Rhythm game for a smartphone
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Patashu makes Chiptunes in Famitracker:
http://soundcloud.com/patashu/8bit-progressive-metal-fading-world
http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png
Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1)
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Re: Rythum game for a smartphone
The whole app lags far more than its Apple cousin, but the lag is actually more of a delay rather than sudden freezing. Tapulous noticed this, and put an extra setting in the Settings menu that allows you to adjust the timing of the music in relation to the tappers so you can actually get perfects.
During gameplay, if your phone's screen has a different aspect ratio to the iDevices, a black 'dead zone' appears where there is technically non-existent space.Originally posted by apersonyoloComment
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Re: Rythum game for a smartphone
http://maemo.nokia.com/n900/ + http://www.stepmania.com/download.ph...a-linux.tar.gz/pyddr/Beat2xLast edited by fido123; 04-30-2011, 09:04 AM.Comment
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Re: Rhythm game for a smartphone
And also Pulse by Cipher Prime
iPad only but apparently supposed to hit android tooComment
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Re: Rhythm game for a smartphone
Jubeat is available for iPod Touch/iPhone/iPad.
There is also Tap Sonic for iOS and Android. Right now it's Korea only, but there are ways around that on Android and iOS.
The game is P2P, but relatively cheap. Most songs cost 15-30 points to play, and you can buy songs for about 700-1,000 points.
Points go for about 3bucks for 3.3k points and a few other options.
CheersLast edited by SithCait22; 08-17-2011, 10:38 AM.Playing: DJMAX Technika 2
Location: Kalahari Resort, Sandusky Ohio
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