64 bit FFR

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  • #16
    FFR Player
    Nintendo_Rulez
    • Aug 2003
    • 32

    Re: RE: Re: RE: 64 bit FFR

    Originally posted by lightdarkness
    Removing the box would result in a .00000000000000000000000000000000001 second faster load time, why not leave it in the game for us to possibly use it in the future.

    To make people stop asking what it does, of course! (Keep in mind the sort of people who ask are the sort of people who don't read stickies)


    And if you intend to use it in the future, you could just cut it out, and paste it into a separate .fla which could easily be reincorporated once you decide to use it again.







    Also, shouldn't FFR64 be rated AO, not T? After all, there is some huge controversy brewing about its "cold tea" hack.

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    • #17
      FFR Player
      Linkisdoomed
      • May 2004
      • 594

      RE: Re: RE: Re: RE: 64 bit FFR

      Dubidubidubdubdub, dubidubi-yeah-yeahhh.

      -Mr. 1up-

      R^3 Skin God
      R^3 Engine Skin Curator

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      • #18
        Admiral in the Red Army
        Afrobean
        • Dec 2003
        • 13262

        Re: RE: Re: RE: Re: RE: 64 bit FFR

        Originally posted by Linkisdoomed
        Dubidubidubdubdub, dubidubi-yeah-yeahhh.

        -Mr. 1up-
        I don't need your love ANYYYMOOOORRREEEE.

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        • #19
          FFR Simfile Author
          FFR Simfile Author
          Spazzbite
          • Jan 2003
          • 2181

          RE: Re: RE: Re: RE: Re: RE: 64 bit FFR

          Slap some beach rock on me, baby!

          Why take the code box out when we can leave it in? It's not that big of a deal if every now and then someone asks what it is.

          And FFR should be rated M due to the graphic knife-throwing scenes, and footage of Bum Fights.

          Originally posted by Quicker
          shades don't break unless you break them.

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