Re: Novo Mundo [10 vs. 11]
I will fight for low 11, just because it has too many tricky parts. The jumpstream is weird and has mini jacks, it's really a mid 10 for most of the file, but the 32nd bursts throughout the song and jumpstream make it a high 10. It's also at an awkward BPM that requires lots of control...you can't speed up your playing and expect not to pull tons of goods, something that I can afford to do in the Lawn Wake jumpstreams, I can just blitz them. Then there's the wall, it's too slow to jumptrill but just fast enough that you have to have both speed and accuracy to AAA, it also starts on a jump right after some heavy jumpstream. That pushes it up to an 11, arguably the lowest, but nonetheless an 11.
I will fight for low 11, just because it has too many tricky parts. The jumpstream is weird and has mini jacks, it's really a mid 10 for most of the file, but the 32nd bursts throughout the song and jumpstream make it a high 10. It's also at an awkward BPM that requires lots of control...you can't speed up your playing and expect not to pull tons of goods, something that I can afford to do in the Lawn Wake jumpstreams, I can just blitz them. Then there's the wall, it's too slow to jumptrill but just fast enough that you have to have both speed and accuracy to AAA, it also starts on a jump right after some heavy jumpstream. That pushes it up to an 11, arguably the lowest, but nonetheless an 11.






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