It's Max "Payne" you dumbass. It has a dead babie in it. The story, as it goes, is that Max Payne's family was killed, mother and baby. He goes out for revenge.
Eh, many factors play into what makes a good game. It also depends on personal taste.
It also depends on the Genre. RPG, Adventure, Action:
Plot (most important in my opinion for this genre): a game has to keep me wanting more. If I dont care about getting to the end, then whatelse is there?
Gameplay: Just as important in some games.
Sound: Music creates an atmosphere.
Graphics: In adventure games it is a must. Ico wouldnt have been the same game if it wasnt for the graphics *being that it was an art game*. But not for all games it isnt nessecary. But since I am "an artist", I guess it affects me more.
Controls: In adventure and action, it would rate up there near Gameplay and Plot. Crappy controls in this genre = crappy game. Except for RPGs really, the classics had for moves...up, down, left, and right.
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