stepmania again, and also find some music.

                      Comment

                      • igotrhythm
                        Fractals!
                        • Sep 2004
                        • 6535

                        #281
                        Re: The VideoGame MegaPack 4!

                        Originally posted by Gundam-Dude
                        he had one for kEyBeAt that bLasT programmed for him. the formula basically took the raw nps values in various sections of a chart where the note density was the highest and averaged them out. there was still some minor fudging involved, but this is extremely counter productive and a waste of time towards a stepmania pack, rofl.

                        the nps standard I stuck with for the ffr season packs is full of errors and bad for reference because I had too many files to sift through on my own and was working on tight deadlines while juggling a billion other things.

                        the only semi-accurate way to utilize nps+fudgefactor is by having multiple people play the files and contributing their opinions on how much to fudge the raw nps, kinda similar to how ffr currently assigns difficulties.
                        The only way this works is by assuming that certain benchmark files are correctly placed where they are, and then comparing the new file to those.
                        Originally posted by thesunfan
                        I literally spent 10 minutes in the library looking for the TWG forum on Smogon and couldn't find it what the fuck is this witchcraft IGR

                        Comment

                        • macgravel
                          Resident Poopbutt
                          FFR Simfile Author
                          • May 2004
                          • 2405

                          #282
                          Re: The VideoGame MegaPack 4!

                          OH SHIT. WHATEVER YOU DO, DON'T CLICK THAT SPOILER



                          YO WTF, I MEAN IT



                          SERIOUSLY, DON'T DO IT



                          WHY ARE YOU NOT LISTENING



                          CLICK THIS ONLY IF YOU TRULY ARE EVEN CAN YOU DID ARE WHAT ME DO





                          full res box art here

                          Last edited by macgravel; 08-31-2016, 11:34 AM.

                          Comment

                          • James May
                            FFR Player
                            • Oct 2012
                            • 3817

                            #283
                            Re: The VideoGame MegaPack 4!

                            Originally posted by ScylaX
                            Honestly this pack is awaking me from a huge inactivity phase. I think I spent around 6 hours today working on my simfiles. I'm so damn eager to submit supercool charts I just can't help myself!!!!
                            Let's collab on a song from Off :V Maybe one of the songs that didn't make it to the game (unless that's not allowed :c...)

                            was thinking this:

                            Last edited by James May; 04-2-2014, 01:41 PM.
                            bananas


                            Comment

                            • ScylaX
                              urararararararara
                              FFR Music Producer
                              • Dec 2007
                              • 1044

                              #284
                              Re: The VideoGame MegaPack 4!

                              Originally posted by James May
                              Let's collab on a song from Off :V Maybe one of the songs that didn't make it to the game (unless that's not allowed :c...)

                              was thinking this:

                              Haha when you talked about stepping a track from OFF I instantly though about this one! Even though it's not actually in the game, it's still part of the OST somehow, so I think it's just fine, it totally feels similar to the rest of the OST and I'd perfectly see somebody stepping "scrapped material" from, say, Ys or Jet Set Radio ??
                              Anyway, I'll be making gfx for it right now, let's continue this by private message >:3
                              Suimega is my present username!!! (b-but feel free to call me scylaax anyway) | https://suimega.bandcamp.com/

                              Comment

                              • James May
                                FFR Player
                                • Oct 2012
                                • 3817

                                #285
                                Re: The VideoGame MegaPack 4!

                                Originally posted by ScylaX
                                Haha when you talked about stepping a track from OFF I instantly though about this one! Even though it's not actually in the game, it's still part of the OST somehow, so I think it's just fine, it totally feels similar to the rest of the OST and I'd perfectly see somebody stepping "scrapped material" from, say, Ys or Jet Set Radio ??
                                Anyway, I'll be making gfx for it right now, let's continue this by private message >:3
                                Yes >:3 You could get started on that one and we'll take a chart each~ I'll look for another song to take in the meantime...maybe from Dangan Ronpa...?

                                edit: Maybe this one...
                                Last edited by James May; 04-2-2014, 03:36 PM.
                                bananas


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