Dog's Super Smash Bros. Brawl Ladder

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  • Afrobean
    Admiral in the Red Army
    • Dec 2003
    • 13262

    #2776
    Re: Dog's Super Smash Bros. Brawl Ladder

    I was trying chain grabs earlier since I seriously have never even tried.

    The only character I could manage it well against was G&W, funny enough. I didn't try against all characters, just G&W then a bunch of randoms, but I still think it's funny that Korny's G&W that has so long been the grail for me might be a bit closer within my reach by using cheap tactics.

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    • Suicidalfatman
      Claws are better to FFR
      • Oct 2006
      • 678

      #2777
      Re: Dog's Super Smash Bros. Brawl Ladder

      awww okay..thats intresting to know lol

      Highest AAA ~ Musicmaker Rx (52) 1-24-2015
      Portalbob340's Round Robin Tournament (Div. 3) -> 1st
      Trumpet63’s “Divisionless” Tournament -> 15th

      Comment

      • korny
        It's Saint Pepsi bitch
        • May 2004
        • 4385

        #2778
        Re: Dog's Super Smash Bros. Brawl Ladder

        Afro. You're letting online gameplay inflate your ego XD.

        Comment

        • Afrobean
          Admiral in the Red Army
          • Dec 2003
          • 13262

          #2779
          Re: Dog's Super Smash Bros. Brawl Ladder

          Originally posted by korny
          Afro. You're letting online gameplay inflate your ego XD.
          Meh, not really. You'd have a better shot at telling me level 9 CPU was inflating my ego, since they're the ones I was practicing chain grabs on. In other words, the idea of me implying chain grabbing level 9 CPU with ease is not the same thing as chain grabbing you.

          But I still stand by the fact that online play isn't as bad as you claim. You make it out as though it has constant massive lag, when most of the time lag is minimal, and against the ideal opponents lag is negligible.

          Comment

          • Jor-Dan_the_greatest
            FFR Player
            • May 2007
            • 432

            #2780
            Re: Dog's Super Smash Bros. Brawl Ladder

            Afro's right. I hardly ever have lag, and when I do it is with people who's connections are represented with a dark red circle.

            Comment

            • korny
              It's Saint Pepsi bitch
              • May 2004
              • 4385

              #2781
              Re: Dog's Super Smash Bros. Brawl Ladder

              Maybe you just can't understand what i'm saying until you get on my level of gameplay. Online gameplay dramatically decreases my ability to do everything necessary to win. The lag prevents me from doing things that are effective on a consistent basis. With lucas for example, even if i'm playing my next door neighbor, his up B is so delayed, that i have to circle it around an extra time and get lucky to recover on the stage. A perfect example from our game yesterday was when you were facing my game and watch and your character had used up all its jumps and i was using my Up air. Had it not been online i would've blown you off the stage to your death like i do to everyone else i play. The lag is that bad.
              Last edited by korny; 07-31-2008, 11:20 AM.

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              • Afrobean
                Admiral in the Red Army
                • Dec 2003
                • 13262

                #2782
                Re: Dog's Super Smash Bros. Brawl Ladder

                Originally posted by korny
                Maybe you just can't understand what i'm saying until you get on my level of gameplay. Online gameplay dramatically decreases my ability to do everything necessary to win. The lag prevents me from doing things that are effective on a consistent basis. With lucas for example, even if i'm playing my next door neighbor, his up B is so delayed, that i have to circle it around an extra time and get lucky to recover on the stage. A perfect example from our game yesterday was when you were facing my game and watch and your character had used up all its jumps and i was using my Up air. Had it not been online i would've blown you off the stage to your death like i do to everyone else i play. The lag is that bad.
                You can't kill someone that way...

                It is impossible to die by the upward boundary unless your character is HIT.

                Unless you mean "blow" in a nonliteral sense. Then yeah, I was a little surprised by that I managed to not get killed in that instance, but I figured you had just made a simple mistake like we all make from time to time.

                And like I said, playing against the right people can drastically change the amount of lag. There were a few periods of heavy spikes against you; it's obvious that online play of me versus you isn't going to be as good as it could be. If you still have problems with lag playing against your next door neighbor, I would say it's your Internet connection or ISP. Or maybe you just have a hard time getting used to the delays... I know myself that the kind of lag I get against manti can make it very tough to get the timing on shielding right and that has led me to getting nailed MMMMMMMMMAAAAAAANY times with his fully charged shot.

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                • zidart
                  FFR Player
                  • Oct 2006
                  • 964

                  #2783
                  Re: Dog's Super Smash Bros. Brawl Ladder

                  Originally posted by korny
                  Maybe you just can't understand what i'm saying until you get on my level of gameplay. Online gameplay dramatically decreases my ability to do everything necessary to win. The lag prevents me from doing things that are effective on a consistent basis. With lucas for example, even if i'm playing my next door neighbor, his up B is so delayed, that i have to circle it around an extra time and get lucky to recover on the stage. A perfect example from our game yesterday was when you were facing my game and watch and your character had used up all its jumps and i was using my Up air. Had it not been online i would've blown you off the stage to your death like i do to everyone else i play. The lag is that bad.
                  i'm not even a good lucas but even i can do that XD on-line.

