STEPOCALYPSE (Official Thread)

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  • #46
    ur worst nitemare
    FFR Simfile Author
    lurker
    • Jan 2003
    • 1659

    Re: STEPOCALYPSE (Official Thread)

    Originally posted by Guilhermeziat
    Btw, can you guys organize the songs in a pack, so i dont need to waste as much time searching for them?
    forthcoming, tiers should be tonight while PUSH IT will probably be tomorrow
    the intro screencaps are gonna have to chang

    Originally posted by Moogled
    I interpreted "Fail on isn't going to be a rule necessarily, but it's highly recommended to save time." as "if you fail your score is disqualified, so you may as well leave fail on to get back to song select more quickly"
    woah woah woah i never said this
    fail scores are allowed to be submitted, i said don't use fail off because it wastes time i got fail off and fail at the end of the song confused, fail off will not in fact be allowed
    pretty much no one is going to pass every song in the two sets so it should not be a deciding factor in competing
    on that note life 4/2 is going to be forced so thanks for pointing that out
    Last edited by lurker; 09-10-2014, 05:49 PM.
    some feathery f**k

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    • #47
      FFR Player
      Moogled
      • Jul 2009
      • 52

      Re: STEPOCALYPSE (Official Thread)

      I don't understand, on my theme (staiain 3.95 mod) if you have fail off the only difference in the score is whatever letter rank you get is changed to E, where would the time waste come from?

      I'm going to test the behaviour of leaving fail on, but if I remember correctly it sends you straight back to song select without letting you see your score

      edit: confirmed on staiain v12 and 3.95 default
      Last edited by Moogled; 09-10-2014, 05:50 PM.
      my packs StepMix dump resteps
      Jumpjack resteps
      thanks to leo137 for BPM flux fixer

      Comment

      • #48
        ur worst nitemare
        FFR Simfile Author
        lurker
        • Jan 2003
        • 1659

        Re: STEPOCALYPSE (Official Thread)

        sm5's default fail behavior kicks you out of the song immediately but lets you get a screenshot of your score, i forgot that 3.95 was different in that respect
        Last edited by lurker; 09-10-2014, 06:27 PM.
        some feathery f**k

        Comment

        • #49
          FFR Player
          _STROUT_
          • Feb 2014
          • 29

          Re: STEPOCALYPSE (Official Thread)

          It's times like this that make me wish I wasn't bad at this game so I could stand a chance in this, looks fun as hell

          Comment

          • #50
            Rhythm game specialist.
            FFR Simfile Author
            FFR Music Producer
            TC_Halogen
            • Feb 2008
            • 19510

            Re: STEPOCALYPSE (Official Thread)

            Originally posted by lurker
            sm5's default fail behavior kicks you out of the song immediately but lets you get a screenshot of your score, i forgot that 3.95 was different in that respect
            For 3.95 users, do the following:
            - open Metrics.ini
            - Ctrl+F (find) ShowEvaluationOnFail
            - change the value so that it is equal to 1, instead of 0.

            EDIT: wait, that's not working? the fuck

            will post again later
            Last edited by TC_Halogen; 09-10-2014, 09:19 PM.

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            • #51
              ur worst nitemare
              FFR Simfile Author
              lurker
              • Jan 2003
              • 1659

              Re: STEPOCALYPSE (Official Thread)

              Uploaded the files for the first set! The second set should be up by the end of this week. I already adjusted the rule about beginning the set so that you can actually play the files in the set beforehand.
              The qualifiers will remain a secret until the day of.
              some feathery f**k

              Comment

              • #52
                Banned
                FFR Simfile Author
                choof
                • Nov 2013
                • 8596

                Re: STEPOCALYPSE (Official Thread)

                nice graphics dicklord

                Comment

                • #53
                  Banned
                  FFR Simfile Author
                  choof
                  • Nov 2013
                  • 8596

                  Re: STEPOCALYPSE (Official Thread)

                  lol pancaks are you really dropping out
                  I'm worse than you and I'm still gonna play
                  don't be a lil wimp
                  Last edited by choof; 09-10-2014, 10:57 PM.

