Head over to the FFR Batch Forum for all the details on how you can get your file into the game. The Artist Permissions forum section will help you find out if FFR has permission to use the song your file goes with.
Re: FFR Community Pack Summer 2011 (Submissions Open)
Originally posted by Gundam-Dude
Otome Ryouran Battle PARTY (BeatofIke)
I'm a little biased review this 'cause it's a restep of nick's file, which I already really liked. This is a much more minimalistic approach, which isn't bad at all, but I feel that it doesn't quite capture the song as well as nick's file did. Regardless of which, it's different enough from his so it's passable. Yes
WTF, this song was already stepped? Same applies with my Here in the Monent file. I swear, both of these files should have never exist in the first place. Sorry if this is random, but can you remove the file? I just wanted your review. Sorry about this.
Originally posted by Gundam-Dude
Caipirinha (IOSYS Remix) (BeatofIke)
The only thing I found strange is that the hold you used to layer the vocals like "oh ho" and "yeah ah" are on the exact same [2] and [3] notes when they are clearly different in pitch. Layering is minimalistic though I'd definitely dig a much more thoroughly layered chart. It's repetitive from the copy paste job and pretty lackluster as a result. If the file was slightly shorter and if the patterns were more varied up, this would be better. I'll have to think about this one. Maybe
This, I definely agree. Rebound told me the same thing, when I asked him to playtest this file. Yes, the song is repetitive and long. Yes, the file could be much better. And yes, I suck at layering and PR, but hell I'm no Light Chancellor. I'm still learning the rules and techniques. I tried to be expressive with this file, but I don't think the file was considered "expressive". Anyway, thanks for the review.
Re: FFR Community Pack Summer 2011 (Submissions Open)
Originally posted by Gundam-Dude
Swear Words (Xayphon)
Unique song choice and file was a wc-esque feel to it. Only commentary is that in the second half of the file you could've really used some hands for emphasis on the prominent percussive hits 'cause jumps don't quite do justice to represent it IMO. A little lackluster but you can't really do much with the song. Yes
Good suggestion, gonna fix that soon along with some other misrythms I found and syncing issues
Re: FFR Community Pack Summer 2011 (Submissions Open)
I wont finish a bunch of difficulties for a 4 min song for a while, so I am planning on cutting it so I can get it done. This is my second simfile that is not a raigquit, so please bear with me if it isn't up to the standard.
Re: FFR Community Pack Summer 2011 (Submissions Open)
Caipirinha (IOSYS Remix) V2 (BeatofIke)
M58 could've used mines to fill up the empty gap. M70, you missed this spot when changing up the vocal holds cause they're both on the same notes still (probably missed it by accident so I can fix this for you). Still on the repetitive side but at least it's more interesting and patterns are varied up. Yes
Final Audition Episode 2-X (Razor)
M32 the [1][12] minijack didn't seem all that necessary since it doesn't emphasize anything and you aren't using it consistently throughout; Shift the pattern around to avoid it. M60 I don't get why you ignored percussion when you decided to layer it at the instance of Beat 247. Beat 258, same deal with that [1][12] minijack being unnecessary. There's a real lack of pitch relevancy in this file, which isn't that major of an issue but the random patterns you've used don't -feel- relevant to the song at hand. My biggest issue with this file is the pattern usage. It's very one tracked and linear so to speak since I'm seeing the exact same one handed trills and staircase patterns over and over again. Where's the pattern variation? The layering for the file itself is passable but this needs reworking in terms of patterns. I suggest playing around with the pitch relevancy to achieve some different patterns. No
Ivory Tower (SulferDragon)
Holds are a tad too long in length, so I'd trim them down a bit. Jacks added a nice scoring factor. However compared to your other 3 submissions, I think this is the weaker of them since it's rather long and repetitive with not too much variation in the song or in layering. I'll think about this one because I want to keep open slots for other simfile authors who have yet to get a file in the pack Maybe
Under the Glass Moon (SulferDragon)
Jacks made this interesting to playthrough and adds scoring factor. Solid and enjoyable file. Yes
Sphere 5 (SulferDragon)
Classic SulferDragon VGM file. No real commentary, both charts are great and fun to play. Yes
Samsara and Paramnesia (SulferDragon)
Classic SulferDragon VGM file. No real commentary, file's great and fun to play. Yes
Magus Night (Kaneh)
I'll be honest but this doesn't seem like a Kaneh file at all, lol. Totally different from what I initially expected coming from you. File's great and enjoyable overall. Yes
Piece of History (bmah)
Rainbow trill at Beat 134 might be hard for beginner-intermediate players. Layering is great and file is enjoyable. Yes
Mosaic (Rebound)
M52-53 is a pretty nasty difficulty spike but it captures the climax well, lol. This file's good for mine dodging practice and is enjoyable to play. Yes
50 file milestone. I think I'll accept up to 5 more files before closing submissions so if you want a file in the pack now's your last chance.
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