Re: So when did Darkshark become a multipleyer mod?
the problem is that the admins dont realize how much spamming actually goes on in mp. even when those people were active, there were still many large gaps where there werent mods for 6-8 hours in mp.
Re: So when did Darkshark become a multipleyer mod?
Then they need to get some seriously realiable people that are constantly on everyday all the time. I agree that the spamming and hacking is stupid as hell and it is not some little thing. It is much more then it looks. And the I can't get contact with the current mods cause they aren't on AIM as much.
Re: So when did Darkshark become a multipleyer mod?
exactly. mp is the only thing that i do in ffr now and i hate it when i have to beg tass or any admin to kick or ban someone because the mods aren't on. i'm not saying that each individual mod has to be in mp constantly, but at least have enough reliable ones that are either in mp a long time, or at least signed on to an instant message service most of the time.
Re: So when did Darkshark become a multipleyer mod?
Oh jim, not really that either. Been doing both a bit more lately, and modding I've been doing a ton of for the last few weeks.
Yes, we do have two new mods, that replaced Shash and Kit-.
Re: So when did Darkshark become a multipleyer mod?
Originally posted by scottish
Quit the Malarchy
/agree. While we all (i'm sure) would make good multiplayer and forum mods, Its the Admin's perogative to pick people they think best suited for the job, don't beg for it.
AAA's = 800
Originally posted by V
Manti, I apologize for insulting you. Let the record show that I am a prickass douche, and not only that, but that I am a terrible player.
Re: So when did Darkshark become a multipleyer mod?
This situtation is entirely the opposite. They seem to just pick either people they personally like or just good players. If anything, I could be picked as a chat mod and it would be the most retarded decision in the world cause I never step my foot in vid chat ever usually.
Re: So when did Darkshark become a multipleyer mod?
o****.
EDIT:
O****
Last edited by Black Yoshi; 08-30-2007, 04:14 PM.
Reason: O****!!
Originally posted by Kairon
Holy ****ing ****balls ****-**** son of a mother****ing ****tastic dump**** ****ing **** hippopotamus ****-dancing bull**** leprechaun-smashing ****-nipples ****-****ing panda-****ing mellow-****ing-yellow ****-eating ****-jumping Jesus Christ Superstar on a pogo stick.
Re: So when did Darkshark become a multipleyer mod?
Worthless?
You would really think that all of us would unanimously pick a mod that would be worthless? Wow, you guys really need to change your ways of looking how we select people.
First of all, most of us are on a lot of the day. I have been on for 4+ hours a day for the last two weeks. Kat comes on quite a lot too. Tiffany is gone. Shash is gone. Tass has a billion things to do. Rebirth is on at night. We have things sorted out, we picked two new mods. No need to complain.
Secondly, having the mod title doesn't come with the responsibility of being on 9 hours a day. Most of us are on AIM/MSN and can be reached easily. That's not something to complain about either. If we're not on, it's the community's responsibility to report it to us, if you don't want to, simply deal with it. It's simple.
Give it a few days and you guys will see that everything is absolutely ok.
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