[Suggestion] Good Counter

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  • #46
    Resident Rock Climber
    TC_llama499
    • Feb 2008
    • 1573

    Re: [Suggestion] Good Counter

    Originally posted by TC_Halogen
    What about a set of checkboxes to choose which ones we would and would not want?
    This +1

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    • #47
      Lombax Connoisseur
      flipsta_lombax
      • May 2006
      • 2556

      Re: [Suggestion] Good Counter

      Just leave out the combo count for me and it's all a good idea. Raw scores never did anyone good, lol.

      All in all, p/g/a/m/b is enough.

      EDIT: Actually, to be frank with you all, looking at the raw score is always something that I am used to. For example, if I get anything other than a perfect, the '0' at the end becomes a '5'. But w/e...
      Last edited by flipsta_lombax; 11-12-2008, 06:28 PM.
      Best FGO: Time To Eye{3-0-0-0}

      Best SCORE: Husigi Usagi Milk Tei {16-1-2-8}

      Comment

      • #48
        FFR Veteran
        Ground_Breaker
        • Jun 2007
        • 789

        Re: [Suggestion] Good Counter

        Originally posted by flipsta_lombax
        EDIT: Actually, to be frank with you all, looking at the raw score is always something that I am used to. For example, if I get anything other than a perfect, the '0' at the end becomes a '5'. But w/e...
        Well, having to look at the raw score and see if it's a zero or a five on the end became so annoying that I made the original thread proposing the counter in Halogen's sig. It's too much thinking to have to do while focusing on the patterns. Also, just because you have a zero on the end doesn't necessarily mean you have zero goods, you could have two, but there's no way to tell without doing way more thinking about the pre-adjusted score in relation to the current combo than I want to be doing. You can just glance down at the counter, and if you have a row of zeroes, you've AAA'd so far.

        IMO, people can become just as used to the counter as they've become used to having to interpret the pre-adjusted score. The goal here is to make things simpler, not more complicated.

        Also, I'm all for the row of checkboxes Halogen suggested that will allow you to only see certain accuracies, not see your current combo, etc.
        fgsfds

        Comment

        • #49
          FFR Veteran
          makdaddy
          • Mar 2003
          • 1688

          Re: [Suggestion] Good Counter

          Originally posted by TC_Halogen
          What about a set of checkboxes to choose which ones we would and would not want?
          k. this. might be a little more complicated to code, but w/e

          Comment

          • #50
            FFR Player
            Card Man
            • Feb 2008
            • 645

            Re: [Suggestion] Good Counter

            Epic! I support this.

            Comment

            • #51
              Rhythm game specialist.
              FFR Simfile Author
              FFR Music Producer
              TC_Halogen
              • Feb 2008
              • 19376

              Re: [Suggestion] Good Counter

              Originally posted by makdaddy
              k. this. might be a little more complicated to code, but w/e
              Hahaha, I think I went a bit too far with the consideration of optional choices. XD

              Comment

              • #52
                FFR Veteran
                Ground_Breaker
                • Jun 2007
                • 789

                Re: [Suggestion] Good Counter

                Originally posted by TC_Halogen
                Hahaha, I think I went a bit too far with the consideration of optional choices. XD
                I actually like that idea.
                fgsfds

                Comment

                • #53
                  FFR Player
                  AOD_ELEMENT
                  • Jan 2007
                  • 1672

                  Re: [Suggestion] Good Counter

                  this would be cool but not in the score box area. somewhere to the left or right of the arrows so it is visible while playing instead of looking down at your score.

                  Comment

                  • #54
                    FFR Player
                    gausmaster
                    • Jun 2006
                    • 213

                    Re: [Suggestion] Good Counter

                    Originally posted by makdaddy
                    I say cut it down to a g/a/m/b counter (the perfects could get distracting)

                    and you got my vote!

                    That is an amazing idea.
                    You have my vote.


                    FC=400

                    Originally posted by Tasselfoot
                    i like to do heroin. is that a bad habit?
                    Originally posted by EnR
                    I tend to masturbate while playing.
                    Originally posted by MrRubix
                    17.374

                    im so drnkl

                    Comment

                    • #55
                      Old-School Player
                      Coolgamer
                      • Sep 2003
                      • 677

                      Re: [Suggestion] Good Counter

                      Solely to make tokens easier, I support this thread.




                      Originally posted by Synthlight
                      St1cky only proves that he has no life and that his parents are alcoholics. They probably abused him with rubber duckies when he was a baby. Why else would you exploit scores on FFR?

                      Comment

                      • #56
                        Custom User Title
                        Wineandbread
                        • Oct 2007
                        • 2105

                        Re: [Suggestion] Good Counter

                        +Support
                        Originally posted by Gundam-Dude
                        my semen is flying through the air as we speak
                        We climb up a lot of ladders, and fall down a lot of chutes.

                        Taking "all" oddjobs! PM me requests. Requests filled: 2 last active Mar. 6th, 2017


                        Keep it real pls. Will deny requests I cannot manage.


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                        • #57
                          Rhythm game specialist.
                          FFR Simfile Author
                          FFR Music Producer
                          TC_Halogen
                          • Feb 2008
                          • 19376

                          Re: [Suggestion] Good Counter

                          Originally posted by Ground_Breaker
                          I actually like that idea.
                          Well in that case, then I'll leave the idea out there.

                          For those of you who don't want to search for what it was, basically it was just a suggestion of making certain counters optional by checking them off somewhere in the settings menu.

                          Comment

                          • #58
                            FFR Veteran
                            Ground_Breaker
                            • Jun 2007
                            • 789

                            Re: [Suggestion] Good Counter

                            Having the ability to turn the display of certain accuracies on or off makes the whole thing more user-friendly, and like I always say, this is supposed to make things simpler, not more complicated.
                            fgsfds

                            Comment

                            • #59
                              FFR Player
                              zero321
                              • Feb 2006
                              • 31

                              Re: [Suggestion] Good Counter

                              Sounds really cool.. But just a thought, if it was down below as the raw score is now, wouldn't it kinda pose the same problem of having to look down? Yeah you wouldnt have do figure out if your score that ends in a zero is all perfects and not an even number of goods, but you'd still have to take your eyes rather far from the cursors..

                              And just another thought, some/ alot of the skill tokens require you do do some pretty hard stuff regarding not getting a certain amount of accuracy type and such, so wouldn't this make getting them so much easier? Which will probebly result in admin's feelngs to not do it?.. Perhaps just a color or something, or a check box that says something like AAA until you get your first good, then it knocks it down to FC or something like that, so you know when you mess up but doesn't tell you exactly how good you're doing? Just some thoughts...
                              Out using new time machine.. Be back yesterday.

                              Comment

                              • #60
                                Don't forget me
                                kmay
                                • Jan 2007
                                • 6535

                                Re: [Suggestion] Good Counter

                                i would love this, but it would make even more lag for me. still i would get used to it. +10

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