Velocity engine lag issue.

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  • #1
    D7 Elite Keymasher
    RB_Spirit
    • Jul 2009
    • 684

    Velocity engine lag issue.

    I'm positive i'm not the only one dealing with this issue, however i haven't stumbled across any solutions for this lag. Basically it's as if i'm in safe mode using "Arrow slow-down" but i'm not, i can't even play in the velocity engine as it stands, and this is the engine i'm most use to. I can't adapt within 6 hours for round 3 of the 8th official tournament, is this a server sided bug, or could this possibly be on my end? Any suggestions would be appreciated~
    Originally posted by Callipygian
    There's always some issue you can find with the exact terminology of a game. In fact, let me here make a case that the current system has racist undertones:
    Blackflags are worse than whiteflags and AAA's are indicated as yellow in R^3, suggesting that a perfect score is Asian.
  • #2
    Sic itur ad astra
    FFR Simfile Author
    Netjet!
    • Jan 2008
    • 4721

    Re: Velocity engine lag issue.

    I've read from other people that because of increased traffic for the tourney the engine is getting more overloaded than usual (?_? not sure if true) so I don't really think its much on your end... try using Flash 9 instead of 10/11 as it's been said to reduce lag for some. Adjusting quality settings as always could work too.
    RIP Steve Van Ness <3

    Comment

    • #3
      Marble Eater
      m0de
      • Jan 2006
      • 1437

      Re: Velocity engine lag issue.

      Originally posted by Netjet!
      I've read from other people that because of increased traffic for the tourney the engine is getting more overloaded than usual (?_? not sure if true)
      not true. ive said this before, that no matter how many people are playing ffr at one time, it will not cause ingame lag. the engine preloads the entire engine, and song prior to playing. if there were a ton of people trying to play, say 6000 people online playing at once, it would just make loading the songs take longer.

      the problem is likely due to the tournament dashboard, since this exact same issue occurred during the last official. i could be wrong, but i dont see any other explanation.

      my 2cents~

      Comment

      • #4
        Aficionado of Awk
        d4u7211
        • Oct 2006
        • 1276

        Re: Velocity engine lag issue.

        honestly, my only fix that has seemed to help monumentally (i mean occasional lag spikes to large bouts of lag --> absolutely no lag in any engine, standalone or not, even in mp) is to run the game on a linux machine. i installed lubuntu dualbooted alongside my win7, and ffr runs like a boss on lubuntu.
        Hardpain of Hell RELEASED!!!

        Comment

        • #5
          Marble Eater
          m0de
          • Jan 2006
          • 1437

          Re: Velocity engine lag issue.

          Originally posted by d4u7211
          honestly, my only fix that has seemed to help monumentally (i mean occasional lag spikes to large bouts of lag --> absolutely no lag in any engine, standalone or not, even in mp) is to run the game on a linux machine. i installed lubuntu dualbooted alongside my win7, and ffr runs like a boss on lubuntu.


          think velo/zag needs to look into the issue :\

          Comment

          • #6
            Sic itur ad astra
            FFR Simfile Author
            Netjet!
            • Jan 2008
            • 4721

            Re: Velocity engine lag issue.

            Originally posted by m0de
            not true. ive said this before, that no matter how many people are playing ffr at one time, it will not cause ingame lag. the engine preloads the entire engine, and song prior to playing. if there were a ton of people trying to play, say 6000 people online playing at once, it would just make loading the songs take longer.
            ah I see, still it sucks
            RIP Steve Van Ness <3

            Comment

            • #7
              Doing the wrong thing the right way since 2010.
              FFR Simfile Author
              FFR Administrator
              Velocity
              • Jul 2007
              • 1821

              Re: Velocity engine lag issue.

              Try debug versions of standalones and see how it handles.
              http://www.mediafire.com/?v8feljrglcpbr

              Comment

              • #8
                Flag Master
                ~Zeta~
                • Oct 2010
                • 2165

                Re: Velocity engine lag issue.

                doesn't change a thing.

                Comment

                • #9
                  ☆~{2D <3}~☆
                  FontSize72LOL
                  • Nov 2007
                  • 841

                  Re: Velocity engine lag issue.