                  Comment

                  • ducky285
                    FFR Player
                    • Oct 2005
                    • 1388

                    #2784
                    Re: Dog's Super Smash Bros. Brawl Ladder

                    Originally posted by Afrobean
                    You can't kill someone that way...

                    It is impossible to die by the upward boundary unless your character is HIT.
                    Actually, GW's u-air CAN kill like that if it pushes you past the upward boundary. It's somewhat hard to do consistently on good players, though.

                    Also, I believe you can be KOed off the top in other instances even if you're not hit. Try using a fully charged Wario Waft near the top. Or standing on an Arwing in Corneria. Hell, even the Frigate Orpheon stage flip can throw you off the top.
                    Quack quack quack

                    Comment

                    • Afrobean
                      Admiral in the Red Army
                      • Dec 2003
                      • 13262

                      #2785
                      Re: Dog's Super Smash Bros. Brawl Ladder

                      Originally posted by ducky285
                      Actually, GW's u-air CAN kill like that if it pushes you past the upward boundary. It's somewhat hard to do consistently on good players, though.

                      Also, I believe you can be KOed off the top in other instances even if you're not hit. Try using a fully charged Wario Waft near the top. Or standing on an Arwing in Corneria. Hell, even the Frigate Orpheon stage flip can throw you off the top.
                      Korny launched me up with his up aerial plenty of times but I didn't die from it a single time.

                      Standing on the Arwing is different. That's STANDING. The same principle applies in scrolling levels. Definitely possible to die while standing if you go above the boundary.

                      As far as Orpheon Frigate, I can only assume that if that is possible, it has to do with the properties of that stage itself flipping,

                      As for the Wario Waft, that too is an exception to the rule. See: http://super-smash-bros.wikia.com/wiki/Blast_line

                      Comment

                      • abbiemonGoesRaWr
                        FFR Player
                        • Aug 2007
                        • 510

                        #2786
                        Re: Dog's Super Smash Bros. Brawl Ladder

                        Move me up, dogdude. ^^
                        I won my match with Jordan.

                        My Link has been failing me lately, though. T^To
                        FC: 3652-0206-4326 [CH8Ki]

                        Comment

                        • Suicidalfatman
                          Claws are better to FFR
                          • Oct 2006
                          • 678

                          #2787
                          Re: Dog's Super Smash Bros. Brawl Ladder

                          Well..Im just going to use my Mushroom and challenge WolfxHunter for his spot

                          Highest AAA ~ Musicmaker Rx (52) 1-24-2015
                          Portalbob340's Round Robin Tournament (Div. 3) -> 1st
                          Trumpet63’s “Divisionless” Tournament -> 15th

                          Comment

                          • OmniOstrich
                            FFR Player
                            • Apr 2008
                            • 166

                            #2788
                            Re: Dog's Super Smash Bros. Brawl Ladder

                            Originally posted by korny
                            Maybe you just can't understand what i'm saying until you get on my level of gameplay. Online gameplay dramatically decreases my ability to do everything necessary to win. The lag prevents me from doing things that are effective on a consistent basis. The lag is that bad.
                            Truth, no point in arguing to those of you who haven't played offline tournaments. Most successful tourny goers say you are better off playing vs lvl 9 comps than training online. You start to think strategies are not stoppable that really can be dodged powershielded or punished in between by a quick attack that has a fraction of a second window you cant hit because of the 'negligible' button lag.
                            3652-0277-5638 for Brawling
                            9:30-10:30 EST (Currently daylight savings) is my regular time unless otherwise scheduled

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                            • korny
                              It's Saint Pepsi bitch
                              • May 2004
                              • 4385

                              #2789
                              Re: Dog's Super Smash Bros. Brawl Ladder

                              Had it not been online i would've easily blown you off the stage to your death. I do it all the time to my friends and they are better than you.

                              Comment

                              • Afrobean
                                Admiral in the Red Army
                                • Dec 2003
                                • 13262

                                #2790
                                Re: Dog's Super Smash Bros. Brawl Ladder

                                you know what

                                **** you guys

                                Under best circumstances the lag is not enough to make a noticeable difference in the outcome of the match (note: even with this apparently MASSIVE GAMEBREAKING LAG that Korny is complaining so much about, he was still able to handily win every matchup of G&W vs. Pika). No one is even coming close to suggesting that online play is what people should "train" on. And finally, level 9 CPU are a ****ing joke; the best I could do to korny's G&W was to lose with him on 1 or 2 stocks, yet against a level 9 CPU I was 4 stocking them most of the time. The CPU doesn't compare to playing against a real person, even if there is HEAVY lag (which, I might add, wasn't even the case against korny, there was a rather minor delay throughout but only heavy spikes occasionally that subsided quickly).

                                Honestly, with you people complaining about lag so much it really almost sounds like you just can't adjust to a minor delay, and rather than playing against people who live closer to you (ie appear as a color OTHER THAN red on your friend list), you'd rather sit here and complain about how offline is SOOOOOOOOOOOOOOOOOO much better. If you've got such a hardon for offline play, why don't you rip your internet out and go find people to play against offline daily.

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