Head over to the FFR Batch Forum for all the details on how you can get your file into the game. The Artist Permissions forum section will help you find out if FFR has permission to use the song your file goes with.
Thank you. I honestly would be relatively appreciative if you would do what you would consider to be correct x-mods for the song, that way I can get a better idea of how that should be done.
I would just make a Cmod version so there's nothing wrong with the file. If it's only the Xmods, just make a single BPM version and use the color/drawing tool (lol, just came out haha). I would keep your Xmod version as an exclusive version you can have yourself.
Like if you came out with an individual file pack (Like a 1-25 simfile pack) then you could include it. That way it can be accepted because the Xmods aren't a problem, and you can still have your original version.
Well yeah, I wasn't going to throw it away or anything. And honestly, a static bpm version isn't necessary because if someone wants to c-mod it it does the same thing.
tl;dr It's understepped in some parts, and Kommi doesn't like my x-mods. I'm not real worried about it lol
Well yeah, I wasn't going to throw it away or anything. And honestly, a static bpm version isn't necessary because if someone wants to c-mod it it does the same thing.
tl;dr It's understepped in some parts, and Kommi doesn't like my x-mods. I'm not real worried about it lol
yea that's cool. just saying, if the only real problems are the xmods then just make a static one, the file should definitely be in the pack, I'd play it. The first pack was pretty decent too, I played through each file. Let me know if you're gonna release the BPM changing one too, I wanna give it a shot haha
I'll release it, but it will be separate, since the static one will get into this pack probably.
Kommi, if I can get the other files in on time, I can try to set that back to static. It'll take some time though. Idk. Let me know if you want me to do it or if you will.
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