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Head over to the
Artist Permissions
forum section for all the details on how you can get your music into the game.
You'll be able to ask for help, and hopefully find out if anyone is interested in immediately stepping your tunes.
All the best,
Zageron
how2make dubstep
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04-14-2011, 09:11 AM
#16
AsphyxZero
Banned
Join Date:
Oct 2010
Posts:
1823
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Re: how2make dubstep
Originally posted by
LogicalDefiance
I've never posted in a thread you've made before, and I'm still right about there not being a magic formula. No need to get butthurt kid.
Nevermind, it was another annoying poster that only has one post.
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04-14-2011, 12:38 PM
#17
Froston
No Love Lost
Join Date:
May 2006
Posts:
154
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Re: how2make dubstep
Originally posted by
DarkbearX
Massive presets.
That's what everyone else does.
yeah get ni massive, open an empty patch untitled, and configure these basic settings
woops, yeah osc 2 is a sine-triangle wave
learned it from a vid too
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04-14-2011, 12:44 PM
#18
Norsk
FFR Player
Join Date:
Jun 2009
Posts:
30
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Re: how2make dubstep
i'll search around for a few more tutorials. i had a good one a while back.
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04-14-2011, 12:48 PM
#19
aperson
FFR Hall of Fame
FFR Simfile Author
Join Date:
Jul 2003
Posts:
3435
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Re: how2make dubstep
take any other bass synth and turn the Q up to 11
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04-15-2011, 12:08 AM
#20
zajac
aka uAnimals
FFR Music Producer
Join Date:
Aug 2003
Posts:
4050
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Re: how2make dubstep
Yeah, use Modern Talking if you want to sound like every other joke on the internet. Dayum.
Originally posted by
Spec & Aperson
We Rate You: Cool Motherfucer. 9/10
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04-16-2011, 12:43 PM
#21
midnghtraver
Icarus Moth
FFR Music Producer
Join Date:
Jan 2006
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2064
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Re: how2make dubstep
Originally posted by
Froston
yeah get ni massive, open an empty patch untitled, and configure these basic settings
woops, yeah osc 2 is a sine-triangle wave
learned it from a vid too
If you want to sound completely unoriginal. Just play around with it. I use massive or "lazer bass" (Part of Reaktor 5.5)
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