Nisemono :: FFR Batch Submission
M0nkeyz - Nisemono - Frums [8 / 10]
Sept/Oct 2020
PublicEvents
Released
https://ffr.fandom.com/wiki/Frums
Goal was to make a versatile mid/high 90's file

180 bpm section is layered pretty thick. Most of the melody and the soft kicks are jumps, I did it that way to make the file more evenly difficult.

Ending is pretty fast, 300 bpm 24th's (I simplified it to 16ths)

https://soundcloud.com/frums/nisemono

Simfile Folder Name

Nisemono (M0nkeyz)

Note Count

2940

Chart Length

3:35

Average NPS

13.8657

Estimated Difficulty

97.69

First Note

0:03

Ending Note Delay

0:01

Hand Bias

x -44

Framers

0 - 0 1 - 0 2 - 13 3 - 74 4 - 234

Jumps

x 573

Hands

x 3

Quads

x 0

Color Jumps

x 2

Color Hands

x 0

Color Quads

x 0

Most notes in:

1/3 of a Second
11 - 33.00 nps 0.5 Seconds
15 - 30.00 nps 1 Second
26 - 26.00 nps 2 Seconds
45 - 22.50 nps 5 Seconds
107 - 21.40 nps 10 Seconds
205 - 20.50 nps 30 Seconds
587 - 19.57 nps 1 Minute
1091 - 18.18 nps

Color Count

x 992 (33.74%)
x 764 (25.99%)
x 67 (2.28%)
x 893 (30.37%)
x 75 (2.55%)
x 74 (2.52%)
x 19 (0.65%)
x 30 (1.02%)
x 26 (0.88%)

Largest Note Gaps

6.13s2.1s1.3s1.2s0.93s0.63s0.63s0.6s
35
28
21
14
7

Nisemono (M0nkeyz) [8.0/10]
> Permission check good.
> Sync looks good (No changes necessary).
> No issues found within simfile properties.
> No issues found within submission folder contents.

-[01:14.057] Kinda sticks out like a sore thumb in comparison to similar-sounding music at 01:23.557, 01:19.891 or 01:16.057. Consider maybe jumptrill or minijack jumps instead?

-[01:51.514] [12] jump here, have the single 16th transition into it start on the other hand.

-[02:22.672] Double-check this note, might just be my headphones, but it’s completely inaudible on my end.

-Personally, I think the missing 16ths in the final stream could be filled in around where they were omitted for transitions into 24th breaks, but the file’s fine as-is.

I changed everything according to GS' notes, except for the ending stream because I feel it's already a pretty hefty difficulty spike and putting 16th's there would create hidden jacks that would make the file alot harder. I understand where you're coming from though.