Idea for the next jTWG

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • rzr
    TWG Veteran
    • Oct 2007
    • 7608

    #16
    Re: Idea for the next jTWG

    BDN, I really hope you're including the special roles among the total human count. Otherwise, wolves might as well not play. Also, if you're still going for the original idea of not playing follow the leader, you're still off. I'm not sure why people aren't getting it, but you can't have special roles in the game without someone going to follow them. As long as they're human. It's either everyone's special, or nobody's special.

    P.S. Shadow, are you really trying to tell me that a game where one wolf against x humans is the easiest wolf victory ever? Because... Yeah.

    Originally posted by darkshark
    Everyone sucks at this game. The second you think you're good is the second you stop trying to get better.
    Originally posted by aperson
    i had a mri the other day it was the best song i heard in years

    Originally posted by Sprite-
    More of a joke than the time I deleted all the credits on the site.
    Originally posted by MinaciousGrace
    yeah my goldfish think im a riot they do this thing where they turn upside down and float to the top of the tank

    i guess their alcohol tolerance isnt as high as mine

    Comment

    • Ruritsu
      FFR Player
      • Mar 2008
      • 479

      #17
      Re: Idea for the next jTWG

      ^Rzr, I don't think his complaint was about bandwagoning players, but was about the whole Seer + Gaurd combo, which would be less possible to do if, there was a chance that there wasn't a gaurd (Or seer for that matte >.>) >_>

      Correct me if I'm wrong Neon...

      Or better yet, just ignore me...
      =__=' My sig was 22 pixels too tall, so this is here instead...

      Comment

      • rzr
        TWG Veteran
        • Oct 2007
        • 7608

        #18
        Re: Idea for the next jTWG

        Well, the balance of BDN's game feels shaky to me. Something about 5 blues on 4 wolves makes me wonder. The Red Miller helps, but... Some sort of cursed human would probably be good. Dunno, it'd be a lot of fun. The thing is, if the humans knock a wolf off in the beginning the wolves are at bad odds. The game could either be great or go quick and suck. Hopefully, it'll be good.

        @ Ruritsu: If he's going for the original goal he's failed miserably. If he's just looking to make a cool game he's succeeded.

        Originally posted by darkshark
        Everyone sucks at this game. The second you think you're good is the second you stop trying to get better.
        Originally posted by aperson
        i had a mri the other day it was the best song i heard in years

        Originally posted by Sprite-
        More of a joke than the time I deleted all the credits on the site.
        Originally posted by MinaciousGrace
        yeah my goldfish think im a riot they do this thing where they turn upside down and float to the top of the tank

        i guess their alcohol tolerance isnt as high as mine

        Comment

        • Brilliant Dynamite Neon
          nobody fiffers anymore.
          FFR Simfile Author
          • Dec 2006
          • 2440

          #19
          Re: Idea for the next jTWG

          Originally posted by rzr
          BDN, I really hope you're including the special roles among the total human count. Otherwise, wolves might as well not play.

          Why on earth would I not include them?

          Also, if you're still going for the original idea of not playing follow the leader, you're still off. I'm not sure why people aren't getting it, but you can't have special roles in the game without someone going to follow them. As long as they're human. It's either everyone's special, or nobody's special.

          Well of course people are going to rely on the blues' powers. That's what they're there for: to help humans. However, the point of this game is to not totally eliminate dependence on blues but diminish it to the point that greens can actually play. There may not be a seer, and even if there is, they might not provide results (especially if there's no guard.) Thus, the rest of the humans are more encouraged to go out and talk to people get info, and check for liars, which is what they're supposed to do.
          Well, the balance of BDN's game feels shaky to me. Something about 5 blues on 4 wolves makes me wonder. The Red Miller helps, but... Some sort of cursed human would probably be good. Dunno, it'd be a lot of fun. The thing is, if the humans knock a wolf off in the beginning the wolves are at bad odds. The game could either be great or go quick and suck. Hopefully, it'll be good.

          Cursed Human would only add another potential confirmed human, which with the format of the game can already climb to 5 - nearly a third of the game's players.

          @ Ruritsu: If he's going for the original goal he's failed miserably. If he's just looking to make a cool game he's succeeded.

          LOL
          white text
          ~ OFFICIALLY RETIRED FROM FFR THE GAME AND FFR TWG ~

          Thanks for the memories, folks. u da bes

          Comment

          Working...