                  Comment

                  • #54
                    Rhythm game specialist.
                    FFR Simfile Author
                    FFR Music Producer
                    TC_Halogen
                    • Feb 2008
                    • 19510

                    Re: STEPOCALYPSE (Official Thread)

                    oh while i'm here

                    ATTN 3.95 users

                    Adding a timestamp to results screen:
                    - I wanted to do this with only embedded lua inside of a XML, but I was too impatient to get it working properly since I'm not used to drawing text from variables inside of the embedded structures since the way it works is kinda weird sometimes...

                    ANYWAY
                    - a.) create a text document inside of your Scripts folder and save it as whatever name you want; make sure the file has a .lua extension. Mine is just called other.lua and I will refer to that file accordingly.

                    - b.) open other.lua and add the following:
                    Code:
                    -- Timestamp
                    function Timestamp ( actor )
                    	Trace ("Timestamp")
                     local month = MonthOfYear();
                     local text = string.format("%s %d, %d - %.2d:%.2d:%.2d", MonthToString(month - 1), DayOfMonth(), Year(), Hour(), Minute(), Second() );
                    
                     actor:settext( text )
                    end
                    Save and close the file.

                    - c.) navigate to the following: Themes\(your theme here)\BGAnimations\

                    Inside of the BGAnimations folder, create a folder called ScreenEvaluationStage overlay, and open it.

                    - d.) While inside of ScreenEvaluationStage overlay: create a text document, and save it as default.xml. Inside of that file, add this:

                    Code:
                    <BitmapText
                    	Font="_Arial 14 Shadow"
                    	Text=""
                    	OnCommand="y,10;x,SCREEN_WIDTH-5;zoom,.5;horizalign,right;shadowlength,0.1"
                    	InitCommand="playcommand,Update"
                    	UpdateCommand="%Timestamp"
                    />
                    NOTE: The font that is used here is pulled from the Fonts folder of my theme. In my case, the font used is _Arial 14 shadow 16x16.png -- you do not need to indicate the spritesheet size (16x16) or the file extension. Replace the font accordingly if _Arial 14 Shadow does not apply to you.

                    Save the file and close.

                    If everything works properly, you should get the timer to display on the top right like so:


                    Hopefully this helps!
                    Last edited by TC_Halogen; 09-10-2014, 10:58 PM.

                    Comment

                    • #55
                      FFR Player
                      Wafles
                      • Feb 2013
                      • 1988

                      Re: STEPOCALYPSE (Official Thread)

                      Originally posted by choof
                      lol pancaks are you really dropping out
                      I'm worse than you and I'm still gonna play
                      don't be a lil wimp
                      im not dropping out, lurker clarified and i'm cool with it as is now

                      also i'm pretty sure you're a lot better than me lol...
                      Last edited by Wafles; 09-10-2014, 11:05 PM.

                      http://smleaderboards.net/profile/view/Wafles

                      Comment

                      • #56
                        Banned
                        FFR Simfile Author
                        choof
                        • Nov 2013
                        • 8596

                        Re: STEPOCALYPSE (Official Thread)

                        maybe at solo

                        Comment

                        • #57
                          FFR Player
                          PolygonEater
                          • Jul 2011
                          • 67

                          Re: STEPOCALYPSE (Official Thread)

                          In please :s

                          Comment

                          • #58
                            FFR Player
                            James May
                            • Oct 2012
                            • 3821

                            Re: STEPOCALYPSE (Official Thread)

                            Originally posted by _STROUT_
                            It's times like this that make me wish I wasn't bad at this game so I could stand a chance in this, looks fun as hell
                            Just join anyways :V
                            bananas


                            Comment

                            • #59
                              Can't handle my ÆØÅ
                              Staiain
                              • Aug 2009
                              • 4547

                              Re: STEPOCALYPSE (Official Thread)

                              don't worry we're all bad






                              irc.rizon.net | #kbo - Come chat!BlueXoon is back
                              SM Wiki My

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                              • #60
                                ⠀
                                EzExZeRo7497
                                • Dec 2010
                                • 6862

                                Re: STEPOCALYPSE (Official Thread)

                                For anyone who wants to keep track of their scores throughout their sets, lurker could put this in the OP I guess:


                                File -> Download as -> .xlsx or .ods
                                (thanks LG for helping out with the second set)

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