                  If you cant fix the lag with velo, try this: Go into R^2, change the arrow receptor spacing from 80 -> 70. Enable Show Screencut and go into Editor mode: Change the screen cut to something like this: http://i.imgur.com/ZFjtngc.jpg. Disable "Show 'Amazing' Accuracy, and use Metal Noteskin. You'll have to mess around with Speed Mods to find whatever you're comfortable with but this should be ok.

                  Make sure you're using regular FP9 and this should play similar to velo.



                  Get Kancho'd


                  Comment

                  • #10
                    User1176756

                    Re: Velocity engine lag issue.

                    This is me and my computer, but I've been using Gamebooster with Flash 11. 80% of the time I get a smooth run, while the other 20% I get lag spikes that will linger throughout the entire song. I lag worse on Flash 9.

                    Comment

                    • #11
                      Backlogger of Hobbies
                      JohnRedWolf87
                      • Dec 2007
                      • 968

                      Re: Velocity engine lag issue.

                      Have you tried FFRAnotherWay on Flash 8 yet? That seems to work for me.

                      xBBx Takedown's First Tournament - 2nd Place (Beginner)
                      ZC_Wolfy's Birthday Tournament - 3rd Place (Novice)
                      Dragons_Fury One Division Higher Tourney - 2nd Place (Novice)
                      Samurai7694's Ultimate Enduring Fabulous Tournament - 3rd Place (D1)
                      Dark_Chrysalis' 1st FFR Bowl - 2nd Place (D1), 13th place overall
                      Panic4Me and MrMagic's Thanksgiving Tournament - 2nd Place (D1)

                      Comment

                      • #12
                        aka Haku
                        Hakulyte
                        • Jul 2005
                        • 4750

                        Re: Velocity engine lag issue.

                        Originally posted by badman7772
                        This is me and my computer, but I've been using Gamebooster with Flash 11. 80% of the time I get a smooth run, while the other 20% I get lag spikes that will linger throughout the entire song. I lag worse on Flash 9.
                        +1.

                        Comment

                        • #13
                          Rhythm game specialist.
                          FFR Simfile Author
                          FFR Music Producer
                          TC_Halogen
                          • Feb 2008
                          • 19510

                          Re: Velocity engine lag issue.

                          Originally posted by d4u7211
                          honestly, my only fix that has seemed to help monumentally (i mean occasional lag spikes to large bouts of lag --> absolutely no lag in any engine, standalone or not, even in mp) is to run the game on a linux machine. i installed lubuntu dualbooted alongside my win7, and ffr runs like a boss on lubuntu.
                          ^^^^

                          I totally forgot that I had Ubuntu 10.04 on the laptop that I'm using -- I might try and get the internet connection up and running on that again so that I can play FFR a bit more smoothly, haha.

                          As far as any other solutions, I can't quite see one in sight... this lag issue came up in the last tournament and randomly disappeared.

                          Comment

                          • #14
                            new hand moves = dab
                            FFR Simfile Author
                            dAnceguy117
                            • Dec 2002
                            • 10129

                            Re: Velocity engine lag issue.

                            lag in Velocity
                            no lag in R^2 or R^3

                            is the impression I'm getting. what's the concensus on Legacy? I switched from Velo to Legacy for a couple rounds in the 7th Official.

                            edit: assuming Windows. you could try dual-booting a Linux distro if you wanna try that and still keep your stuff

                            Comment

                            • #15
                              D7 Elite Keymasher
                              RB_Spirit
                              • Jul 2009
                              • 684

                              Re: Velocity engine lag issue.

                              Thanks for all the suggestions guys, i appreciate it! have helped me out a great deal, if this thread needs to be closed due to spam, go ahead. Theirs really no use for it anymore FOR ME, however it may come in handy for other people dealing with the same issues. Thanks again!~
                              Originally posted by Callipygian
                              There's always some issue you can find with the exact terminology of a game. In fact, let me here make a case that the current system has racist undertones:
                              Blackflags are worse than whiteflags and AAA's are indicated as yellow in R^3, suggesting that a perfect score is Asian.

                              Comment

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