FFR Scores 2006-2010

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  • #55876
    FFR Player
    MrRubix
    • Nov 2026
    • 8340

    Re: FFR Scores

    Originally posted by leonid
    I already use ZXCV, and I'm fine with one-handed trills (I just hit them as jumps)
    I'm talking about the megatrill at the end
    I always dump goods when I try to jumpjack them.

    Megatrill is just a massive two-framer glut. Music is misleading.
    https://www.youtube.com/watch?v=0es0Mip1jWY

    Comment

    • #55877
      I am leonid
      FFR Simfile Author
      FFR Music Producer
      leonid
      • Oct 2008
      • 8080

      Re: FFR Scores

      so exactly how fast is it, which bpm



      Proud member of Team No

      Comment

      • #55878
        Live a wonderful life~
        FFR Simfile Author
        i love you
        • Oct 2006
        • 7315

        Re: FFR Scores

        Holy fuc Marcus, that solved my issue. O__O

        Usually i would just 'try and go as fast as i can with control' but that kills my stamina and causes me to miss and dump goods. I personally like the 'changing in angle of the hand' way better.
        ===============================
        The idea that RDCP 3 may come out in the future is a fun thought to have~
        ===============================

        Comment

        • #55879
          HAVE ME WITH VODKA
          FFR Simfile Author
          Sprite-
          • Aug 2005
          • 7317

          Re: FFR Scores

          Dragon Shot, that engine is nothing short of amazing...

          Comment

          • #55880
            FFR Veteran
            warriormag17
            • Mar 2007
            • 455

            Re: FFR Scores

            Originally posted by Dragon Shot
            http://www.youtube.com/watch?v=JS0xzE187qo

            It's only MrRubix's replay without AVMiss. Up to you to decide.

            This just looks like NSSVelocity's engine to me. Sorry if it isn't, but you can see how it looks EXACTLY the same.

            Here is the engine link.

            Comment

            • #55881
              The Lurker
              Myattboy
              • Mar 2005
              • 417

              Re: FFR Scores

              It is

              Comment

              • #55882
                Rhythm game specialist.
                FFR Simfile Author
                FFR Music Producer
                TC_Halogen
                • Feb 2008
                • 19510

                Re: FFR Scores

                Dragon Shot = (NSS) Velocity

                Comment

                • #55883
                  FFR Player
                  Dragon Shot
                  • Sep 2008
                  • 84

                  Re: FFR Scores

                  Originally posted by warriormag17
                  This just looks like NSSVelocity's engine to me. Sorry if it isn't, but you can see how it looks EXACTLY the same.

                  Here is the engine link.

                  http://wesmasharrowsgood.com/nssvelocity/engine.html
                  It is mine silly

                  Comment

                  • #55884
                    D7 Elite Keymasher
                    Fantasticone
                    • Aug 2006
                    • 6006

                    Re: FFR Scores

                    Wow I like that better FFR replay.

                    Comment

                    • #55885
                      FFR Veteran
                      warriormag17
                      • Mar 2007
                      • 455

                      Re: FFR Scores

                      Herpaderp. I thought you had the Account NSSVelocity on here lol.

                      Jus' trying to make sure some nub doesnt steal your work.

                      Comment

                      • #55886
                        Rhythm game specialist.
                        FFR Simfile Author
                        FFR Music Producer
                        TC_Halogen
                        • Feb 2008
                        • 19510

                        Re: FFR Scores

                        Originally posted by Sprite-
                        Dragon Shot, that engine is nothing short of amazing...
                        that engine was gonna be up on DF after some graphics changes, haha. That's why Velocity has a special coder group all to himself on DF.

                        Comment

                        • #55887
                          FFR Player
                          Dragon Shot
                          • Sep 2008
                          • 84

                          Re: FFR Scores

                          Originally posted by warriormag17
                          Herpaderp. I thought you had the Account NSSVelocity on here lol.
                          I do, but I don't use it. Forgot pass, along with the email.

                          Originally posted by TC_Halogen
                          that engine was gonna be up on DF after some graphics changes, haha
                          But I kept is separate to avoid conflict.
                          Last edited by Dragon Shot; 10-28-2010, 01:48 PM.

                          Comment

                          • #55888
                            FFR Player
                            MrRubix
                            • Nov 2026
                            • 8340

                            Re: FFR Scores

                            Originally posted by i love you
                            Holy fuc Marcus, that solved my issue. O__O

                            Usually i would just 'try and go as fast as i can with control' but that kills my stamina and causes me to miss and dump goods. I personally like the 'changing in angle of the hand' way better.
                            Yeah, again, a lot of "active improvement" involves looking at what causes you difficulty and simply resolving that difficulty by trying other approaches to your playstyle.

                            It's an really simple concept that so few players leverage, but it really helps you improve much more quickly than "let's just play this file a billion times with the same approach and hope the approach eventually starts to work."
                            https://www.youtube.com/watch?v=0es0Mip1jWY

                            Comment

                            • #55889
                              Rhythm game specialist.
                              FFR Simfile Author
                              FFR Music Producer
                              TC_Halogen
                              • Feb 2008
                              • 19510

                              Re: FFR Scores

                              Originally posted by MrRubix
                              Yeah, again, a lot of "active improvement" involves looking at what causes you difficulty and simply resolving that difficulty by trying other approaches to your playstyle.

                              It's an really simple concept that so few players leverage, but it really helps you improve much more quickly than "let's just play this file a billion times with the same approach and hope the approach eventually starts to work."
                              Yo Marcus, you still have that isolation file? :/

                              Comment

                              • #55890
                                FFR Player
                                MrRubix
                                • Nov 2026
                                • 8340

                                Re: FFR Scores

                                Originally posted by TC_Halogen
                                Yo Marcus, you still have that isolation file? :/
                                Not at the moment, but I can get them later if you want. Someone else on this forum also mentioned they had the files handy.
                                https://www.youtube.com/watch?v=0es0Mip1jWY

                                Comment

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