Fluff Master :: FFR Batch Submission
ositzxz369 -
Fluff Master -
Venetian Snares [8 / 10]
Nov/Dec 2020
PublicPurchasedSecretEvents
Released
Simfile Folder Name
Fluff Master (ositzxz369)
Note Count
2117
Chart Length
3:16
Average NPS
10.967
Estimated Difficulty
82.49
First Note
0:03
Ending Note Delay
0:01
Hand Bias
Framers
0 - 0
1 - 0
2 - 22
3 - 25
4 - 167
Jumps
Hands
Quads
Color Jumps
Color Hands
Color Quads
Most notes in:
1/3 of a Second
10 - 30.00 nps
0.5 Seconds
14 - 28.00 nps
1 Second
22 - 22.00 nps
2 Seconds
35 - 17.50 nps
5 Seconds
76 - 15.20 nps
10 Seconds
132 - 13.20 nps
30 Seconds
364 - 12.13 nps
1 Minute
697 - 11.62 nps
Color Count
Largest Note Gaps
0.93s0.87s0.63s0.53s0.53s0.47s0.43s0.37s
Posted at 8:35pm on May 8th, 2021
Fluff Master
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- Sync, metadata, permissions good.
- 2.662: Prominent enough to include imo.
- 6.215: Missing note--practically the same 6.452
- 8.899: There's technically a little 32nd flam here (starting the 32nd before the beat) but that's a bit overkill for the sound. However I would advise moving this to the 32nd before to capture the (pretty noticeable) early start.
- 18.373: Entirely subjective, but for this and future instances I'd use a splitroll for effect because the sound is quite aggressive and the speed is not too high.
- 20.268: Feels like this is a 24th late (i.e. should be 20.215).
- 24.018: You followed this with a 32nd at 16.439--add here or remove there. Might lean towards removing earlier since this is also omitted at 30.965 and it's quite soft.
- 44.583-45.215: What you have here isn't wrong, but I feel like it's not very effective at accenting. I advise using a minijack at 44.583 to represent the shrill synth and removing the two to percussion afterwards because the percussion is fairly homogeneous and those sounds do not particularly stand out. Similar comment at 51.531, 58.478 etc. (I kinda like this because it would end up accenting things like 79.320.)
- 62.583: Again, what you have here is fine, but these three 8ths are quite a bit heavier than the jumptrill just before; I might drop the jump at 62.504 and move the three following jumps to [13] for accenting. Could do something similar at 75.846. (You do something similar at 104.899.)
- 106.004: Noticeable missing swing, should be on the following 48th at 106.031.
- 151.004: Could use a 32nd flam here.
* 169.004-end: There is frequent and quite prominent 96th swing here which is a bit too much to ignore. Examples include 169.083, 169.715, 169.873, etc.
- 193.057: Same sound as previous, recommend column 2.
- Few technical complaints outside the pervasive issue of missing swing from 169.004 onwards--the approximation by 16ths is audibly off, and so I highly recommend changing those. I additionally felt like accenting the harsh synth at 44.583, 51.531, 79.320 and so on with minijacks would be beneficial for accenting. The percussion patterning was overall very well done. [8/10]
Posted at 1:28am on May 11th, 2021
Applied judge’s fixes. I added more stuff outside of judge’s suggestions. Let me know if the flams between 2.583-32.543 is a little too much. I don’t like the 96th swing in some sections, OR the 32nd flams, OR the 64th flams, but… dats how the song be like doe, I guess.
A new chart file was uploaded with the following changes:
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Note Count changed: 2066 => 2117
AVG NPS changed: 10.70281 => 10.96702
Hand Bias changed: 50 => 33
Posted at 10:55am on May 13th, 2021
minor sync fix