Song of the week - Gradeus

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  • Bahamut-X
    FFR Player
    FFR Simfile Author
    • Nov 2004
    • 3399

    #61
    Haha, retards. This stepfile is not garbage, it's just mediocre. I agree the jacks shouldn't be there, but other than that what's wrong with it? The 16 patterns are well-known and flow excellently, the jump stuff can be repetitive but it doesn't make the sim bad. The sim was made to the song.

    PS This song is really fucking good.

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    • stlunatic0124
      FFR Player
      • Feb 2005
      • 3228

      #62
      Umm i love this song. The steps are so much fun. Just because they're too quick for some of you doesn't mean you have to hate it. I enjoy the jumps. Only thing that makes me angry is the 2nd jack, but I guess jacks are needed to make some songs harder..

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      • ZeroFuser
        FFR Music Producers
        FFR Music Producer
        • Sep 2004
        • 27

        #63
        In response to igotrhythm.

        You're actually pretty close with that adventure game comment. The full, 6 minute version of Gradeus has a choreographed RPG cut-scene to go along with it. Our Dev team hasn't gotten to that game yet, though. In fact, I digress that it is in fact somewhat repetitive, but if you were to actually see the cut-scene that is supposed to go along with it, it fits. That's why Gradeus can appear to be such a repetitive song. The main function of the lead synth was indeed to "entrance" the player, but still hammer away relentlessly. Repetitive? Alright, sure. The best synth I've ever created? Yeah. Seriously.
        Thanks guys,
        - ZeroFuser.

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