Re: Turbo XIV: Fourteen - Game Thread
My interactions will help later on if people pay attention to them, so I want to confront anything at this point just in case.
Turbo XIV: Fourteen - Game Thread
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Re: Turbo XIV: Fourteen - Game Thread
is this part of that playing retroactively plan you talked about in the beginningLeave a comment:
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Re: Turbo XIV: Fourteen - Game Thread
Maybe, but you essentially said "Waste your time and find a quote so I can dispute it afterwards."Leave a comment:
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Re: Turbo XIV: Fourteen - Game Thread
That was some happy gilmore shit right there.this is like one of those obvious ad placements in a show
https://www.youtube.com/watch?v=oQYwFND7rHELeave a comment:
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Re: Turbo XIV: Fourteen - Game Thread
The difference now is I'm in favor of lynch a 0 content inactive because it mechanically helps townLeave a comment:
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Re: Turbo XIV: Fourteen - Game Thread
Also that quote is slightly out of context because I was arguing with haku if it's better to lynch an actual no content inactive or someone who's inactive but has a few posts.
So nice try?Leave a comment:
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Re: Turbo XIV: Fourteen - Game Thread
Hey that was a mystery game, not a game where town has an overwhelmingly high chance to win if seer lives one night.
In general I'm not against lynching inactives, but that game had a massive pool of players and lots of information availible d0. So all things equal it was smarter to lynch based on info rather than inactives, especially since we started -1 because of flashflashLeave a comment:
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Re: Turbo XIV: Fourteen - Game Thread
this is like one of those obvious ad placements in a show
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Re: Turbo XIV: Fourteen - Game Thread
blind beat me to the quoteLeave a comment:
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Re: Turbo XIV: Fourteen - Game Thread
found it.Leave a comment:
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