Gamespot fires honest reviewer, sh*tstorm ensues.

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  • evilbutterfly
    FFR Player
    • Apr 2003
    • 5784

    #31
    Re: Gamespot fires honest reviewer, sh*tstorm ensues.

    Games need to be reviewed alone, on the quality of the game itself.
    That's completely true. But look at it this way: Pong came out in 1972. At the time it was the most amazing game ever made, right? At the time (if reviewers existed, that is), it would've gotten a 10. Let's say an exact copy of Pong came out today but with next-gen amazing graphics. You think reviewers should give it a 10? Of course not. It'd get a 2, maybe a 3 just because of reminding them of a classic.

    The point is, games evolve. If you make the exact same game and release it every year, like you run Koei or something, your games should get progressively lower scores, because as the rest of the game industry evolves and gets better you stay the same. NOTHING can be judged by itself. When you give a game a rating, you are comparing it to EVERY OTHER GAME EVER MADE. If you have nothing to compare it to, you cannot very well judge it. Pong, for example, had no real competition. It was a terrible game, but people thought it was great because nothing better had come along. That's why re-released games and ports get lower scores, because they don't have the originality of the first release.

    The ONLY time a game should possibly get a higher score because of graphics alone is a simultaneous release across multiple consoles. Like when games were released on PS2 and XBOX at the same time, the XBOX version often scored a bit higher because it was a more powerful system and the game looked better/loaded faster.

    As for ratings, I like things like RottenTomatoes, because it shows the average score of everybody. Sure, some sites and reviewers are going to be bought out and give unjustly high reviews, but others will have a tendency to rate unjustly low, so overall it works out. Especially because the site has the average user score, too, I trust things like that quite a bit. When I do look at GameSpot, I usually look at the Critic/User scores too, which usually match up with what GameSpot says. Taking a look at Kane & Lynch's review page, the scores go like this:

    GS: 6.0
    Critics: 7.0
    Users: 2.6

    So what if GS (and obviously other critics) give it high scores that it doesn't deserve? A 2.6 user score speaks more for the game than anything else.
    So I've gone completely slack-ass and haven't done any work on creating games. =(

    In less-depressing news, I got a job for an online business (which sells non-electronic games, of all things!) which has taught me a lot about marketing online and all that jazz.

    So now I'm on Twitter @NoahWright.
    And I write the blog for their website.

    Plus I do cool programming in-house that you'll never see. =O

    Comment

    • Chromer
      Hookers and Blow
      • Jul 2003
      • 4981

      #32
      Re: Gamespot fires honest reviewer, sh*tstorm ensues.

      Originally posted by evilbutterfly
      That's completely true. But look at it this way: Pong came out in 1972. At the time it was the most amazing game ever made, right? At the time (if reviewers existed, that is), it would've gotten a 10. Let's say an exact copy of Pong came out today but with next-gen amazing graphics. You think reviewers should give it a 10? Of course not. It'd get a 2, maybe a 3 just because of reminding them of a classic.

      The point is, games evolve. If you make the exact same game and release it every year, like you run Koei or something, your games should get progressively lower scores, because as the rest of the game industry evolves and gets better you stay the same. NOTHING can be judged by itself. When you give a game a rating, you are comparing it to EVERY OTHER GAME EVER MADE. If you have nothing to compare it to, you cannot very well judge it. Pong, for example, had no real competition. It was a terrible game, but people thought it was great because nothing better had come along. That's why re-released games and ports get lower scores, because they don't have the originality of the first release.

      The ONLY time a game should possibly get a higher score because of graphics alone is a simultaneous release across multiple consoles. Like when games were released on PS2 and XBOX at the same time, the XBOX version often scored a bit higher because it was a more powerful system and the game looked better/loaded faster.

      As for ratings, I like things like RottenTomatoes, because it shows the average score of everybody. Sure, some sites and reviewers are going to be bought out and give unjustly high reviews, but others will have a tendency to rate unjustly low, so overall it works out. Especially because the site has the average user score, too, I trust things like that quite a bit. When I do look at GameSpot, I usually look at the Critic/User scores too, which usually match up with what GameSpot says. Taking a look at Kane & Lynch's review page, the scores go like this:

      GS: 6.0
      Critics: 7.0
      Users: 2.6

      So what if GS (and obviously other critics) give it high scores that it doesn't deserve? A 2.6 user score speaks more for the game than anything else.

      That's what we have Metascores for EB. ;D

      Comment

      • Tokzic
        FFR Player
        • May 2005
        • 6878

        #33
        Re: Gamespot fires honest reviewer, sh*tstorm ensues.

        Thanks to EB for wording my idea much better, I didn't get much sleep last night.

        I would disagree about average scores completely. The reason reviewers exist in the first place is because they are supposed to be educated about games, and review all games, which gives them credibility.

        The average score of all amateur reviewers is far too skewed to be accurate. You can never take them at face value because you have too much to consider - for example, if a game does not live up to its hype, its average review will be terrible, regardless of whether the game dived right under the bar or nearly got it but fell just short. Then you have to consider fanboys, who will rate games amazingly regardless of how good they are. Special circumstances, like with Kane and Lynch, will mean mass bias. On all games, of course, you have to realize that amateur reviewers only ever bother to review games that they feel strongly about, so you'll have an overflow of 1s and 10s and very few accurate opinions.

        So yeah, this is a big deal. We're supposed to be getting unskewed reviews, and that's exactly what should be in the advertising contract: "We give honest reviews regardless of whether your game is being advertised or not, so if you want us to give your game shining praise regardless of whether it sucks or not, piss off."

        Also, now is the perfect time to open a game reviews site.

        Last edited by Tokzic: Today at 11:59 PM. Reason: wait what

        Comment

        • Squeek
          let it snow~
          • Jan 2004
          • 14444

          #34
          Re: Gamespot fires honest reviewer, sh*tstorm ensues.

          It just got better.

          Comment

          • Tokzic
            FFR Player
            • May 2005
            • 6878

            #35
            Re: Gamespot fires honest reviewer, sh*tstorm ensues.

            hahahahahaha

            Here's an idea, Eidos - instead of trying to make your shitty game look good, why not make a new game that isn't shitty?

            That said, those are actual quotes, but one's only about a trailer and one's taken out of context. I hope they get sued to hell over this.

            Last edited by Tokzic: Today at 11:59 PM. Reason: wait what

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