[Simfile]Dazzling Destiny

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • massflavour
    FFR Player
    • Feb 2007
    • 3102

    #16
    Re: [Simfile]Dazzling Destiny

    good. glad to see my file is getting attention.
    .

    Comment

    • omgitznpv
      cohoooooon
      FFR Simfile Author
      • Aug 2005
      • 6980

      #17
      Re: [Simfile]Dazzling Destiny

      Originally posted by massflavour
      good. glad to see my file is getting attention.
      lol.


      Gap was still wrong. F11 once and that'll be good enough.

      I found some random freezes that followed to nothing. I listened closely and replayed it over and over and found it to be stepped to nothing. Either I'm right, or I'm deaf (which is an actual possibilty).

      Still way overstepped at almost every part at the song, and when you're stepping the theme of the song, some parts are offSYNC. There are a few other places where the arrows are offsync, but its just a few arrows that don't matter too much.

      It works better if you step the whole song to the melody, since it basically dominates the song. During some parts, it's just plain jumpstream, when the melody isn't continuous like that.

      AA'd btw.
      Originally posted by DossarLX ODI
      What's the point of using drugs anyways? I heard they help you relax but that's pretty much it. (Not talking about medicines)

      Comment

      • massflavour
        FFR Player
        • Feb 2007
        • 3102

        #18
        Re: [Simfile]Dazzling Destiny

        alright I'll probably revise it later then.. which freezes are random in your opinion?

        also define overstepped. I think I'm misinterpreting the meaning.
        .

        Comment

        • omgitznpv
          cohoooooon
          FFR Simfile Author
          • Aug 2005
          • 6980

          #19
          Re: [Simfile]Dazzling Destiny

          Originally posted by massflavour
          alright I'll probably revise it later then.. which freezes are random in your opinion?

          also define overstepped. I think I'm misinterpreting the meaning.
          Okay. The freezes around measure 10 (from memory, I'm not sure); basically the ones after the intro, for example.

          Overstepped is like shoving arrows into the song that aren't necessary. For example, if you have some extremely soft ballad or something, with a light but fast rhythm supporting the song, you wouldn't shove jumpstream, stepping to the rhythm and the melody.

          The jumpstream near the end of Pants = oversteppage.
          Originally posted by DossarLX ODI
          What's the point of using drugs anyways? I heard they help you relax but that's pretty much it. (Not talking about medicines)

          Comment

          • massflavour
            FFR Player
            • Feb 2007
            • 3102

            #20
            Re: [Simfile]Dazzling Destiny

            ah well I can hear the sound being held where I put freezes, which is why I put them in. hmm..
            .

            Comment

            • omgitznpv
              cohoooooon
              FFR Simfile Author
              • Aug 2005
              • 6980

              #21
              Re: [Simfile]Dazzling Destiny

              I can hear the synth, but it's not in place with it.
              Originally posted by DossarLX ODI
              What's the point of using drugs anyways? I heard they help you relax but that's pretty much it. (Not talking about medicines)

              Comment

              • stargroup100
                behanjc & me are <3'ers
                FFR Simfile Author
                FFR Music Producer
                • Jul 2006
                • 2051

                #22
                Re: [Simfile]Dazzling Destiny

                Don't listen to omgitznpv. He is trying to change your style of stepping. If you want to step layered jumpstreams and what-not that's up to you.

                Generally, it was an okay file. The beginning jumpstream and the other place that was similar to it was somewhat generic, but it still felt decent, so I guess there's not much of a problem there.

                For a file of this difficulty, more jacks could make it slightly more balanced, but only if they are placed correctly. Most of the freezes are good, but a few are awkward, possibly wrong. Ignore the comment about gap. It varies between computers. I don't see a problem with the quads, so I guess omgitzpnv doesn't like quads? >_>

                Your jump placement in the main melody of the guitar could be more powerful. Also, I think the rhythms of the second guitar solo might be off. I could be wrong though, I didn't check closely. Same with one of the rolls. I don't think I heard, but then again, I only played through it once.

                Btw, it looks nothing like a Patashu file, and certainly does not play like one. Overall, decent file, amazing effort. Good job.
                Rhythm Simulation Guide
                Comments, criticism, suggestions, contributions, etc. are all welcome.

                Piano Etude Demon Fire sheet music

                Comment

                • omgitznpv
                  cohoooooon
                  FFR Simfile Author
                  • Aug 2005
                  • 6980

                  #23
                  Re: [Simfile]Dazzling Destiny

                  Originally posted by stargroup100
                  Don't listen to omgitznpv. He is trying to change your style of stepping. If you want to step layered jumpstreams and what-not that's up to you.

                  Generally, it was an okay file. The beginning jumpstream and the other place that was similar to it was somewhat generic, but it still felt decent, so I guess there's not much of a problem there.

                  For a file of this difficulty, more jacks could make it slightly more balanced, but only if they are placed correctly. Most of the freezes are good, but a few are awkward, possibly wrong. Ignore the comment about gap. It varies between computers. I don't see a problem with the quads, so I guess omgitzpnv doesn't like quads? >_>

                  Your jump placement in the main melody of the guitar could be more powerful. Also, I think the rhythms of the second guitar solo might be off. I could be wrong though, I didn't check closely. Same with one of the rolls. I don't think I heard, but then again, I only played through it once.

                  Btw, it looks nothing like a Patashu file, and certainly does not play like one. Overall, decent file, amazing effort. Good job.
                  I find quads really bitchy so whatever.

                  Meh, I guess I was.
                  Originally posted by DossarLX ODI
                  What's the point of using drugs anyways? I heard they help you relax but that's pretty much it. (Not talking about medicines)

                  Comment

                  • massflavour
                    FFR Player
                    • Feb 2007
                    • 3102

                    #24
                    Re: [Simfile]Dazzling Destiny

                    Originally posted by stargroup100
                    Don't listen to omgitznpv. He is trying to change your style of stepping. If you want to step layered jumpstreams and what-not that's up to you.

                    Generally, it was an okay file. The beginning jumpstream and the other place that was similar to it was somewhat generic, but it still felt decent, so I guess there's not much of a problem there.

                    For a file of this difficulty, more jacks could make it slightly more balanced, but only if they are placed correctly. Most of the freezes are good, but a few are awkward, possibly wrong. Ignore the comment about gap. It varies between computers. I don't see a problem with the quads, so I guess omgitzpnv doesn't like quads? >_>

                    Your jump placement in the main melody of the guitar could be more powerful. Also, I think the rhythms of the second guitar solo might be off. I could be wrong though, I didn't check closely. Same with one of the rolls. I don't think I heard, but then again, I only played through it once.

                    Btw, it looks nothing like a Patashu file, and certainly does not play like one. Overall, decent file, amazing effort. Good job.
                    glad you like it I should make more files.
                    .

                    Comment

                    • bluguerrilla
                      FFR Player
                      FFR Simfile Author
                      • Apr 2006
                      • 3966

                      #25
                      Re: [Simfile]Dazzling Destiny

                      I guess I just meant that it felt like too many sounds were stepped which makes it feel crowded and busy.

                      Overlayered would be more correct I guess... But then again I haven't played it in a couple days so I might not be remembering correctly.

                      I like to overlayer/step my files, too...

                      It's not a bad file, though. Keep at it!

                      Comment

                      Working...