Ingame Song Information

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  • #226
    Retired BOSS
    FFR Simfile Author
    Tasselfoot
    • Jul 2003
    • 25185

    Re: R1 - Actual Song Difficulties V2

    it isn't that hard to FC... PAing it seems to be a tiny bit tricky. I'd put it equal to MoG.
    RIP

    Comment

    • #227
      ★★★★★
      FFR Simfile Author
      FFR Music Producer
      jimerax
      • Nov 2003
      • 8185

      Re: R1 - Actual Song Difficulties V2

      Yea true, basically simple patterns but a bit tricky for PA.

      I'd put this above Tribal, a bit easier than low 5 songs like carrousel or dot death.
      umm no way putting this on 4 for the speed/density.

      p.s.
      I'm thinking of adding new 1 to 99 difficulty rating on EVERY song.
      According to this rating, for ex, Mario/Trip is 1, SZR is 24, CIA is 60, FOTB is 80, OMW is 95.
      Does anyone like this idea?
      Last edited by jimerax; 11-7-2006, 11:11 AM.

      Comment

      • #228
        TWO THOUZAND COMBO
        FFR Simfile Author
        Shashakiro
        • Aug 2005
        • 9082

        Re: R1 - Actual Song Difficulties V2

        Nah, it gets a little too hard to gauge where things should go when you have 100 different possibilities...relative to each other is one thing, but 100 seperate ratings is a lot harder.
        4th Official FFR Tournament - Master division champion!

        Originally posted by Boogiebear
        use ur bain. Itz there for a reason.

        Comment

        • #229
          FFR Veteran
          windsurfer-sp
          • Apr 2005
          • 1974

          Re: R1 - Actual Song Difficulties V2

          The 1-99 idea sounds ok but I would use it as a beta along side the chardish scale.
          Orbb fan club.
          White text society.

          Comment

          • #230
            ★★★★★
            FFR Simfile Author
            FFR Music Producer
            jimerax
            • Nov 2003
            • 8185

            Re: R1 - Actual Song Difficulties V2

            Yea it will be added as a sub scale since it's not complete yet, plus it's only for the detail information.
            So we have those ratings.

            - Chardish Scale (1-6, 6 grade)
            - Advanced Chardish Scale (1.0-6.0, 11 grade) / Ingame Rating (Beginner-Guru, 11 grade)
            - Detailed Scale (1-99, 99 grade)

            Comment

            • #231
              Fractals!
              igotrhythm
              • Sep 2004
              • 6535

              Re: R1 - Actual Song Difficulties V2

              Maybe it's just that I suck at jumpstreams, but Sensorium isn't an 8-footer like the announcement on the homepage says it is...otherwise it'd be paddable. I'm thinking either 4.5 or 5 on the Chardish scale, leaning towards 5.
              Originally posted by thesunfan
              I literally spent 10 minutes in the library looking for the TWG forum on Smogon and couldn't find it what the fuck is this witchcraft IGR

              Comment

              • #232
                TWO THOUZAND COMBO
                FFR Simfile Author
                Shashakiro
                • Aug 2005
                • 9082

                Re: R1 - Actual Song Difficulties V2

                Originally posted by igotrhythm
                Maybe it's just that I suck at jumpstreams, but Sensorium isn't an 8-footer like the announcement on the homepage says it is...otherwise it'd be paddable.
                Max Forever is rated an 8 on this scale...this isn't the DDR/ITG scale.

                I'm thinking low-mid 4.5, not really sure though.
                4th Official FFR Tournament - Master division champion!

                Originally posted by Boogiebear
                use ur bain. Itz there for a reason.

                Comment

                • #233
                  FFR Player
                  LoneDancer
                  • Sep 2003
                  • 62

                  Re: R1 - Actual Song Difficulties V2

                  What I like about the 1-99 scale is that instead of just allowing a vague comparison (this song is harder than this one), it ups the detail of the comparison (this song is *this* much harder than this one).

                  Comment

                  • #234
                    Retired BOSS
                    FFR Simfile Author
                    Tasselfoot
                    • Jul 2003
                    • 25185

                    Re: R1 - Actual Song Difficulties V2

                    i see as it being RIGHT at the top of the 4s. almost equal to max forever... for different reasons. definately easier than CIA or fantran. but harder or equi hard as Visions/Max Forever. I'd put it right at the top of the 4s... which is Very Difficult... which is exactly what I listed it as in the game.

                    go me.
                    RIP

                    Comment

                    • #235
                      ★★★★★
                      FFR Simfile Author
                      FFR Music Producer
                      jimerax
                      • Nov 2003
                      • 8185

                      Re: R1 - Actual Song Difficulties V2

                      agreed with tass, it's right around MAX Forever.

                      I hope ingame rating will get better lol.

                      Comment

                      • #236
                        Falcon Paaaauuuunch!!!!!!
                        FFR Simfile Author
                        Doug31
                        • Jun 2004
                        • 6811

                        Re: R1 - Actual Song Difficulties V2

                        Tass is the one that determines the ingame ratings? I thought it was whoever made the stepfile. I also think the new song is around max forever, but I'd put it right below max forever, because I think longer is, in a way, harder.

                        Comment

                        • #237
                          TWO THOUZAND COMBO
                          FFR Simfile Author
                          Shashakiro
                          • Aug 2005
                          • 9082

                          Re: R1 - Actual Song Difficulties V2

                          Level admins determine ingame rating now.

                          A revamp of the ingame difficulties may happen sometime in the future.
                          4th Official FFR Tournament - Master division champion!

                          Originally posted by Boogiebear
                          use ur bain. Itz there for a reason.

                          Comment

                          • #238
                            Retired BOSS
                            FFR Simfile Author
                            Tasselfoot
                            • Jul 2003
                            • 25185

                            Re: R1 - Actual Song Difficulties V2

                            yup. Shash and I can now easily change the ingame difficulties.
                            RIP

                            Comment

                            • #239
                              ★★★★★
                              FFR Simfile Author
                              FFR Music Producer
                              jimerax
                              • Nov 2003
                              • 8185

                              Re: R1 - Actual Song Difficulties V2

                              cool.

                              After that will the songs be grouped by difficulty instead of the genre like spin it up?
                              The only problem now is Dance has way too many songs.

                              Comment

                              • #240
                                FFR Veteran
                                windsurfer-sp
                                • Apr 2005
                                • 1974

                                Re: R1 - Actual Song Difficulties V2

                                No plz dont group songs by diffculty even if the advanced chardish scale is used. Song genres are good way to sort the songs.

                                I think that the way to combat the problem of to many songs in dance is the ability to self-sort the songs eg. artist, diffculty, song name, date added etc....

                                I was thinking of asking Tass if he would think about sorting out the songs some time into some logical order.
                                Orbb fan club.
                                White text society.

                                Comment

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