My idea will have some questions, ask them here
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Re: My idea will have some questions, ask them here
I like this game.Comment
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Re: My idea will have some questions, ask them here
Thanks
Apparently a game with all hidden roles has never been tried here. I thought the concept was quite standard in my readings of how Mafia/TWG works on other mediums/sites. Either way, it's part of the game design for a good, but undisclosed reason. It will make it more fun and more balanced.Like the moon over
the day, my genius and brawn are
wasted on these fools. ~Haiku
-BowserComment
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Re: My idea will have some questions, ask them here
That and I want to see what these details will include.
But I can't help but think if it will be balanced or not. Probably but I dunno I'm not sure of where stoic is drawing the line to see where the game goes.
Which is why I want to see it played, going in half blind works well for me XD.Comment
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Re: My idea will have some questions, ask them here
I honestly think that this game has a few too many variables to be totally balanced from the get go. It's really going to end up being, the player(s)/team that puts a decent amount of thought into it, are going to dominate. The roles being hidden is part of the balance. If all roles were public, various thing could and would happen that would break the balance completely. In my above example, 1 special (wolf) power ends up killing 2 humans and resurrecting a wolf. Things like this will be what win the game.That and I want to see what these details will include.
But I can't help but think if it will be balanced or not. Probably but I dunno I'm not sure of where stoic is drawing the line to see where the game goes.
Which is why I want to see it played, going in half blind works well for me XD.
The details that I'm speaking of will generally just be story flavor, but they will explain some things along the way, about the story and about the mechanics of the game. Take, for example: There will be a thing/substance called time fuel. This is what powers all time machines that time traveling roles will posess. At certain points, normally once per day (night) the machine will refine 1 unit of time fuel. This will be what powers the machine for the night's time travel. It is exactly this sort of detail I'm referring too. The numerous small aspects of the idea that are 90% flavor, 10% function.
I think the game will be absolutely amazing. If this doesn't inspire at least a bit more activity at FFR, I think many more people will be taking an "extended break" from TWG here. I know I will.Last edited by StoicRoivaS; 10-4-2006, 06:07 PM.Like the moon over
the day, my genius and brawn are
wasted on these fools. ~Haiku
-BowserComment



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